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The LEGO® NINJAGO® Movie Video Game similar games & best alternatives

The LEGO® NINJAGO® Movie Video Game

PC (Microsoft Windows), Xbox One, Nintendo Switch, PlayStation 4 • 2017

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Quick resume

Find your inner ninja with the all-new LEGO NINJAGO Movie Video Game! Play as your favorite ninjas to defend Ninjago from the evil Lord Garmadon. Master the art of Ninjagility by wall-running and high-jumping, and battle foes to rank up and upgrade the ninja's combat skills.

Global score

85/100

Genres

Action, Adventure, Shooter, Hack and slash/Beat 'em up

Similar games

    Pros

    • Fun and accessible combat system
    • Open hub worlds for exploration
    • Character customization and upgrades
    • Local co-op and multiplayer modes
    • Faithful to ninjago theme and humor

    Cons

    • Short game length and low replay value
    • Technical issues and crashes reported
    • Some players find price high for content
    • Lack of vehicles and some traditional lego features
    • Story and cutscenes can be unskippable and repetitive

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      3

      "Players can explore an open world, choose missions and upgrade their character and vehicle, but the story progression is linear and some gameplay elements are fixed."

      Capsule for Brutal Legend Brutal Legend

      "Players can explore open hub worlds and choose how to approach combat and exploration, but the game follows a set story and level progression."

    • Competence

      Game with the same Competence vibe

      3

      "Combat system involves skillful combos, timing, and equipment optimization, providing a satisfying challenge especially at higher difficulties."

      Capsule for Tales of Zestiria Tales of Zestiria

      "Combat system with combos and skill upgrades provides a moderate challenge and feedback on player performance."

    • Competition

      Game with the same Competition vibe

      1

      "Includes multiplayer PvP but mostly single-player focus with no strong emphasis on ranked competition."

      Capsule for Ash of Gods: Redemption Ash of Gods: Redemption

      "Includes multiplayer battle arenas with PvP modes, but mostly focused on single player or local co-op without ranked competition."

    • Continuation

      Game with the same Continuation vibe

      -1

      "The game is short and players often finish quickly; replay value is limited though some enjoy replaying timed mode."

      Capsule for Cats Hidden in Bali Cats Hidden in Bali

      "Game is relatively short and some players report low replay value after 100% completion."

    • Cooperation

      Game with the same Cooperation vibe

      3

      "Supports local split-screen co-op for up to 4 players and online multiplayer, fostering teamwork and shared play experiences."

      Capsule for Road Redemption Road Redemption

      "Supports local split-screen co-op play and multiplayer battle modes encouraging teamwork."

    • Creativity

      Game with the same Creativity vibe

      3

      "Players customize characters, upgrade skills, and craft equipment, allowing creative expression within set systems."

      Capsule for Ara Fell: Enhanced Edition Ara Fell: Enhanced Edition

      "Character customization with mix-and-match parts and skill upgrades allows creative expression within set parameters."

    • Domination

      Game with the same Domination vibe

      -3

      "Interactions are balanced and cooperative; no evidence of dominance or power imposition over others."

      Capsule for Star Saviors Star Saviors

      "Interactions are balanced and cooperative; no evidence of dominance or power imposition over others."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game as a challenging fantasy escape with intense combat and immersive ninja atmosphere."

      Capsule for NINJA GAIDEN Σ [NINJA GAIDEN: Master Collection] NINJA GAIDEN Σ [NINJA GAIDEN: Master Collection]

      "Players use the game as a fun, light-hearted escape with humor and fantasy ninja action."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for casual enjoyment or to entertain children, not out of obligation or pressure."

      Capsule for Gomo Gomo

      "Players engage voluntarily for enjoyment, often with children or family, not out of obligation."

    • Experimenting

      Game with the same Experimenting vibe

      2

      "Players can try different characters, combos, and equipment builds, though core gameplay is repetitive."

      Capsule for BERSERK and the Band of the Hawk BERSERK and the Band of the Hawk

      "Players can try different combat combos, skills, and character builds, though within a structured game world."

    • Exploration

      Game with the same Exploration vibe

      3

      "Open world hubs and hidden collectibles encourage discovery and curiosity."

      Capsule for BLACKHOLE BLACKHOLE

      "Open hub worlds encourage discovery of collectibles, secrets, and new areas."

    • Expression

      Game with the same Expression vibe

      3

      "Customization through character skins and unlockables allows self-expression."

      Capsule for SpeedRunners SpeedRunners

      "Customization of characters with unlocked body parts and weapons supports self-expression."

    • Fantasy

      Game with the same Fantasy vibe

      4

      "Strong fantasy ninja theme with supernatural powers and abilities."

