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Asterix & Obelix XXL 2 similar games & best alternatives

Asterix & Obelix XXL 2

PC (Microsoft Windows), Xbox One, PlayStation 4, Nintendo Switch, PlayStation 5 • 2018

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Quick resume

Asterix & Obelix XXL 2 brings the experience of the original game to an unparalleled level. The enhanced graphics pay tribute to the comic books and the gameplay has been totally redesigned to make fighting the Romans even more fun!

Global score

75/100

Genres

Action, Adventure, Platform, Fighting

Similar games

    Pros

    • Nostalgic and faithful to asterix comics
    • Humorous and colorful presentation
    • Simple and accessible combat
    • Collectibles and challenges add replay value
    • Good voice acting and soundtrack

    Cons

    • Repetitive combat and gameplay
    • Camera control issues
    • Performance problems and framerate cap
    • Limited depth and innovation
    • Single-player only with no social features

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      3

      "Players can switch between two characters and choose how to solve puzzles, with some freedom in approach."

      Capsule for Never Alone (Kisima Ingitchuna) Never Alone (Kisima Ingitchuna)

      "Players can switch between two characters freely to solve puzzles and approach combat, with some customization of controls and skill upgrades."

    • Competence

      Game with the same Competence vibe

      2

      "Combat involves combos and skillful timing, but gameplay is generally simple and repetitive with some challenging moments on higher difficulties."

      Capsule for Asterix & Obelix XXL: Romastered Asterix & Obelix XXL: Romastered

      "Combat involves skillful timing and use of combos, but overall gameplay is simple and can become repetitive."

    • Competition

      Game with the same Competition vibe

      -4

      "Focus is on solo play and personal progress without competitive or ranked modes."

      Capsule for Super Panda Adventures Super Panda Adventures

      "Focus is on solo progression and personal achievement without competitive or ranked modes."

    • Continuation

      Game with the same Continuation vibe

      1

      "Some players report nostalgia-driven repeated playthroughs, but the game is relatively short and linear, limiting habitual long-term engagement."

      Capsule for Lost Planet™: Extreme Condition Lost Planet™: Extreme Condition

      "Players report nostalgia-driven engagement and some replayability via collectibles and challenges, though some find repetition and camera issues reduce long-term attachment."

    • Cooperation

      Game with the same Cooperation vibe

      -5

      "Single-player experience with no multiplayer or cooperative gameplay elements."

      Capsule for Fran Bow Fran Bow

      "Single-player experience with no multiplayer or cooperative gameplay elements."

    • Creativity

      Game with the same Creativity vibe

      1

      "Limited player creativity mainly in combat combos and puzzle solving within predefined level design."

      Capsule for Indiana Jones® and the Emperor's Tomb™ Indiana Jones® and the Emperor's Tomb™

      "Limited creativity in combat and puzzles; mostly predefined levels and enemy patterns with some light puzzle solving."

    • Domination

      Game with the same Domination vibe

      -5

      "No evidence of exerting control or superiority over others; gameplay is solo and cooperative elements absent."

      Capsule for Xanadu Next Xanadu Next

      "No evidence of exerting control or superiority over others; gameplay is solo and cooperative elements are absent."

    • Escapism

      Game with the same Escapism vibe

      4

      "Strong nostalgic appeal and immersive fantasy setting provide escape from real life."

      Capsule for LEGO® Indiana Jones™: The Original Adventures LEGO® Indiana Jones™: The Original Adventures

      "Strong nostalgic and humorous fantasy setting provides an enjoyable escape from reality."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for nostalgia, fun, and personal interest rather than obligation."

      Capsule for Enclave Enclave

      "Players engage voluntarily for nostalgia, fun, and personal interest rather than obligation."

    • Experimenting

      Game with the same Experimenting vibe

      1

      "Some experimentation with character choice and combat strategies, but mostly follows established gameplay routines."

      Capsule for Alone in the Dark: The New Nightmare Alone in the Dark: The New Nightmare

      "Some experimentation with character switching and combat strategies, but mostly follows established routines."

    • Exploration

      Game with the same Exploration vibe

      2

      "Game features multiple themed worlds and hidden collectibles, encouraging discovery within levels."

      Capsule for Squirreltopia Squirreltopia

      "Exploration of themed levels with collectibles and hidden areas encourages discovery."

    • Expression

      Game with the same Expression vibe

      1

      "Limited character customization; some skill upgrades and weapon choices allow minor personal expression."

