Ziggurat 2 similar games & best alternatives
Ziggurat 2
2021
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Quick resume
Ziggurat is back, and now it's even better! Use powerful weapons and spells to break through hordes of enemies and explore labyrinthine dungeons in this hectic roguelite FPS, while you improve your skills and discover new equipment.
Global score
90/100
Genres
Action, Indie, Shooter, Role-playing (RPG)
Similar games
Pros
- Fast-paced and skillful combat
- Strong meta-progression and unlocks
- Varied weapons and characters
- Polished graphics and sound
- High replayability
Cons
- Lack of multiplayer or co-op modes
- Some repetitiveness in enemies and rooms
- Minimal story and narrative depth
- Early access bugs and optimization issues
- Some grind required for unlocks
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players can freely choose characters, weapons, and skill upgrades each run, allowing for varied playstyles and experimentation."
Funguys Swarm
"Players can freely choose characters, weapons, perks, and loadouts before runs, with meta-progression allowing personalized upgrades."
-
Competence
Game with the same Competence vibe
4"The game is challenging with fast-paced combat requiring skillful dodging, shooting, and swordplay; achievements provide skill-based goals."
UBERMOSH Vol.3
"Fast-paced, skill-based combat with dodging, aiming, and strategic weapon use; difficulty scales and rewards skillful play."
-
Competition
Game with the same Competition vibe
-2"Focus is mainly on individual runs and personal improvement; leaderboards exist but are not central to gameplay."
Roundguard
"Focus is primarily on single-player progression and personal improvement; leaderboards exist but are not central."
-
Continuation
Game with the same Continuation vibe
5"Highly addictive gameplay with strong replay value, encouraging repeated playthroughs and long sessions."
XCOM: Enemy Unknown
"High replayability with meta-progression, multiple modes, and addictive gameplay encouraging long and repeated sessions."
-
Cooperation
Game with the same Cooperation vibe
-4"Primarily a single-player experience; multiplayer/co-op requested but not present."
Car Mechanic Simulator 2021
"Entirely single-player experience; multiplayer or co-op modes are requested but not present."
-
Creativity
Game with the same Creativity vibe
3"Customization of characters and weapon loadouts available; players can experiment with different approaches and weapons."
GUARDS!
"Players customize loadouts, choose perks, and experiment with different character and weapon combinations."
-
Domination
Game with the same Domination vibe
-3"No social dominance or power over others; gameplay is individual without imposing authority or trash talk."
BloodRayne: Terminal Cut
"No evidence of power over others or trash talk; gameplay is solo and balanced without social dominance."
-
Escapism
Game with the same Escapism vibe
4"Provides immersive distraction through challenging dungeon crawling and fantasy exploration."
WazHack
"Provides immersive fantasy combat and distraction from real life through fast-paced magical dungeon crawling."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment; no obligation or external pressure noted."
Witchfire
"Players engage voluntarily out of intrinsic interest and enjoyment; no obligation or external pressure noted."
-
Experimenting
Game with the same Experimenting vibe
4"Encourages trying new weapons, spells, builds, and strategies with evolving meta and unlocks."
Witchfire
"Encourages trying new weapons, perks, characters, and strategies each run; meta-progression supports experimentation."
-
Exploration
Game with the same Exploration vibe
2"Procedurally generated dungeons offer some novelty, but rooms and layouts are relatively uniform and repetitive."
Zavix Tower
"Procedurally generated dungeons with some verticality and variety, but rooms and layouts can feel familiar."
-
Expression
Game with the same Expression vibe
2"Some character and weapon choices allow personal expression; limited cosmetic customization currently."
LORT
"Character and weapon customization options exist, but mostly functional rather than deep cosmetic expression."
-
Fantasy
Game with the same Fantasy vibe
5"Strong fantasy theme with magic, wizards, and mythical enemies."
Wizordum
"Strong fantasy theme with wizards, magic weapons, mythical enemies, and arcane settings."
-
Fellowship
Game with the same Fellowship vibe
-4"Minimal social interaction; focus is on solo play and individual progression."
AI LIMIT
"Minimal social interaction; focus is on solo play and personal progression."
-
Growth
Game with the same Growth vibe
5"Significant learning curve with character development, skill mastery, and strategic growth."
Wizardry 6: Bane of the Cosmic Forge
"Significant learning curve and meta-progression with character, weapon, and skill upgrades."
-
Health
Game with the same Health vibe
-4"Typical sedentary gaming experience with no physical activity or health-related features."
ARMORED CORE™ VI FIRES OF RUBICON™
"Typical sedentary gaming experience with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-4"Requires constant attention and active engagement due to fast-paced combat and movement."
Hellsweeper VR
"Requires constant attention and active engagement during fast-paced combat and movement."
-
Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship building; purely individual gameplay."
Rock 'N' Roll Defense
"No social or emotional relationship building; purely individual gameplay."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; single-player experience only."
Downward: Enhanced Edition
"No leadership or group management roles; single-player experience only."
-
Progression
Game with the same Progression vibe
5"Strong meta progression system with unlockable weapons, upgrades, and difficulty modifiers."
Abyssus
"Strong meta-progression system with unlocks, upgrades, and mastery levels for characters and weapons."
-
Relaxation
Game with the same Relaxation vibe
2"Generally a fast-paced and thrilling experience with moments of flow, though some tension exists in combat and puzzles."
CARRION
"Can be relaxing in flow state but generally fast-paced and challenging, creating tension and excitement."
-
Sensation
Game with the same Sensation vibe
4"Vibrant visuals, lively animations, and engaging sound design provide strong sensory stimulation."
Bopl Battle
"Engaging visual effects, colorful graphics, and satisfying sound design provide sensory stimulation."
-
Status
Game with the same Status vibe
-3"Recognition is mostly internal or through achievements; no social status or popularity mechanics."
Shigatari
"Recognition is mostly personal; no strong social status or popularity mechanisms."
-
Story
Game with the same Story vibe
1"Minimal narrative mostly serving as a backdrop for action; story is surreal and secondary to gameplay."
POSTAL: Brain Damaged
"Minimal story mostly serving as context for gameplay; narrative is light and secondary."
-
Strategy
Game with the same Strategy vibe
3"Requires tactical loadout choices and combat planning to handle different enemy types and mission objectives."
Gearbits
"Requires tactical decisions on loadouts, perk choices, and combat positioning, though not deeply complex."
-
Thrill
Game with the same Thrill vibe
4"Fast-paced combat and challenging enemies create suspense and adrenaline."
Captain Wayne - Vacation Desperation
"Fast-paced combat and challenging enemies create suspense and adrenaline rushes."
-
Value
Game with the same Value vibe
4"Players report good value for money with many hours of content and frequent updates."
Zombie Party
"Players report good value for money with many hours of content and frequent updates."
-
Violence
Game with the same Violence vibe
4"Enjoyment of combat and destruction through fighting moves, combos, and special attacks."
FATAL FURY: City of the Wolves
"Enjoyment of combat and destruction through magical attacks and defeating hordes of enemies."
-
Survival
Game with the same Survival vibe
3"Players must avoid damage and manage resources to survive increasingly difficult enemies."
Tiny Rogues
"Players must avoid damage and manage resources to survive increasingly difficult enemies and bosses."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Violence, Domination. It leans lower than usual among comparable games on Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026