Solium Infernum similar games & best alternatives
Solium Infernum
2024
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Quick resume
Take the Infernal Throne in this hellish turn-based grand strategy game. The Prince of Darkness has vanished, leaving Archfiends to conspire: muster your legions while intoning dark sorceries, devilish schemes, and machiavellian plots. Who will be the new ruler of Hell and ascend the Throne?
Global score
88/100
Genres
Indie, Strategy, Card & Board Game
Similar games
Pros
- Deep and unique strategic gameplay
- Engaging multiplayer with asynchronous turns
- Rich thematic setting and art
- Meaningful diplomacy and political intrigue
- High replayability with multiple strategies
Cons
- Steep learning curve and complex mechanics
- Limited single player challenge due to weak ai
- Small player base limits multiplayer availability
- Some ui and documentation gaps
- Long game sessions can be slow for some players
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have extensive freedom to direct their own actions, choose nations, strategies, and diplomatic or military approaches."
Europa Universalis IV
"Players have meaningful choices in actions, strategies, and diplomatic maneuvers with freedom to direct their own plans."
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Competence
Game with the same Competence vibe
4"The game rewards skillful maneuvering, strategic planning, and mastery of complex mechanics with a high skill ceiling and meaningful feedback."
Fire & Maneuver
"The game rewards skillful planning, strategic thinking, and mastering complex mechanics with clear feedback on performance."
-
Competition
Game with the same Competition vibe
5"Strong emphasis on multiplayer competition with ranked modes, leaderboards, and player vs player matches."
RISK: Global Domination
"Strong emphasis on competing against other players for prestige and dominance, with multiplayer as the main mode."
-
Continuation
Game with the same Continuation vibe
3"Players engage in multiple short matches and asynchronous multiplayer encourages habitual play over days."
Antihero
"Players engage in long sessions and asynchronous multiplayer encourages habitual play over extended periods."
-
Cooperation
Game with the same Cooperation vibe
3"Diplomacy and alliances with other players and NPC factions encourage cooperative strategies."
ZEPHON
"Diplomacy, alliances, and negotiation are key, encouraging working with others temporarily to achieve goals."
-
Creativity
Game with the same Creativity vibe
3"Players can customize decks, upgrade cards in multiple ways, and build unique strategies with relics and equipment."
Menace from the Deep
"Players customize archfiends, relics, and strategies, and create unique plans and schemes in gameplay."
-
Domination
Game with the same Domination vibe
4"Game involves exerting superiority over others through strategic dominance and psychological manipulation."
RISK: Global Domination
"The game encourages exerting superiority through manipulation, backstabbing, and political power plays."
-
Escapism
Game with the same Escapism vibe
4"The dark, immersive story and fantasy elements provide strong escapism from real life."
The Samaritan Paradox
"The dark fantasy hell setting and immersive theme provide strong escapism from real life."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."
Dogpile
"Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
4"The game encourages trying new tactics, character builds, and exploring complex systems and mechanics."
Disgaea 2 PC
"The game encourages trying new strategies, testing mechanics, and exploring different diplomatic and combat options."
-
Exploration
Game with the same Exploration vibe
-2"Gameplay focuses on known maps and strategic control points rather than discovery or new areas."
CoH 2 - The Western Front Armies: Oberkommando West
"Gameplay focuses on known maps and strategic positions rather than discovering new areas or secrets."
-
Expression
Game with the same Expression vibe
3"Players customize loadouts, powers, and weapons, expressing personal playstyle and preferences."
DEATHLOOP
"Players customize archfiends and relic loadouts, expressing their playstyle and personality."
-
Fantasy
Game with the same Fantasy vibe
5"Strongly rooted in imaginative fiction with gods, angels, demons, and mythological themes."
Actraiser Renaissance
"Strongly rooted in imaginative fiction with demons, hellish politics, rituals, and supernatural elements."
-
Fellowship
Game with the same Fellowship vibe
4"Active community, Discord engagement, and social multiplayer foster a sense of belonging."
MageQuit
"Multiplayer and community interaction, including roleplaying and messaging, foster a sense of belonging."
-
Growth
Game with the same Growth vibe
4"Players learn complex systems, improve strategic skills, and develop mastery over time."
Stronghold 2: Steam Edition
"Players learn complex systems, improve strategic skills, and develop mastery over time."
-
Health
Game with the same Health vibe
-4"Primarily sedentary gameplay with no physical activity or health-related features."
Supraland Six Inches Under
"Primarily sedentary gameplay with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
3"Asynchronous multiplayer allows players to take turns at their own pace, fitting into daily routines."
Antihero
"Asynchronous multiplayer allows for intermittent play and fitting turns into daily schedules."
-
Intimacy
Game with the same Intimacy vibe
2"Some social interaction and camaraderie in multiplayer, but limited close emotional relationships."
CURE - A Hospital Simulator
"Some social interaction and camaraderie in multiplayer, but limited to strategic communication rather than close relationships."
-
Leadership
Game with the same Leadership vibe
3"Players lead their empire, manage armies, and make authoritative decisions guiding their nation."
KAISERPUNK
"Players lead their archfiends and legions, making authoritative decisions in pursuit of victory."
-
Progression
Game with the same Progression vibe
4"Players accumulate resources, unlock upgrades, and recruit units to gain advantage."
Antihero
"Players accumulate prestige, resources, legions, and upgrades to strengthen their position."
-
Relaxation
Game with the same Relaxation vibe
-1"Game can be tense and challenging, requiring careful planning; some players find it stressful but rewarding."
Joint Task Force
"While some find it engaging and rewarding, the game can be tense and requires careful planning."
-
Sensation
Game with the same Sensation vibe
3"Enjoyable art, music, and thematic ambiance provide sensory stimulation and emotional engagement."
Mysterium: A Psychic Clue Game
"Enjoyable art, music, and thematic elements provide sensory stimulation and emotional engagement."
-
Status
Game with the same Status vibe
4"Recognition through multiplayer rankings, achievements, and community reputation."
Age of Empires II (Retired)
"Recognition through multiplayer victories, prestige rankings, and community reputation."
-
Story
Game with the same Story vibe
3"Lore and emergent storytelling enrich the experience, though gameplay is not narrative-driven."
Dominions 4: Thrones of Ascension
"Narrative flavor and lore enrich the experience, though gameplay is not heavily story-driven."
-
Strategy
Game with the same Strategy vibe
5"Core gameplay revolves around deep strategic thinking, planning, and problem solving."
Dune: Imperium
"Core gameplay revolves around deep strategic thinking, planning, and problem solving."
-
Thrill
Game with the same Thrill vibe
3"Tense battles and political intrigue create suspense and excitement"
NOBUNAGA'S AMBITION: Sphere of Influence
"Tense moments and suspense arise from political intrigue, battles, and uncertain outcomes."
-
Value
Game with the same Value vibe
3"Players perceive good value from replayability, multiplayer fun, and content volume, especially on sale."
Overcooked! 2
"Players perceive good value in replayability, depth, and multiplayer engagement despite niche appeal."
-
Violence
Game with the same Violence vibe
3"Combat and conquest are important gameplay elements involving destruction and warfare."
Victoria II
"Combat and destruction of rival legions are important gameplay elements."
-
Survival
Game with the same Survival vibe
3"Players must manage threats and avoid defeat through tactical defense and resource control."
War of Dots
"Players must manage threats, resources, and strategic defense to avoid defeat."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Idle, Domination. It leans lower than usual among comparable games on Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026