Fida Puti Samurai similar games & best alternatives
Fida Puti Samurai
2024
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Quick resume
A Retro-FPS "virtual happy place", jeopardized with a naughty bug. Traverse this action-oriented roguelite blasting waifus to uncover dirty secrets on a personal computer!
Global score
91/100
Genres
Action, Indie, Shooter
Similar games
Pros
- Addictive and satisfying gunplay
- Unique retro cyberpunk aesthetic
- Varied weapons and secrets
- Frequent developer updates
- Strong nostalgic boomer shooter vibe
Cons
- Repetitive level design and runs
- Punishing difficulty can frustrate
- Some bugs and technical issues
- Limited story depth
- Forced progression with death wall limits exploration
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have control over movement style, weapon choice, and tactical decisions in combat, with some procedural level generation allowing varied play."
COMPOUND
"Players have control over weapon choices, upgrades, and run strategies within procedurally generated levels, supporting player-directed actions and decisions."
-
Competence
Game with the same Competence vibe
3"The game offers challenging combat, weapon crafting, and resource management, requiring skill and strategy especially on higher difficulties."
Dead Space™ 3
"The game offers challenging combat, skillful gunplay, and punishing difficulty that rewards player mastery and progression."
-
Competition
Game with the same Competition vibe
-3"Focus is on individual runs and personal improvement rather than direct competition or leaderboards."
Jupiter Hell
"Focus is on individual runs and personal improvement rather than direct competition or leaderboards."
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Continuation
Game with the same Continuation vibe
4"Many players report addictive gameplay loops and habitual play with repeated runs and meta progression."
KIBORG
"Many players report addictive gameplay loops and repeated runs, indicating strong desire to keep playing despite some repetitiveness."
-
Cooperation
Game with the same Cooperation vibe
-5"The game is a single-player experience with no cooperative multiplayer or teamwork elements."
Shadow of the Tomb Raider: Definitive Edition
"The game is a single-player experience with no cooperative multiplayer or teamwork elements."
-
Creativity
Game with the same Creativity vibe
3"Players discover secrets, unlock abilities, and customize playstyle through weapon choices and perks."
8Doors: Arum's Afterlife Adventure
"Players explore secrets, unlock weapons and upgrades, and customize loadouts, supporting creative approaches within the game."
-
Domination
Game with the same Domination vibe
-4"Interactions are mostly with AI enemies; no evidence of player dominance or social power dynamics."
The Surge 2
"Interactions are primarily with AI enemies; no evidence of player dominance or social power dynamics."
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Escapism
Game with the same Escapism vibe
5"Strong escapism through immersive cyberpunk world, emotional stories, and relaxing gameplay."
VA-11 Hall-A: Cyberpunk Bartender Action
"Strong escapism through immersive retro-futuristic cyberpunk world, anime themes, and satisfying shooter gameplay."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and personal interest, with no indication of obligation or external pressure."
Shadow Warrior 2
"Players engage voluntarily for fun and personal interest, with no indication of obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Procedural levels and weapon variety encourage players to try new strategies and adapt to fresh challenges."
Desecrators
"Procedural levels and weapon variety encourage trying new strategies and exploring different gameplay options."
-
Exploration
Game with the same Exploration vibe
4"Game features large exploratory levels, hidden items, and secrets encouraging curiosity-driven discovery."
TRON 2.0
"The game features many secrets, hidden areas, and collectibles that reward curiosity and discovery."
-
Expression
Game with the same Expression vibe
2"Players can customize characters with different armor and weapons, though mostly within predefined options."
JUMP KING QUEST
"Some character and armor customization exists, but mostly within predefined options rather than extensive personalization."
-
Fantasy
Game with the same Fantasy vibe
5"Strong fantasy elements with anime-style characters, fictional lore, and imaginative combat scenarios."
Honkai Impact 3rd
"Strong fantasy elements with anime-inspired characters, exaggerated scenarios, and a satirical fictional world."
-
Fellowship
Game with the same Fellowship vibe
-5"No social or community gameplay; experience is solitary and individual."
The Long Dark
"No social or community gameplay; experience is solitary and individual."
-
Growth
Game with the same Growth vibe
4"Players learn enemy patterns, improve skills, and unlock permanent upgrades through progression."
Source of Madness
"Players learn enemy patterns, improve skills, and unlock upgrades through repeated play and progression."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related features."
THE ENIGMA MACHINE
"Sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-4"Requires focused attention and continuous engagement during runs; not designed for passive or background play."
Trinity Fusion
"Requires focused attention and continuous engagement during runs; not designed for passive or background play."
-
Intimacy
Game with the same Intimacy vibe
-5"No evidence of close social relationships or emotional sharing; interactions are limited to gameplay."
Cauldron
"No evidence of close social relationships or emotional sharing; interactions are limited to gameplay."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; single-player experience without guiding others."
God of War Ragnarök
"No leadership or group management roles; single-player experience without guiding others."
-
Progression
Game with the same Progression vibe
4"Strong progression through unlocking heroes, items, and upgrades that enhance future runs."
Just King
"Strong progression through unlocking weapons, upgrades, and collectibles that enhance future runs."
-
Relaxation
Game with the same Relaxation vibe
3"While challenging, the game provides flow and cathartic enjoyment for many players."
Beatblock
"While challenging, the game provides a satisfying flow state and cathartic shooting experience for many players."
-
Sensation
Game with the same Sensation vibe
4"Engaging audiovisual feedback with punchy explosions, satisfying weapon effects, and a strong synthwave soundtrack."
NeuroVoider
"Enjoyable audiovisual style with punchy weapon sounds, retro visuals, and a catchy soundtrack."
-
Status
Game with the same Status vibe
-4"No social recognition or ranking systems; achievements are personal and not publicly evaluated."
ONE PIECE ODYSSEY
"No social recognition or ranking systems; achievements are personal and not publicly evaluated."
-
Story
Game with the same Story vibe
2"Narrative is minimal but quirky and humorous, supporting gameplay without heavy immersion."
Struggling
"The narrative is minimal and quirky but present, adding some context and humor to the gameplay."
-
Strategy
Game with the same Strategy vibe
3"Requires tactical decision-making about weapon use, resource management, and enemy prioritization."
ARMORED HEAD
"Players use tactical decisions about weapon loadouts, enemy prioritization, and resource management."
-
Thrill
Game with the same Thrill vibe
4"High tension from fast pace, death wall chasing, and punishing failure; adrenaline-inducing gameplay."
Neodash
"The advancing death wall and punishing enemies create suspense and tension that players enjoy overcoming."
-
Value
Game with the same Value vibe
4"Players perceive good value for money with frequent updates, content, and replayability."
Vellum
"Players perceive good value for money due to frequent updates, content richness, and replayability."
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Violence
Game with the same Violence vibe
4"Combat and destruction of enemies is a core gameplay element."
System Shock
"Combat and destruction of enemies are core to gameplay, with satisfying gunplay and enemy variety."
-
Survival
Game with the same Survival vibe
3"Players must manage health, armor, and resources to survive challenging enemies."
SiN Gold
"Players must manage health, armor, and resources to survive increasingly difficult enemies and levels."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Violence, Thrill, Fantasy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026