Banner of the Maid Thumbnail

Banner of the Maid similar games & best alternatives

Banner of the Maid

PC (Microsoft Windows), Xbox One, Nintendo Switch, PlayStation 4 • 2019

Related articles

Quick resume

Banner of the Maid is a mix of turn-based strategy and JRPG. Set in an alternate French Revolution with fantasy elements. As the young officer Pauline Bonaparte you will have to lead your troops to battle and play a role in the political vortex of Paris.

Global score

87/100

Genres

Indie, Role-playing (RPG), Strategy, Turn-based strategy (TBS)

Similar games

    Pros

    • Challenging and engaging tactical gameplay
    • Unique alternate history french revolution setting
    • Beautiful character art and animations
    • Long campaign with side missions and replayability
    • Good value for price

    Cons

    • Rough english translation
    • Slow pacing and animations without speedup
    • Some frustrating mission design and enemy reinforcements
    • Limited voice acting and repetitive audio
    • Lack of multiplayer or social features

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      3

      "Players make choices affecting dialogue, relationships, and endings, but story progression is mostly linear with limited impact from choices."

      Capsule for Cooking Companions Cooking Companions

      "Players can make strategic decisions in battles and choose faction reputations affecting shops and items, but story progression is mostly linear."

    • Competence

      Game with the same Competence vibe

      4

      "The game offers challenging tactical depth, requiring skillful unit management and strategic planning, especially at higher difficulties."

      Capsule for Bad North: Jotunn Edition Bad North: Jotunn Edition

      "Gameplay is challenging with tactical depth, requiring skillful planning and adaptation to enemy reinforcements and unit advantages."

    • Competition

      Game with the same Competition vibe

      -3

      "Focus is on single-player campaign and personal challenge rather than direct competition or leaderboards."

      Capsule for Warhammer 40,000: Boltgun Warhammer 40,000: Boltgun

      "Focus is on single-player campaign and personal challenge rather than direct competition or leaderboards."

    • Continuation

      Game with the same Continuation vibe

      4

      "Long campaign with extensive side content and DLC encourages habitual and extended play sessions."

      Capsule for Valkyria Chronicles 4 Complete Edition Valkyria Chronicles 4 Complete Edition

      "Long campaign with 30+ hours, side missions, New Game+ and DLC encourage extended play and replayability."

    • Cooperation

      Game with the same Cooperation vibe

      -4

      "Game is single-player focused with no multiplayer or cooperative elements."

      Capsule for Crown Champion: Legends of the Arena Crown Champion: Legends of the Arena

      "Game is single-player focused with no multiplayer or cooperative elements."

    • Creativity

      Game with the same Creativity vibe

      2

      "Players can customize strategies, unit compositions, and use unique faction abilities, but base structures and units are predefined."

      Capsule for Act of War: Direct Action Act of War: Direct Action

      "Players customize units with skills and equipment, and choose faction reputations, but core gameplay follows established tactical RPG structures."

    • Domination

      Game with the same Domination vibe

      -4

      "Interactions are balanced and respectful; no evidence of trash talk or exerting superiority over others."

      Capsule for Batman™: Arkham Knight Batman™: Arkham Knight

      "Interactions are balanced and respectful; no evidence of trash talk or exerting superiority over others."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players immerse in a romanticized historical setting with engaging characters and story, providing distraction and emotional engagement."

      Capsule for Your Dry Delight Your Dry Delight

      "Players immerse in an alternate history French Revolution setting with fantasy elements, providing distraction and engagement."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of interest and passion for history and tactical RPGs, not obligation or pressure."

      Capsule for Burden of Command™ Burden of Command™

      "Players engage voluntarily out of interest in tactical RPGs and historical themes, with no obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players experiment with different hero combinations and strategies to solve tactical puzzles and complete objectives."

      Capsule for Capes Capes

      "Players experiment with unit builds, skills, and strategies to solve challenging tactical puzzles."

    • Exploration

      Game with the same Exploration vibe

      2

      "Some exploration of levels and secrets is present, but mostly linear campaign progression."

      Capsule for Madballs in Babo:Invasion Madballs in Babo:Invasion

      "Some exploration of faction reputations and side quests, but mostly linear mission progression."

    • Expression

      Game with the same Expression vibe

      2

      "Character customization through equipment and skill trees allows some self-expression, though visual customization is limited."

      Capsule for Pathway Pathway

      "Character customization through skills and equipment allows some self-expression, though visual customization is limited."

    • Fantasy

      Game with the same Fantasy vibe

      3

      "Alternate WWI setting with supernatural and dark fantasy elements blends fiction with historical inspiration."

      Capsule for Trench Tales Trench Tales

      "Alternate history with fantasy elements such as magical powers in a historical French Revolution setting."

