VenusBlood HOLLOW International similar games & best alternatives

VenusBlood HOLLOW International

PC (Microsoft Windows) • 2022

Should you play it?

War hangs like the sword of Damocles over Helvetia, a land ruled by four Dark Lords. In this age of blood and strife, Leonhardt Arknoah, a war hero and leader of the Varganian Empire's secret task force, steps onto the battlefield once more, the flames of ambition burning brightly within him.

What works
  • Deep and complex strategic gameplay
  • Rich branching story with multiple endings
  • Extensive unit customization and tactical options
  • High replay value with multiple difficulty modes
  • Strong adult content integrated into narrative
Things to keep in mind
  • Steep learning curve with poor in-game tutorials
  • Ui and presentation can be overwhelming or outdated
  • Some players find story and characters clichéd or offensive
  • High difficulty may frustrate newcomers
  • Graphical resolution and map visuals are low quality

What to play next

Top picks

Games that feel the closest overall

  • VenusBlood FRONTIER International

  • Heroes of the Three Kingdoms 7

  • Long Live The Queen

  • Sid Meier's Pirates!

  • Heroes of the Three Kingdoms 3

  • The Lost Village

  • Warsim: The Realm of Aslona

  • Destiny of Immortal

  • Star Dynasties

Hidden Gems

Less popular games with surprisingly high similarity

  • The Advisor - Episode 1: Royal Pain

  • Eiyu*Senki Gold – A New Conquest

  • Raiders! Forsaken Earth

If you liked…

Recommendations by what you enjoyed most

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

VenusBlood HOLLOW International: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Fellowship, Intimacy. Here, the score leans higher than usual among comparable games on Domination, Leadership, Intimacy.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have freedom to customize scenarios, choose factions, and direct complex strategies including diplomacy, warfare, and resource management."

    Capsule for Imperiums: Greek Wars Imperiums: Greek Wars

    "Players have freedom to customize units, form squads, choose story paths (Law or Chaos), and make strategic decisions in battles and resource management."

  • Competence

    Game with the same Competence vibe

    5

    "Complex and in-depth gameplay requiring strategic planning, skillful management, and overcoming challenging AI and mechanics."

    Capsule for Hearts of Iron 2 Complete Hearts of Iron 2 Complete

    "Complex and challenging strategic gameplay with many mechanics, unit skills, and tactical depth requiring skillful planning and execution."

  • Competition
    Insufficient data

    No nearest game available

  • Continuation

    Game with the same Continuation vibe

    5

    "Players report hundreds of hours invested, with long campaigns and repeated playthroughs indicating strong desire to keep playing."

    Capsule for Gary Grigsby's War in the East 2 Gary Grigsby's War in the East 2

    "Long campaign with multiple routes, endings, and high replay value; players invest many hours and multiple playthroughs."

  • Cooperation

    Game with the same Cooperation vibe

    -4

    "The game is single-player focused with no multiplayer or cooperative modes; players control their squad independently."

    Capsule for No Plan B No Plan B

    "Focus is on single-player strategic control and individual squad management; no indication of multiplayer or cooperative play."

  • Creativity

    Game with the same Creativity vibe

    4

    "Extensive unit customization, squad building, and strategic planning allow creative approaches to gameplay."

    Capsule for VenusBlood FRONTIER International VenusBlood FRONTIER International

    "Extensive unit customization, equipment, skill combinations, and squad formation allow creative tactical setups."

  • Domination

    Game with the same Domination vibe

    3

    "Game theme and mechanics emphasize aggressive conquest and overwhelming opponents."

    Capsule for Death Crown Death Crown

    "Narrative and gameplay emphasize exerting control and conquest over enemy factions and characters, including mental domination themes."

  • Escapism

    Game with the same Escapism vibe

    5

    "Heavy fantasy setting with dark themes, complex story, and adult content designed for immersive escape from reality."

    Capsule for VenusBlood FRONTIER International VenusBlood FRONTIER International

    "Dark fantasy setting with immersive story and adult themes provide strong escape from real life."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for intrinsic interest in adult visual novel and story; no obligation or external pressure noted."

    Capsule for My Life as a Cult Leader My Life as a Cult Leader

    "Players engage voluntarily driven by interest in complex strategy and adult visual novel content, not obligation."

  • Experimenting

    Game with the same Experimenting vibe

    4

    "Players experiment with unit builds, tactics, and strategies to overcome challenging scenarios."

    Capsule for Strategic Mind: Blitzkrieg Strategic Mind: Blitzkrieg

    "Players experiment with unit builds, skill synergies, and strategic approaches to overcome difficult battles."

  • Exploration

    Game with the same Exploration vibe

    3

    "Exploration of multiple story branches and endings provides discovery within the narrative."