      Capsule for Redeemer: Enhanced Edition Redeemer: Enhanced Edition

      "Some character upgrades and minor customization, but limited scope for personal expression."

    • Fantasy

      Game with the same Fantasy vibe

      5

      "Strongly rooted in imaginative fiction with cartoon characters, whimsical story, and fantastical settings."

      Capsule for SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated

      "Strongly rooted in imaginative fiction with cartoonish characters, magic potions, and humorous anachronisms."

    • Fellowship

      Game with the same Fellowship vibe

      -5

      "No social or community features; primarily a solo experience."

      Capsule for Neon Drive Neon Drive

      "No social or community features; primarily a solo experience."

    • Growth

      Game with the same Growth vibe

      3

      "Skill acquisition, weapon upgrades, and learning combat mechanics provide personal development."

      Capsule for Dying Light: The Beast Dying Light: The Beast

      "Skill upgrades and learning combat mechanics provide a sense of progression and personal development."

    • Health

      Game with the same Health vibe

      -5

      "Sedentary gameplay with no physical activity or health-related features."

      Capsule for THE ENIGMA MACHINE THE ENIGMA MACHINE

      "Sedentary gameplay with no physical activity or health-related features."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention; combat and questing demand player engagement."

      Capsule for Two Worlds Epic Edition Two Worlds Epic Edition

      "Requires focused attention; camera and combat demand player engagement."

    • Intimacy

      Game with the same Intimacy vibe

      -5

      "No social or emotional relationship building; solo gameplay."

      Capsule for Afterimage Afterimage

      "No social or emotional relationship building; solo gameplay."

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management roles; single-player only."

      Capsule for Thief Thief

      "No leadership or group management roles; single-player only."

    • Progression

      Game with the same Progression vibe

      4

      "Upgrades, skill trees, and collectibles provide clear progression mechanics."

      Capsule for Prototype™ Prototype™

      "Collectibles, skill upgrades, and challenges provide clear progression and reward."

    • Relaxation

      Game with the same Relaxation vibe

      2

      "Generally lighthearted and humorous, but some levels can cause frustration and tension."

      Capsule for Pool Panic Pool Panic

      "Generally lighthearted and humorous, but camera issues and repetition can cause frustration."

    • Sensation

      Game with the same Sensation vibe

      3

      "Colorful visuals, sound effects, and humorous animations provide sensory enjoyment."

      Capsule for Bang-On Balls: Chronicles Bang-On Balls: Chronicles

      "Colorful visuals, humorous animations, and sound effects provide sensory enjoyment."

    • Status

      Game with the same Status vibe

      -5

      "No social recognition or status systems present."

      Capsule for Crying Suns Crying Suns

      "No social recognition or status systems present."

    • Story

      Game with the same Story vibe

      3

      "Narrative with humorous and engaging characters and plot, though not deeply complex."

      Capsule for Disgaea 7: Vows of the Virtueless Disgaea 7: Vows of the Virtueless

      "Narrative based on Asterix comics with humorous plot and character interactions."

    • Strategy

      Game with the same Strategy vibe

      1

      "Basic puzzle solving and combat tactics; mostly straightforward gameplay with limited strategic depth."

      Capsule for Kao the Kangaroo Kao the Kangaroo

      "Basic combat tactics and puzzle solving, but overall straightforward gameplay."

    • Thrill

      Game with the same Thrill vibe

      1

      "Some challenge and tension in combat, but overall predictable and controlled gameplay."

      Capsule for Knights of Pen and Paper +1 Edition Knights of Pen and Paper +1 Edition

      "Some challenge and tension in combat and platforming, but mostly controlled and predictable."

    • Value

      Game with the same Value vibe

      2

      "Good value for fans and competitive players, though some criticize online issues and price."

      Capsule for Melty Blood Actress Again Current Code Melty Blood Actress Again Current Code

      "Good value for fans and nostalgic players, especially on sale; some complaints about performance issues."

    • Violence

      Game with the same Violence vibe

      3

      "Combat involves fighting many enemies with various attacks and skills; cartoonish violence."

      Capsule for Super Daryl Deluxe Super Daryl Deluxe

      "Combat involves brawling and defeating numerous enemies in a cartoonish style."

    • Survival

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      1

      "Some resource management and combat survival elements, but generally low risk and forgiving gameplay."

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      "Basic health and combat survival mechanics, but low risk and forgiving gameplay."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Expression, Violence. It leans lower than usual among comparable games on Thrill.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026