I Am Fish similar games & best alternatives
I Am Fish
2021
Related articles
Quick resume
I Am Fish is a charming, physics-based adventure starring four intrepid fish friends, forcibly separated from their home in a pet shop fish tank. Swim, fly, roll and chomp your way to the open ocean in a bid for freedom and to re-unite once again.
Global score
74/100
Genres
Adventure, Simulator, Platform, Puzzle
Similar games
Pros
- Charming and whimsical art style
- Unique physics-based challenging gameplay
- Varied fish abilities and level design
- Engaging and humorous story
- Good replayability with collectibles and alternate paths
Cons
- Frustrating controls and physics leading to player irritation
- Some levels overly difficult or poorly explained
- Checkpoint system can be punishing
- Minor bugs and occasional glitches
- Short overall game length
Motivations
-
Autonomy
Game with the same Autonomy vibe
4"Players have significant freedom to shape the environment, create and customize fish species, and direct evolutionary pressures, reflecting high personal control."
Ecosystem
"Players have control over four different fish with unique abilities and can choose different paths in levels, indicating a high degree of personal agency and decision-making."
-
Competence
Game with the same Competence vibe
4"The game offers challenging physics puzzles requiring skillful construction and optimization, with difficulty ramping up and leaderboards rewarding mastery."
When Ski Lifts Go Wrong
"The game is challenging with physics-based puzzles requiring skill mastery and precision, rewarding persistence and learning."
-
Competition
Game with the same Competition vibe
-3"Focus is primarily on personal progression and pacing; leaderboards or direct player-vs-player competition are not emphasized."
Midas Gold Plus - Idle Clicker
"Focus is on individual progression and personal achievement; leaderboards or direct player-vs-player competition are not emphasized."
-
Continuation
Game with the same Continuation vibe
3"Players report long playtimes, replay value, and habitual engagement with the game."
Shadow Complex Remastered
"Players report long play sessions, replayability through collectibles and star ratings, and some habitual engagement despite frustration."
-
Cooperation
Game with the same Cooperation vibe
-4"Primarily a single-player game with limited cooperative modes; most gameplay is independent."
Rise of the Tomb Raider™
"Gameplay is primarily single-player with limited cooperative elements; fish mostly operate independently except for a few finale levels."
-
Creativity
Game with the same Creativity vibe
3"Players creatively coordinate movements and strategies to solve puzzles, though within designed levels."
Biped
"Players can explore multiple routes and use different fish abilities creatively to solve puzzles, though within designed level structures."
-
Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over others; interactions are solitary and cooperative rather than competitive or dominating."
Lorelei and the Laser Eyes
"No evidence of exerting control or superiority over others; interactions are individual and cooperative rather than competitive or dominating."
-
Escapism
Game with the same Escapism vibe
4"The absurd and humorous premise offers a strong escape from reality and stress relief through silly gameplay."
Panty Party
"The whimsical, humorous, and absurd premise offers a strong escape from reality and stress relief."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and challenge, with no indication of obligation or external pressure."
PARTICLE MACE
"Players engage voluntarily for fun and challenge, with no indication of obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Players try different fish, abilities, and strategies; exploration of mechanics and growth paths is encouraged."
Feed and Grow: Fish
"Players experiment with fish abilities and different paths, exploring game mechanics and puzzle solutions."
-
Exploration
Game with the same Exploration vibe
3"Levels contain multiple paths, secrets, and collectibles encouraging curiosity and discovery."
Sonic Generations Collection
"Levels feature multiple paths and secrets like hidden bread pieces, encouraging discovery and curiosity."
-
Expression
Game with the same Expression vibe
-2"Limited customization; players express themselves through choices but not through character or environment personalization."
428: Shibuya Scramble
"Limited customization or self-expression; players control fish characters but do not significantly personalize appearance or environment."
-
Fantasy
Game with the same Fantasy vibe
4"Surreal, imaginative setting with anthropomorphic fish and bizarre scenarios far from realistic experience."
How Fish Is Made
"The game features imaginative, whimsical scenarios with anthropomorphic fish and absurd situations."
-
Fellowship
Game with the same Fellowship vibe
-3"Primarily a solo experience with minimal social or community interaction."
Detroit: Become Human
"Primarily a solo experience with minimal social or community interaction."
-
Growth
Game with the same Growth vibe
4"Players develop skills through training, practice, and mastering challenging physics and controls."
MXGP PRO
"Players develop skills mastering challenging physics and controls, improving over time."
-
Health
Game with the same Health vibe
-5"No physical activity or health-related gameplay elements; sedentary play."
Ghost Song
"No physical activity or health-related gameplay elements; sedentary play."
-
Idle
Game with the same Idle vibe
-4"Requires focused attention and continuous engagement due to challenging controls and puzzles."
Tomb Raider I (1996)
"Requires focused attention and continuous engagement due to challenging controls and puzzles."
-
Intimacy
Game with the same Intimacy vibe
-4"Minimal social interaction or emotional sharing; gameplay is focused on individual experience."
Just King
"Minimal social interaction or emotional sharing; focus is on individual gameplay."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; gameplay is individual."
Rogue Legacy 2
"No leadership or group management roles; gameplay is individual."
-
Progression
Game with the same Progression vibe
3"Players collect items, cards, and unlock achievements and bonus content as they progress."
Eventide: Slavic Fable
"Players collect bread pieces and star ratings to unlock bonus content, showing item and achievement accumulation."
-
Relaxation
Game with the same Relaxation vibe
-3"Gameplay is often tense and frustrating, inducing stress rather than relaxation."
Chained Together
"Gameplay is often frustrating and tense, requiring patience and persistence rather than relaxation."
-
Sensation
Game with the same Sensation vibe
3"Colorful visuals, humorous animations, and sound effects provide sensory enjoyment."
Asterix & Obelix XXL 2
"Colorful visuals, humorous sound effects, and dynamic environments provide sensory enjoyment."
-
Status
Game with the same Status vibe
-4"No social status or recognition systems; achievements are personal and not publicly ranked."
Hogwarts Legacy
"No social status or recognition systems; achievements are personal and not publicly ranked."
-
Story
Game with the same Story vibe
3"The game features a lighthearted but engaging narrative with cutscenes and character interactions."
FANTASY LIFE i: The Girl Who Steals Time
"The game has a lighthearted narrative with character-driven moments and cutscenes enhancing immersion."
-
Strategy
Game with the same Strategy vibe
3"Players must plan ability use, explore efficiently, and solve puzzles requiring some strategy."
Shantae: Risky's Revenge - Director's Cut
"Players solve puzzles requiring reasoning and planning, using fish abilities strategically."
-
Thrill
Game with the same Thrill vibe
2"Some suspense and challenge from time pressure and critical decisions, but not extreme thrill."
Bio Inc. Redemption
"Some suspense and tension from challenging sections and timed sequences, but overall moderate thrill."
-
Value
Game with the same Value vibe
3"Generally considered worth the price, especially on sale, with extensive content and replayability."
DiRT Rally 2.0
"Generally considered worth the price especially on sale, with good content and replayability for the cost."
-
Violence
Game with the same Violence vibe
-3"Minimal violence; gameplay focuses on puzzle solving and exploration rather than combat or destruction."
VirtuaVerse
"Minimal violence; gameplay focuses on navigation and puzzles rather than combat or destruction."
-
Survival
Game with the same Survival vibe
3"Players must avoid hazards and manage limited lives in later stages, emphasizing survival elements."
The End Is Nigh
"Players must avoid hazards and manage fish survival (e.g., staying in water), adding a survival element."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. It leans lower than usual among comparable games on Violence, Thrill, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026