Bloody Trapland 2: Curiosity similar games & best alternatives
Bloody Trapland 2: Curiosity
2019
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Quick resume
Take on the hard yet fair world of Bloody Trapland. Jump, slide, dash and dodge your way through the many deadly levels. Find secrets, solve puzzles, unlock mysteries and unravel the story. Go at it alone or bring your friends along for a co-op experience like no other. 1-4 players online and/or splitscreen.
Global score
83/100
Genres
Action, Adventure, Casual, Indie, Platform, Racing
Similar games
Pros
- Challenging and rewarding platforming
- Strong co-op multiplayer experience
- Level editor and user-generated content
- Varied mechanics and secret paths
- Improved level design over predecessor
Cons
- Technical issues and bugs especially in multiplayer
- Jittery and clunky movement reported
- Desync problems in online co-op
- Some unfair or frustrating level design
- Shorter campaign and lack of polish
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to explore, choose progression paths, build bases anywhere, and decide playstyle (solo or co-op)."
Voyagers of Nera
"Players can choose difficulty, explore secret paths, create custom levels with an in-game editor and scripts, and decide how to play solo or co-op."
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Competence
Game with the same Competence vibe
5"The game is highly challenging, requiring skill, precision, and mastery to overcome difficult platforming obstacles and bosses."
Electronic Super Joy
"The game is challenging with precise platforming, skill-based mechanics like wall jumps and slides, and requires mastery to progress."
-
Competition
Game with the same Competition vibe
-3"Focus is on cooperative play and personal progression rather than competing against others; no ranked or leaderboard modes mentioned."
What the Fog
"Focus is on personal and cooperative play rather than ranked or leaderboard competition; no explicit competitive modes mentioned."
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Continuation
Game with the same Continuation vibe
3"Players report high replayability, frequent retries, and long play sessions especially with workshop content; some mention short campaign length."
Clustertruck
"Players report long sessions, repeated attempts on difficult levels, and engagement with workshop content for replayability."
-
Cooperation
Game with the same Cooperation vibe
4"Strong emphasis on local and online co-op play with up to 4 players working together."
Portal Knights
"Strong emphasis on co-op play both local and online, with teamwork to complete levels and help each other progress."
-
Creativity
Game with the same Creativity vibe
4"Includes a level editor and workshop support enabling players to create and modify content extensively."
Rise of the Triad: Ludicrous Edition
"Includes a level editor, ability to create scripts and prefabs, and sharing user-generated content."
-
Domination
Game with the same Domination vibe
-4"Interactions are playful and cooperative with mutual respect; no evidence of dominance or power imposition."
Heavenly Bodies
"Interactions are mostly equal and cooperative; some playful team-killing but no evidence of dominance or power imposition."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a challenging distraction and stress relief, immersing in a fantasy world distinct from real life."
JUMP KING QUEST
"Players use the game as a challenging distraction and stress relief, engaging in a fantasy platforming world."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and challenge, no indication of obligation or external pressure."
Blaite
"Players engage voluntarily for fun and challenge, no indication of obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Players explore new mechanics like unboxing jumps and experiment with movement and exploration."
Unbox: Newbie's Adventure
"Players explore new mechanics like wall jumps, slides, secret paths, and experiment with level creation."
-
Exploration
Game with the same Exploration vibe
3"Game includes secrets, hidden areas, and encourages discovery within levels."
Battle Shapers
"Game features secret levels, hidden paths, and encourages discovery within worlds and user-generated content."
-
Expression
Game with the same Expression vibe
2"Customization mainly via level editor; no character or avatar personalization."
hocus
"Some customization possible via level editor and scripts, but no mention of character or avatar personalization."
-
Fantasy
Game with the same Fantasy vibe
4"Set in a fictional world with anthropomorphic characters and imaginative story elements."
Freedom Planet 2
"Set in a fictional, trap-filled world with anthropomorphic characters and exaggerated gore effects."
-
Fellowship
Game with the same Fellowship vibe
4"Strong community and cooperative multiplayer experiences foster group identity and shared goals."
RoadCraft
"Strong community aspect with multiplayer, shared experiences, and workshop content fostering group identity."
-
Growth
Game with the same Growth vibe
4"Players develop platforming skills, learn new mechanics, and improve through repeated play and challenges."
Slime-san: Superslime Edition
"Players develop platforming skills, learn new mechanics, and improve through repeated attempts."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
THE ENIGMA MACHINE
"Sedentary gameplay with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-4"Requires constant attention and focus due to challenging platforming and precise timing."
Bread & Fred
"Requires constant attention and focus due to challenging platforming and precise timing."
-
Intimacy
Game with the same Intimacy vibe
2"Some social interaction and bonding through co-op play, but limited evidence of deep emotional connections."
Heroes of Hammerwatch II
"Some social interaction and bonding through co-op play, but limited evidence of close emotional relationships."
-
Leadership
Game with the same Leadership vibe
-3"Players mostly collaborate equally without strong leadership or authoritative roles."
Wildmender
"Players mostly collaborate equally; no clear leadership or authoritative roles described."
-
Progression
Game with the same Progression vibe
3"Progression through collecting gold, upgrading skills and abilities, and unlocking achievements."
Cross of the Dutchman
"Progress through levels, unlock secret levels, collect coins and crystals, and gain achievements."
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Relaxation
Game with the same Relaxation vibe
-3"The game induces tension and frustration due to difficulty, though some find flow in mastery."
The End Is Nigh
"Game induces frustration and tension due to difficulty, though some find satisfaction and flow after mastery."
-
Sensation
Game with the same Sensation vibe
3"Visceral combat animations, blood effects, and stylized visuals provide sensory stimulation."
Watchmen: The End is Nigh
"Visual blood effects, 2D art style, and satisfying death animations provide sensory stimulation."
-
Status
Game with the same Status vibe
-4"No evidence of social recognition or leaderboards; focus is on personal achievement."
HEARTBEAT
"No evidence of social recognition or leaderboards; focus is on personal and cooperative achievement."
-
Story
Game with the same Story vibe
1"Minimal story about rescuing a loved one; mostly context for gameplay rather than deep narrative."
Beat Da Beat
"Minimal story about rescuing a character; mostly context for gameplay rather than deep narrative immersion."
-
Strategy
Game with the same Strategy vibe
3"Requires planning for boss fights, puzzle solving, and ability upgrades."
Crypt Custodian
"Requires planning and problem solving to navigate traps, find secrets, and defeat bosses."
-
Thrill
Game with the same Thrill vibe
4"High tension and suspense from difficult bosses and chaotic combat situations."
Overture
"High tension and suspense from challenging traps and boss fights, with relief upon success."
-
Value
Game with the same Value vibe
3"Generally considered worth the price especially on sale, with good content and replayability for the cost."
I Am Fish
"Generally considered worth the price especially on sale; good replayability with multiplayer and editor."
-
Violence
Game with the same Violence vibe
4"Enjoyment of violent combat, gore, executions, and destruction is a core part of the experience."
Gears Tactics
"Enjoyment of combat-like trap deaths, blood splatters, and gore effects is a core part of the experience."
-
Survival
Game with the same Survival vibe
4"Players must avoid traps and hazards to survive and progress through levels."
Dungeon Escape
"Players must avoid traps and hazards to survive levels; resource management minimal but survival focus present."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. It leans lower than usual among comparable games on Relaxation, Leadership, Status.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026