State of Anarchy: Master of Mayhem similar games & best alternatives
Should you play it?
Prepare for bullet hell action and crazy driving! Your town is on fire, anarchy reigns the streets, aliens rampage in the sky! Grab your gun and join the fun!
What works
- Unique hand-drawn doodle art style
- Fun and energetic bullet hell gameplay
- Variety of weapons and upgrades
- Humorous sound effects and soundtrack
- Good value for price
Things to keep in mind
- Repetitive level design and gameplay
- Some bugs and control issues
- Lack of multiplayer or social features
- Minimal story and narrative depth
- Grindy progression for achievements
What to play next
Top picks
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Hidden Gems
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Similarity map
Explore nearby similar games and see why they’re close.
State of Anarchy: Master of Mayhem: A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Violence, Cooperation, Survival. Here, the score leans higher than usual among comparable games on Violence. It leans lower than usual among comparable games on Story, Leadership.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
3"Players can choose weapons, upgrade skills, and explore levels with some freedom, though the game is mostly linear with preset level progression."
"Players can choose upgrades and weapons, explore levels with some freedom, but weapon selection is partly random and some routines repeat."
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Competence
Game with the same Competence vibe
3"Game involves skillful shooting, dodging, and boss fights with increasing difficulty, though some find it repetitive."
"Game involves skillful dodging and shooting with increasing difficulty and boss fights requiring pattern recognition."
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Competition
Game with the same Competition vibe
-3"Focus is on single-player progression and personal skill development without multiplayer or leaderboards."
"Focus is on single-player progression and personal skill improvement; no multiplayer or leaderboard competition."
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Continuation
Game with the same Continuation vibe
2"Players report addictive gameplay and repeated sessions, but some mention grind and repetitiveness that may reduce long-term engagement."
"Some players report addictive gameplay and grinding for upgrades, though repetition may reduce long-term engagement."
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Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no cooperative or multiplayer elements."
"Entirely single-player experience with no cooperative or multiplayer elements."
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Creativity
Game with the same Creativity vibe
2"Variety of weapons, mobility options, and level designs allow some creative playstyles, though within predefined mechanics."
"Hand-drawn art style and sound effects are creative; players customize upgrades and weapons but follow preset level designs."
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Domination
Game with the same Domination vibe
-5"No social dominance or power over others; gameplay is individual and non-competitive."
"No social dominance or power over others; gameplay is individual and non-competitive."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a fun distraction and stress relief with chaotic and humorous scenarios."
"Players use the game as a stress relief and distraction, enjoying chaotic and humorous action."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and relaxation, not out of obligation or pressure."
"Players engage voluntarily for fun and relaxation, not out of obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
3"Variety of weapons and strategies plus level creation encourage experimentation."
"Variety of weapons and upgrades encourage experimentation, though level structure is repetitive."
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Exploration
Game with the same Exploration vibe
1"Limited number of maps with fixed layouts; some exploration of terrain but mostly familiar environments."
"Some exploration of different maps and environments, but many levels repeat similar layouts."
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Expression
Game with the same Expression vibe
1"Some customization through power-ups and weapon choices, but no avatar or environment personalization."
"Customization limited to upgrades and weapon choices; no avatar or environment personalization."
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Fantasy
Game with the same Fantasy vibe
4"Surreal and imaginative story with absurd and fictional elements, including doodle characters and bizarre plot twists."
"Imaginative, cartoonish doodle art style with absurd scenarios involving aliens and anarchists."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; purely solo play."
"No social or community features; purely solo play."
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Growth
Game with the same Growth vibe
3"Players develop skills and stats through leveling and item upgrades."
"Players develop skills and character stats through leveling and upgrades."
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Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity involved."
"Sedentary gameplay with no physical activity involved."
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Idle
Game with the same Idle vibe
-3"Requires continuous attention and focus due to fast-paced bullet hell mechanics."
"Requires active focus and continuous engagement due to bullet hell mechanics."
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Intimacy
Game with the same Intimacy vibe
-5"No social or emotional connections formed through gameplay."
"No social or emotional connections formed through gameplay."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements present."
"No leadership or group management elements present."
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Progression
Game with the same Progression vibe
4"Strong emphasis on accumulating upgrades, weapons, perks, and leveling up."
"Strong emphasis on accumulating weapons, upgrades, and leveling up."
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Relaxation
Game with the same Relaxation vibe
2"Some players find the game relaxing and cathartic, though others note moments of tension and challenge."
"Some players find the game relaxing and cathartic despite moments of challenge."
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Sensation
Game with the same Sensation vibe
3"Fast-paced action, vibrant visuals, and energetic soundtrack provide sensory stimulation and excitement."
"Energetic soundtrack, sound effects, and fast-paced action provide sensory stimulation."
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Status
Game with the same Status vibe
-5"No social recognition or status systems in the game."
"No social recognition or status systems in the game."
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Story
Game with the same Story vibe
-3"Minimal narrative; focus is on gameplay and atmosphere rather than story."
"Minimal narrative with repetitive and thin story elements; focus is on gameplay."
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Strategy
Game with the same Strategy vibe
2"Requires some planning and tactical use of weapons and positioning, but mostly straightforward run-and-gun gameplay."
"Requires some tactical movement and weapon management, but overall straightforward gameplay."
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Thrill
Game with the same Thrill vibe
3"Bullet-hell combat and boss fights create moments of tension and excitement."
"Bullet hell and boss fights create tension and excitement."
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Value
Game with the same Value vibe
4"Players perceive good value for money, especially at low price points and sales."
"Players perceive good value for money, especially at low price and sales."
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Violence
Game with the same Violence vibe
5"Core gameplay involves shooting and destroying enemies and objects."
"Core gameplay involves shooting and destruction of enemies and objects."
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Survival
Game with the same Survival vibe
3"Players must avoid damage and manage resources to survive waves of enemies and progress."
"Players must avoid damage and manage resources to survive waves of enemies."
Last update: 09/07/2026