Anyland similar games & best alternatives
Anyland
2016
Related articles
Quick resume
Anyland is an open virtual reality universe to create your home, chat with others, explore & live in! Made from the ground up for VR, explorable via just PC & keyboard, and shaped by all of us together.
Global score
95/100
Genres
Adventure, Casual, Indie, Massively Multiplayer
Similar games
Pros
- Extensive creative freedom
- Powerful and easy scripting system
- Friendly and supportive community
- Immersive social vr experience
- Active developer involvement
Cons
- Small player base
- Steep learning curve for beginners
- Some interface clunkiness
- Occasional bugs and crashes
- Lack of formal tutorials
Motivations
-
Autonomy
Game with the same Autonomy vibe
5"Players have full freedom to choose avatars, worlds, and social interactions, creating their own experiences."
VRChat
"Players have full control over creating their own worlds, avatars, and objects with extensive freedom."
-
Competence
Game with the same Competence vibe
4"The game challenges players to learn complex mechanics, solve puzzles, and manage resources effectively to succeed."
Do No Harm
"Players engage in complex building, scripting, and animation challenges with feedback and skill growth."
-
Competition
Game with the same Competition vibe
-3"Focus is on social interaction and personal creativity rather than competitive ranked modes or leaderboards."
ChilloutVR
"Focus is on personal creativity and social interaction rather than competitive ranking or leaderboards."
-
Continuation
Game with the same Continuation vibe
5"Many players report long play sessions, habitual engagement, and strong attachment to the game."
Paunch
"Many players report long sessions and habitual play due to creative engagement and social connections."
-
Cooperation
Game with the same Cooperation vibe
4"Multiplayer emphasizes teamwork, coordinated missions, and community support, fostering cooperative play."
DCS World Steam Edition
"Players collaborate on building projects, share creations, and socialize in multiplayer environments."
-
Creativity
Game with the same Creativity vibe
5"Core gameplay revolves around creative building, customization, and modding, with nearly unlimited possibilities for player creations."
Space Engineers
"Core gameplay revolves around creating, modifying, scripting, and animating custom content."
-
Domination
Game with the same Domination vibe
-4"Community emphasizes mutual respect and shared passion rather than exerting control or superiority over others."
EZ2ON REBOOT : R
"Community emphasizes mutual respect and shared creation rather than exerting control over others."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a relaxing escape and creative outlet, immersing in a virtual hobby world."
Rolling Line
"Players use the game as an immersive escape into a virtual creative universe and social space."
-
Expectation
Game with the same Expectation vibe
-4"Engagement is driven by intrinsic motivation, personal desire to improve, and love of challenge."
Spelunky 2
"Engagement is driven by intrinsic motivation and personal desire to create and socialize."
-
Experimenting
Game with the same Experimenting vibe
5"Players frequently explore new mechanics, test scripting, and experiment with creative possibilities."
Resonite
"Players frequently explore new building techniques, scripting, and creative possibilities."
-
Exploration
Game with the same Exploration vibe
4"Players explore user-created worlds and maps, discovering new creations and community content."
Brickadia
"Players explore user-created worlds and discover diverse environments and creations."
-
Expression
Game with the same Expression vibe
5"Strong emphasis on character and cosmetic customization allowing self-expression and unique avatar creation."
THE FINALS
"Strong emphasis on avatar customization and personal expression through creations."
-
Fantasy
Game with the same Fantasy vibe
4"Players embody imaginative, often fantastical avatars and scenarios."
VRChat
"Players create imaginative, fantastical avatars and worlds beyond realistic scenarios."
-
Fellowship
Game with the same Fellowship vibe
4"Community is described as friendly and helpful, with social features like Discord groups and cooperative play."
Depth
"Community is friendly and supportive, with social hangouts and collaborative building."
-
Growth
Game with the same Growth vibe
4"Players develop skills in deduction, social interaction, and game mechanics over time."
Town of Salem 2
"Players develop skills in 3D modeling, scripting, and social interaction over time."
-
Health
Game with the same Health vibe
-4"Sedentary VR play with no physical exercise or health-related activity mentioned."
Time Lock VR 1
"Primarily sedentary VR play with no emphasis on physical activity or rehabilitation."
-
Idle
Game with the same Idle vibe
-3"Requires active attention and social interaction; not suited for passive or background play."
Liar's Bar
"Requires focused attention for building and socializing; not suited for passive or background play."
-
Intimacy
Game with the same Intimacy vibe
3"Players form meaningful social connections and friendships within the community."
Brickadia
"Players form meaningful social connections and friendships within the community."
-
Leadership
Game with the same Leadership vibe
2"Some players take lead in coordinating team efforts and puzzle solving; generally collaborative with shared roles."
Escape the Backrooms
"Some players lead collaborative projects and guide others in building and scripting."
-
Progression
Game with the same Progression vibe
3"Players accumulate avatars, props, and content creation skills, showing progression."
ChilloutVR
"Players accumulate creations, scripts, and custom avatars, showing tangible progression."
-
Relaxation
Game with the same Relaxation vibe
3"Many find the creative process and socializing relaxing and enjoyable."
Manyland
"Creative flow and socializing provide relaxation and enjoyable immersion."
-
Sensation
Game with the same Sensation vibe
2"Pleasant visuals and sound contribute to sensory enjoyment, though not highly stimulating."
Artisan TD
"Visual and auditory stimuli from creations and social interactions provide moderate sensory enjoyment."
-
Status
Game with the same Status vibe
1"Some recognition through achievements and community praise, but no competitive ranking or social status systems."
420BLAZEIT 2: GAME OF THE YEAR -=Dank Dreams and Goated Memes=- [#wow/11 Like and Subscribe] Poggerz Edition
"Some recognition within the community for creative achievements, but no formal ranking."
-
Story
Game with the same Story vibe
-4"Game lacks a strong narrative focus; gameplay centers on sandbox building and social interaction."
Cubic Castles
"No overarching narrative; gameplay centers on sandbox creation and social interaction."
-
Strategy
Game with the same Strategy vibe
3"Players plan builds, skill combinations, and combat tactics; some puzzles and platforming require problem solving."
Coridden
"Scripting and building require problem solving and planning, though not traditional strategy gameplay."
-
Thrill
Game with the same Thrill vibe
-3"Gameplay is low risk and low tension, designed for calm enjoyment rather than suspense."
Cats Hidden in Christmas
"Gameplay is low risk and low suspense, focusing on creativity rather than excitement or tension."
-
Value
Game with the same Value vibe
4"Players perceive high value in creativity, community, and free access."
Manyland
"Players perceive high value from the creative freedom and social experiences offered."
-
Violence
Game with the same Violence vibe
-3"Combat exists but is minimal and underdeveloped; focus is on constructive building."
Homebrew - Patent Unknown
"While weapons can be created, the focus is on constructive building rather than combat."
-
Survival
Game with the same Survival vibe
-5"No survival or threat elements; stable creative environment."
Dungeon Alchemist
"No survival or threat mechanics; stable, safe creative environment."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. It leans lower than usual among comparable games on Survival, Story, Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026