      Capsule for Aragami 2 Aragami 2

      "Strong fantasy theme with ninja powers, elemental abilities, and imaginative LEGO world."

    • Fellowship

      Game with the same Fellowship vibe

      3

      "Strong sense of community through co-op play and shared experiences with friends and family"

      Capsule for Death Road to Canada Death Road to Canada

      "Community and family play through co-op and shared experiences."

    • Growth

      Game with the same Growth vibe

      3

      "Skill upgrades and learning combat mechanics provide a sense of progression and personal development."

      Capsule for Asterix & Obelix XXL 2 Asterix & Obelix XXL 2

      "Skill upgrades and combat mastery provide learning and personal development opportunities."

    • Health

      Game with the same Health vibe

      -5

      "Typical sedentary video game play with no physical activity involved."

      Capsule for LEGO® Marvel™ Super Heroes LEGO® Marvel™ Super Heroes

      "Typical sedentary video game play with no physical activity involved."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention during combat and exploration; not designed for idle or background play."

      Capsule for CODE VEIN CODE VEIN

      "Requires focused attention during combat and exploration; not designed for idle or background play."

    • Intimacy

      Game with the same Intimacy vibe

      2

      "Local co-op play fosters social bonding and shared experiences, though no deep emotional connections described."

      Capsule for LEGO® Batman™ 3: Beyond Gotham LEGO® Batman™ 3: Beyond Gotham

      "Local co-op play fosters social bonding and shared experience, but no deep emotional connections described."

    • Leadership

      Game with the same Leadership vibe

      -3

      "Players mostly participate collaboratively or individually without formal leadership or authority roles."

      Capsule for Guacamelee! 2 Guacamelee! 2

      "Players mostly participate collaboratively or individually without leading or managing others."

    • Progression

      Game with the same Progression vibe

      4

      "Collecting characters, vehicles, gold bricks, and unlocking suits provide clear progression and rewards."

      Capsule for LEGO® Batman™ 2: DC Super Heroes LEGO® Batman™ 2: DC Super Heroes

      "Collecting characters, unlocking skills, and earning gold bricks provide clear progression."

    • Relaxation

      Game with the same Relaxation vibe

      2

      "Fun and flow-oriented gameplay with some tension in combat but overall lighthearted and enjoyable."

      Capsule for GigaBash GigaBash

      "Generally light-hearted and fun gameplay with some tension in combat but overall relaxing."

    • Sensation

      Game with the same Sensation vibe

      3

      "Colorful visuals, sound effects, and combo animations provide sensory stimulation and fun."

      Capsule for Foul Play Foul Play

      "Colorful visuals, sound effects, and combo animations provide sensory stimulation and enjoyment."

    • Status

      Game with the same Status vibe

      1

      "Some recognition through achievements and character unlocks, but no strong social status or popularity focus."

      Capsule for Plants vs. Zombies™ Garden Warfare 2: Deluxe Edition Plants vs. Zombies™ Garden Warfare 2: Deluxe Edition

      "Some recognition through achievements and character unlocks, but no strong social status focus."

    • Story

      Game with the same Story vibe

      3

      "Narrative follows the Indiana Jones movies with humorous LEGO interpretation and cutscenes."

      Capsule for LEGO® Indiana Jones™: The Original Adventures LEGO® Indiana Jones™: The Original Adventures

      "Narrative follows the LEGO Ninjago movie with additional content and character interactions."

    • Strategy

      Game with the same Strategy vibe

      2

      "Combat requires timing, combo chaining, and use of special abilities, involving some tactical thinking."

      Capsule for Watchmen: The End is Nigh Watchmen: The End is Nigh

      "Combat requires some tactical thinking with combos and enemy types, but overall accessible."

    • Thrill

      Game with the same Thrill vibe

      1

      "Some excitement from boss fights and combat, but generally low tension and risk."

      Capsule for Zombie Vikings Zombie Vikings

      "Some excitement from combat and boss fights, but generally low risk and family-friendly."

    • Value

      Game with the same Value vibe

      -2

      "Mixed opinions on value; some feel content is sparse for price, others find it worth it especially on sale."

      Capsule for Orbifall Orbifall

      "Mixed opinions on price; some feel it is overpriced for content, recommending purchase on sale."

    • Violence

      Game with the same Violence vibe

      2

      "Combat involves shooting and defeating enemies, but with a cartoonish and non-gory style."

      Capsule for STUFFED STUFFED

      "Combat involves fighting enemies with martial arts moves, but cartoonish and non-gory."

    • Survival

      Game with the same Survival vibe

      -2

      "No significant survival or threat mechanics; gameplay is stable and low risk."

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      "No significant survival mechanics; gameplay is stable and forgiving."

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. It leans lower than usual among comparable games on Value, Continuation, Survival.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026