    • Fellowship

      Game with the same Fellowship vibe

      -4

      "Game is single-player focused with minimal social interaction or community involvement."

      Capsule for Dwarfs - F2P Dwarfs - F2P

      "Game is single-player focused with minimal social interaction or community involvement."

    • Growth

      Game with the same Growth vibe

      4

      "Players develop characters through leveling, skill acquisition, equipment upgrades, and strategic learning."

      Capsule for Epic Battle Fantasy 4 Epic Battle Fantasy 4

      "Players develop characters through leveling, skill acquisition, and equipment upgrades, learning tactical skills."

    • Health

      Game with the same Health vibe

      -4

      "Typical sedentary gameplay with no physical activity or health-related features."

      Capsule for Command & Conquer Renegade™ Command & Conquer Renegade™

      "Typical sedentary gameplay with no physical activity or health-related features."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention during combat and story; grinding may allow some repetitive play but not idle."

      Capsule for Fairy Fencer F Advent Dark Force Fairy Fencer F Advent Dark Force

      "Requires focused attention during battles and story; some grinding missions but not idle gameplay."

    • Intimacy

      Game with the same Intimacy vibe

      -4

      "Limited to emotional connection with story and characters; no social relationship building."

      Capsule for Higurashi When They Cry Hou - Ch.2 Watanagashi Higurashi When They Cry Hou - Ch.2 Watanagashi

      "Limited to no social or emotional relationship building beyond story interactions."

    • Leadership

      Game with the same Leadership vibe

      3

      "Players lead and manage a squad of units, making strategic decisions and guiding their development."

      Capsule for Dark Deity 2 Dark Deity 2

      "Players lead and manage a squad of units with strategic command and decision-making."

    • Progression

      Game with the same Progression vibe

      4

      "Strong progression through leveling, skill unlocking, equipment upgrading, and new abilities."

      Capsule for Epic Battle Fantasy 3 Epic Battle Fantasy 3

      "Strong progression through leveling, unlocking skills, acquiring equipment, and faction reputation."

    • Relaxation

      Game with the same Relaxation vibe

      -1

      "Gameplay can be tense and challenging, requiring patience and careful planning."

      Capsule for Full Spectrum Warrior Full Spectrum Warrior

      "Game can be tense and challenging, requiring careful planning, though story and art provide some balance."

    • Sensation

      Game with the same Sensation vibe

      2

      "Enjoyable pixel art, music, and animations provide sensory stimulation and emotional engagement."

      Capsule for Geometry May. I swear it's a nice free game Geometry May. I swear it's a nice free game

      "Enjoyable visual art, animations, and music provide sensory stimulation and emotional engagement."

    • Status

      Game with the same Status vibe

      -4

      "Focus is on individual gameplay experience without social recognition or status systems."

      Capsule for Kriegsfront Tactics - Prologue Kriegsfront Tactics - Prologue

      "Focus is on individual gameplay experience with no social status or recognition systems."

    • Story

      Game with the same Story vibe

      4

      "Narrative-driven with character development, plot twists, and visual novel style cutscenes."

      Capsule for Mary Skelter: Nightmares Mary Skelter: Nightmares

      "Narrative-driven with visual novel elements, character development, and historical alternate history plot."

    • Strategy

      Game with the same Strategy vibe

      5

      "Deep tactical gameplay requiring planning, positioning, resource allocation, and problem solving."

      Capsule for Terminator: Dark Fate - Defiance Terminator: Dark Fate - Defiance

      "Deep tactical gameplay requiring planning, positioning, resource management, and problem solving."

    • Thrill

      Game with the same Thrill vibe

      3

      "Combat tension, ambushes, and close battles create suspense and excitement."

      Capsule for Ancestors Legacy Ancestors Legacy

      "Tension from challenging battles and surprise enemy reinforcements creates suspense and excitement."

    • Value

      Game with the same Value vibe

      5

      "Long gameplay, replayability, and rich content provide excellent value for price."

      Capsule for STAR WARS™ Knights of the Old Republic™ STAR WARS™ Knights of the Old Republic™

      "Offers extensive content, replayability, and quality gameplay for a modest price, considered a great value."

    • Violence

      Game with the same Violence vibe

      3

      "Combat involves tactical use of weapons and destruction of enemies."

      Capsule for Miasma Chronicles Miasma Chronicles

      "Combat involves tactical battles with firearms, melee, and artillery, including destruction of enemy units."

    • Survival

      Game with the same Survival vibe

      3

      "Players must manage resources and avoid unit losses to survive and succeed in battles."

      Capsule for Call to Arms - Gates of Hell: Ostfront Call to Arms - Gates of Hell: Ostfront

      "Players must avoid unit losses and manage resources to survive difficult battles and challenges."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Value. It leans lower than usual among comparable games on Relaxation, Cooperation.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026