    Capsule for Drinks With Abbey Drinks With Abbey

    "Story branches and multiple endings encourage exploration of different narrative paths and character developments."

  • Expression

    Game with the same Expression vibe

    3

    "Character customization is limited but players express themselves through choices and interactions affecting story."

    Capsule for In Stars And Time In Stars And Time

    "Character appearance and personality can be altered through story choices and unit customization."

  • Fantasy

    Game with the same Fantasy vibe

    5

    "Strong fantasy setting with magic, demons, and supernatural elements central to the narrative."

    Capsule for Amelie falls over and over again ~ An endless week in Magic Academy Amelie falls over and over again ~ An endless week in Magic Academy

    "Strong fantasy setting with demons, magic, and dark lore; includes supernatural and improbable elements."

  • Fellowship

    Game with the same Fellowship vibe

    -4

    "Primarily a single-player experience with minimal social or community interaction."

    Capsule for Gods Will Be Watching Gods Will Be Watching

    "Primarily a single-player experience with minimal social or community interaction."

  • Growth

    Game with the same Growth vibe

    4

    "Players develop skills, learn complex mechanics, and improve strategic thinking throughout the game."

    Capsule for Warhammer 40,000: Rogue Trader Warhammer 40,000: Rogue Trader

    "Players develop skills in complex mechanics, learn unit synergies, and improve strategic thinking over multiple playthroughs."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay with no physical activity involved."

    Capsule for Car Manufacture Car Manufacture

    "Sedentary gameplay with no physical activity involved."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires sustained attention and management of multiple systems; not suited for casual or background play."

    Capsule for Terra Invicta Terra Invicta

    "Requires sustained attention and management of many systems; not suitable for casual or background play."

  • Intimacy

    Game with the same Intimacy vibe

    1

    "Some emotional engagement with characters through story and dialogue, but limited to narrative context."

    Capsule for The Wolf Among Us The Wolf Among Us

    "Some emotional engagement with characters through story and voice acting, but limited to narrative context."

  • Leadership

    Game with the same Leadership vibe

    4

    "Players lead squads and entire companies, making strategic and tactical decisions."

    Capsule for Men of War™ Men of War™

    "Players lead multiple squads and make strategic decisions guiding their forces to victory."

  • Progression

    Game with the same Progression vibe

    5

    "Strong emphasis on accumulating units, upgrades, skills, and unlocking story content through progression."

    Capsule for VenusBlood FRONTIER International VenusBlood FRONTIER International

    "Strong emphasis on unlocking units, upgrading equipment, and progressing through story and difficulty modes."

  • Relaxation

    Game with the same Relaxation vibe

    -2

    "High tension and difficulty create sustained challenge rather than relaxation."

    Capsule for Death to Spies Death to Spies

    "Complex mechanics and high difficulty create tension rather than relaxation."

  • Sensation

    Game with the same Sensation vibe

    3

    "Visual and auditory elements including character designs, music, and voice acting provide sensory stimulation and enjoyment."

    Capsule for Death end re;Quest Death end re;Quest

    "Visual and auditory elements including character art, voice acting, and music provide stimulating sensory experience."

  • Status
    Insufficient data

    No nearest game available

  • Story

    Game with the same Story vibe

    5

    "Narrative-driven with rich branching storylines, character development, and multiple endings."

    Capsule for Hello Love: 18 Again Hello Love: 18 Again

    "Rich, branching narrative with deep lore, character development, and multiple endings."

  • Strategy

    Game with the same Strategy vibe

    5

    "Highly strategic gameplay with complex unit management, formations, resource control, and tactical depth."

    Capsule for American Conquest: Fight Back American Conquest: Fight Back

    "Highly strategic gameplay with complex unit management, positioning, and skill synergies."

  • Thrill

    Game with the same Thrill vibe

    3

    "Tactical battles and challenging scenarios create suspense and excitement."

    Capsule for Disciples II: Rise of the Elves Disciples II: Rise of the Elves

    "Tactical battles and high difficulty provide suspense and challenge."

  • Value

    Game with the same Value vibe

    4

    "Large amount of content and replayability provide good value for time and money."

    Capsule for Super Robot Wars 30 Super Robot Wars 30

    "Large amount of content, replayability, and depth provide good value for time and money."

  • Violence

    Game with the same Violence vibe

    3

    "Includes combat and some violent adult themes, though combat is minimal and simple."

    Capsule for Noelle Does Her Best! Noelle Does Her Best!

    "Combat and conquest are central, with violent themes and graphic adult content."

  • Survival

    Game with the same Survival vibe

    3

    "Players must manage resources and avoid unit losses to survive and win battles."

    Capsule for Company of Heroes: Tales of Valor Company of Heroes: Tales of Valor

    "Players must manage resources and unit survival carefully to avoid defeat."

Last update: 13/07/2026