Slime-san: Superslime Edition similar games & best alternatives
Slime-san: Superslime Edition
2017
Related articles
Quick resume
Slime-san was minding his own business when suddenly… A giant worm appeared and gobbled him up! Deep within the worm’s belly, Slime-san has to face a decision: Be digested by the incoming wall of stomach acid... Or jump, slide and slime his way through the worm and back out its mouth!
Global score
85/100
Genres
Action, Adventure, Indie, Platform
Similar games
Pros
- Tight and responsive controls
- Large amount of content including dlc and level editor
- Challenging but fair platforming
- Charming pixel art and music
- Varied mechanics and customization options
Cons
- Art style and color palette may strain eyes
- Some level design includes waiting or frustrating boss fights
- Controls can feel floaty or imprecise at times
- Minimal social or cooperative gameplay
- Difficulty may be frustrating for casual players
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have control over movement, shooting, dashing, and time-slowing mechanics with multiple characters and unlockables allowing varied playstyles."
Bleed 2
"Players have control over movement, dashing, morphing, and can choose different characters with unique playstyles, enabling personal decision-making."
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Competence
Game with the same Competence vibe
4"The game offers challenging platforming that requires skill mastery and provides feedback through time trials and collectibles."
Demon Turf: Queens Edition
"The game offers challenging platforming with precise controls, skill mastery, and rewarding progression through collectibles and trophies."
-
Competition
Game with the same Competition vibe
3"Includes leaderboards and speedrun modes encouraging comparison with others."
Super House of Dead Ninjas
"Includes speedrunning, leaderboards, trophy times, and competitive modes encouraging comparison with others."
-
Continuation
Game with the same Continuation vibe
4"High replayability with meta-progression, multiple difficulties, and DLC content encourages long-term engagement."
暖雪 Warm Snow
"Large amount of content, multiple campaigns, DLCs, and replayability features encourage long-term engagement."
-
Cooperation
Game with the same Cooperation vibe
-4"Primarily a single-player experience with limited or no cooperative multiplayer; focus on individual play."
ZeroRanger
"Primarily a single-player experience with limited multiplayer (local arcade minigames), focus on individual play."
-
Creativity
Game with the same Creativity vibe
4"Strong creativity through character customization, level variety, new power-ups, and unique level mechanics like changing level phases."
Once Upon A KATAMARI
"Varied mechanics, unlockable characters with different abilities, customization options, and level editor support creativity."
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Domination
Game with the same Domination vibe
-3"No evidence of exerting control or superiority over others; interactions are balanced and respectful."
SENRAN KAGURA Bon Appétit! - Full Course
"No evidence of exerting control or superiority over others; interactions are balanced and respectful."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a fun distraction and stress relief, enjoying its humor and immersive music."
Loop-Loop DX
"Players enjoy immersive, charming world and music, using the game as a fun distraction and stress relief."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and challenge, with no indication of obligation or pressure."
Ghostrunner
"Players engage voluntarily for fun and challenge, with no indication of obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
4"Game encourages trying new strategies, exploring mechanics, and discovering secrets."
BELOW
"Game constantly introduces new mechanics and obstacles, encouraging players to explore and try new strategies."
-
Exploration
Game with the same Exploration vibe
3"Includes discovering new areas like the Item World and secret maps, encouraging curiosity-driven activities."
Disgaea 2 PC
"Includes hidden areas, secret passages, and a hub world with NPCs to discover, promoting curiosity-driven activities."
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Expression
Game with the same Expression vibe
4"Customization of characters with skins and colors; players can personalize appearance and game experience."
Teeworlds
"Customization of characters, accessories, shaders, and game filters allow players to personalize their experience."
-
Fantasy
Game with the same Fantasy vibe
3"Set in a fictional world of bugs and kobolds with a mysterious story, providing an imaginative experience."
Settlemoon
"Set inside a giant worm with quirky characters and a whimsical story, providing an imaginative fictional experience."
-
Fellowship
Game with the same Fellowship vibe
-3"Primarily single-player with minimal social or community interaction described"
Sonic Frontiers
"Mainly single-player with minimal social interaction; community aspects limited to leaderboards and level sharing."
-
Growth
Game with the same Growth vibe
4"Players develop platforming skills, learn new mechanics, and improve through repeated attempts."
Bloody Trapland 2: Curiosity
"Players develop platforming skills, learn new mechanics, and improve through repeated play and challenges."
-
Health
Game with the same Health vibe
-4"Sedentary gameplay typical of platformers; no physical activity or health-related features."
Mega Man Legacy Collection 2
"Sedentary gameplay typical of platformers; no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-4"Requires focused attention and precise input; not suitable for background or casual intermittent play."
Mega Man 11
"Requires constant attention and precise input; not suited for background or casual intermittent play."
-
Intimacy
Game with the same Intimacy vibe
-4"Limited social connections; interactions are with NPCs but no deep relationships."
Finding Teddy
"Limited social or emotional connections; interactions mostly with NPCs in hub but no deep relationships."
-
Leadership
Game with the same Leadership vibe
-4"No evidence of leadership roles; players participate individually without managing or guiding others."
EZ2ON REBOOT : R
"No evidence of leadership roles; players focus on individual progression and challenges."
-
Progression
Game with the same Progression vibe
5"Strong progression through unlocking characters, items, and upgrades that affect gameplay."
Deathstate: Abyssal Edition
"Strong progression through collectibles, unlockable characters, cosmetics, arcade games, and new game modes."
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Relaxation
Game with the same Relaxation vibe
2"While intense, the game offers flow and catharsis through satisfying controls and music, balancing challenge and enjoyment."
Jet Lancer
"While challenging, the game offers flow and catharsis through skill mastery and enjoyable music."
-
Sensation
Game with the same Sensation vibe
3"Pixel art and chiptune soundtrack provide sensory enjoyment; humor and unexpected events add emotional stimulation."
Super Amazing Wagon Adventure
"Chiptune soundtrack and pixel art provide sensory stimulation and emotional engagement."
-
Status
Game with the same Status vibe
3"Leaderboards and achievements provide recognition and social status among players."
Verlet Swing
"Leaderboards and trophies provide recognition and social status among players."
-
Story
Game with the same Story vibe
2"There is a quirky narrative and NPCs, but story is not the main focus and is somewhat minimal."
SULFUR
"Simple narrative and quirky NPC dialogue add context and charm but story is minimal and lighthearted."
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Strategy
Game with the same Strategy vibe
3"Players must plan movements and sequences to complete platforming challenges and achieve objectives."
Break a Leg
"Players must plan movement, timing, and use of abilities to overcome complex platforming challenges."
-
Thrill
Game with the same Thrill vibe
3"Fast-paced gameplay and time pressure create excitement and tension."
Burger Shop 2
"Time pressure from acid wall and fast-paced gameplay create tension and excitement."
-
Value
Game with the same Value vibe
4"Offers extensive content, replayability, and unlockables providing good return for time and money."
Resident Evil 4 (2005)
"Large amount of content, free DLCs, and replayability provide good return for time and money."
-
Violence
Game with the same Violence vibe
-4"No combat or destruction; focus is on platforming and avoidance."
Super Life of Pixel
"Focus on platforming and avoidance rather than combat or destruction."
-
Survival
Game with the same Survival vibe
3"Players must avoid hazards and manage risks to progress through difficult levels."
Struggling
"Players must avoid hazards and survive through levels with increasing difficulty and threats."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Violence, Fellowship.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026