Star of Providence similar games & best alternatives
Star of Providence
2017
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Quick resume
Star of Providence is a top down action shooter with procedurally generated elements. Explore a large, abandoned facility in search of incredible power, fighting dangerous foes and gaining new weapons and upgrades as you progress.
Global score
97/100
Genres
Action, Indie, Arcade, Shooter
Similar games
Pros
- Tight and responsive controls
- Challenging but fair difficulty
- Varied and unique weapons and bosses
- Engaging chiptune soundtrack
- Strong replayability with secrets and meta-progression
Cons
- Some grind required for unlocks
- Opaque systems and terminology for new players
- Limited story clarity
- No multiplayer or social features
- Some players find late game repetitive or punishing
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose characters, weapons, abilities, and movement style (teleport or smooth locomotion), allowing personal control over gameplay."
Raw Data
"Players have freedom to choose characters, weapons, upgrades, and paths with teleportation between cleared rooms, enabling control over their runs."
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Competence
Game with the same Competence vibe
5"High skill requirement with challenging bosses, bullet hell elements, and learning enemy patterns; players improve through practice and mastery."
Steredenn: Binary Stars
"High skill ceiling with challenging bullet hell mechanics, demanding mastery of dodging and boss patterns; player skill is key to success."
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Competition
Game with the same Competition vibe
-3"Focus is on individual runs and personal improvement rather than direct competition or leaderboards."
Tiny Rogues
"Focus is on individual runs and personal improvement rather than direct competition or leaderboards."
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Continuation
Game with the same Continuation vibe
4"Highly replayable with many unlocks and achievements encouraging long-term engagement and repeated playthroughs."
Into the Breach
"Strong replayability with many unlocks, secrets, and challenges encouraging long-term engagement and habitual play."
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Cooperation
Game with the same Cooperation vibe
-5"Single-player experience with no multiplayer or cooperative elements."
Blasphemous
"Single-player experience with no multiplayer or cooperative elements."
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Creativity
Game with the same Creativity vibe
3"Players experiment with diverse weapons, spells, pets, and hats; some customization of appearance and playstyle."
Legend of Dungeon
"Players experiment with many unique weapons, modifiers, and upgrades; some customization of home base and character appearance."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control over others; gameplay is solo and strategy-focused without social dominance."
Kingdom Rush Vengeance - Tower Defense
"No evidence of exerting control over others; gameplay is solo and skill-based without social dominance."
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Escapism
Game with the same Escapism vibe
4"Immersive bullet hell gameplay with engaging music and unique alternate history setting provides strong distraction and escape from real life."
Jamestown
"Immersive bullet hell roguelike with engaging lore and atmospheric music providing distraction and flow."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment, with no obligation or external pressure."
Terraria
"Players engage voluntarily out of intrinsic interest and enjoyment, with no obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
4"Encourages trying different weapons, exploring levels in any order, and discovering secrets and lore."
Mohrta
"Encourages trying new weapons, modifiers, and strategies each run; many secrets and varied content to explore."
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Exploration
Game with the same Exploration vibe
3"Dungeon crawling with multiple floors, secrets, and side quests encourages discovery."
Sakura Dungeon
"Room-by-room dungeon exploration with hidden areas, secret bosses, and lore discovery."
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Expression
Game with the same Expression vibe
2"Limited avatar or environment customization through decorations and lighting allows some self-expression."
Chillquarium
"Some avatar and home base customization options allow for limited self-expression."
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Fantasy
Game with the same Fantasy vibe
4"Set in a sci-fi space setting with fictional story and imaginative enemies and bosses."
Rex Rocket
"Fictional sci-fi setting with imaginative enemies, bosses, and cryptic lore."
-
Fellowship
Game with the same Fellowship vibe
-5"No multiplayer or social community features; primarily solo play."
Mirage Feathers
"No multiplayer or social community features; primarily solo play."
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Growth
Game with the same Growth vibe
4"Players learn enemy patterns, improve skills, and develop strategies over time."
Starr Mazer: DSP
"Players improve skills over time and unlock new content, learning enemy patterns and strategies."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related mechanics."
Ale Abbey - Monastery Brewery Tycoon
"Sedentary gameplay with no physical activity or health-related mechanics."
-
Idle
Game with the same Idle vibe
-4"Requires constant attention and focus due to fast-paced bullet hell gameplay."
Chippy
"Requires constant attention and focus due to fast-paced bullet hell gameplay."
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Intimacy
Game with the same Intimacy vibe
-5"No evidence of forming close relationships or emotional social interactions."
Darksiders II Deathinitive Edition
"No evidence of forming close relationships or emotional social interactions."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; solo gameplay only."
Subnautica
"No leadership or group management roles; solo gameplay only."
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Progression
Game with the same Progression vibe
4"Meta progression unlocks new content and upgrades that enhance future runs."
NO-SKIN
"Meta-progression unlocks new weapons, ships, and upgrades that enhance future runs."
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Relaxation
Game with the same Relaxation vibe
2"While challenging, the game provides satisfying flow and engagement that can be relaxing for players."
Master of Command
"While challenging, the game provides flow and satisfying gameplay moments that can be relaxing."
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Sensation
Game with the same Sensation vibe
4"Enjoyable audiovisual experience with catchy chiptune soundtrack and appealing pixel art."
Curse Crackers: For Whom the Belle Toils
"Engaging audiovisual design with catchy chiptune soundtrack and vibrant pixel art."
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Status
Game with the same Status vibe
-4"No social recognition or ranking systems; achievements are personal."
Dicefolk
"No social recognition or ranking systems; achievements are personal."
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Story
Game with the same Story vibe
3"Environmental storytelling and lore discovery provide narrative immersion, though story is cryptic and incomplete."
Urge
"Cryptic lore and environmental storytelling add narrative immersion."
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Strategy
Game with the same Strategy vibe
4"Requires planning weapon use, resource management, and tactical positioning to survive and progress."
BUTCHER
"Requires planning weapon usage, resource management, and tactical dodging."
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Thrill
Game with the same Thrill vibe
4"High tension and excitement from dodging fast-paced bullet hell patterns and boss fights."
Just Shapes & Beats
"High tension and excitement from bullet hell dodging and boss fights."
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Value
Game with the same Value vibe
4"Players report high value for time and money with extensive content and replayability."
Grounded
"Players report strong value for time and money with extensive content and replayability."
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Violence
Game with the same Violence vibe
4"Combat-focused gameplay with shooting, boss fights, and destruction of enemies."
Zexion
"Combat-focused gameplay with shooting, destruction of enemies, and boss battles."
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Survival
Game with the same Survival vibe
4"Players must manage health, ammo, and resources to survive challenging encounters."
Pirates Outlaws
"Players must avoid damage, manage health and ammo, and survive challenging encounters."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Violence, Survival, Competence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026