Halfway similar games & best alternatives
Halfway
2014
Related articles
Quick resume
Halfway is a turn-based strategy RPG taking place a few hundred years into the future. Humanity has started colonising new worlds. Until now, they were alone ...
Global score
72/100
Genres
Action, Indie, Role-playing (RPG), Strategy, Turn-based strategy (TBS)
Similar games
Pros
- Engaging sci-fi story and atmosphere
- Challenging and satisfying tactical combat
- Well-crafted pixel art and music
- Meaningful squad management and character abilities
- Good value for price especially on sale
Cons
- Some frustration with rng and difficulty spikes
- Limited enemy variety and tactical depth
- Lack of traditional leveling and character customization
- Ui and controls can be clunky
- Linear story with unresolved plot elements
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players can choose their squad composition and control individual characters or give group commands, allowing freedom in tactical decisions."
Planet R-12
"Players can choose squad members, equip weapons and armor, and decide tactical actions each turn, showing moderate control over decisions."
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Competence
Game with the same Competence vibe
4"The game offers challenging tactical combat requiring skillful positioning, micromanagement, and strategic use of unit abilities."
Starship Troopers: Terran Command
"The game offers challenging tactical combat requiring skillful positioning, resource management, and strategic use of abilities."
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Competition
Game with the same Competition vibe
-3"Focus is on single-player experience without ranked modes or leaderboards; players progress at their own pace."
Ion Fury
"Focus is on single-player experience without ranked modes or leaderboards; players progress at their own pace."
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Continuation
Game with the same Continuation vibe
2"Players report engaging story and atmosphere encouraging continued play, though some frustration with difficulty spikes and bugs may hinder long sessions."
The Darkest Tales
"Players report engaging story and atmosphere that motivate continued play, though some frustration with difficulty spikes exists."
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Cooperation
Game with the same Cooperation vibe
-4"Gameplay centers on individual squad management and single-player campaign with no multiplayer or cooperative modes."
Templar Battleforce
"Gameplay centers on individual squad management; no multiplayer or cooperative modes mentioned."
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Creativity
Game with the same Creativity vibe
2"Players customize squad loadouts, assign traits, and choose mission paths, offering some creative expression within structured gameplay."
Broken Lines
"Players customize squad loadouts and use a map editor mod, but core gameplay follows predefined tactical scenarios."
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Domination
Game with the same Domination vibe
-4"Interactions are balanced within the squad; no evidence of exerting control or superiority over others."
Mutant Year Zero: Road to Eden
"Interactions are cooperative within the squad; no evidence of exerting control or superiority over others."
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Escapism
Game with the same Escapism vibe
4"Immersive sci-fi setting and narrative provide a strong escape from real life, with players enjoying the nostalgic and atmospheric world."
Rogue Trooper Redux
"Players appreciate the immersive sci-fi story and atmospheric setting as a form of escape and engagement."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for interest in tactical gameplay and unique setting, not out of obligation."
Syrian Warfare
"Players engage voluntarily for intrinsic interest in tactical gameplay and story, not out of obligation."
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Experimenting
Game with the same Experimenting vibe
2"Some experimentation with troop formations, camp layouts, and tactical approaches is possible, though core gameplay loops are stable."
Warlord: Britannia
"Some experimentation with squad composition and tactical approaches, plus use of mods and map editor."
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Exploration
Game with the same Exploration vibe
3"Players explore the ship environment to find weapons, hiding spots, and complete objectives."
The Ship: Single Player
"Players explore ship environments, find loot and secrets, and engage in side missions beyond main story."
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Expression
Game with the same Expression vibe
1"Limited character customization mainly through talent points and gear upgrades; no avatar personalization."
Rise of the Third Power
"Limited character customization mainly through equipment and stat boosts; no avatar personalization."
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Fantasy
Game with the same Fantasy vibe
4"Strong sci-fi narrative with space opera themes, imaginative settings, and epic storytelling."
Homeworld Remastered Collection
"Strong sci-fi narrative with space horror elements, mutants, and futuristic technology."
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Fellowship
Game with the same Fellowship vibe
-4"Single-player experience with minimal social interaction or community involvement."
Ni no Kuni Wrath of the White Witch™ Remastered
"Single-player experience with minimal social interaction or community involvement."
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Growth
Game with the same Growth vibe
3"Players develop characters by unlocking skills and upgrading stats, learning combos and strategies over time."
Final Exam
"Players develop characters through stat boosts and gear upgrades, learning tactical skills over time."
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Health
Game with the same Health vibe
-4"Sedentary gameplay typical of turn-based strategy; no physical activity involved."
Niche - a genetics survival game
"Sedentary gameplay typical of turn-based strategy; no physical activity involved."
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Idle
Game with the same Idle vibe
-3"Requires focused attention during tactical combat; not suited for idle or background play."
Waven
"Requires focused attention during tactical combat; not suited for background or idle play."
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Intimacy
Game with the same Intimacy vibe
-4"Interactions are limited to scripted dialogues with characters; no deep emotional or social bonding."
Nancy Drew®: Danger on Deception Island
"Character interactions are limited to scripted dialogue; no deep social or emotional connections."
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Leadership
Game with the same Leadership vibe
3"Players lead and manage a squad, making strategic decisions and directing actions."
Shardpunk
"Player leads and manages a squad, making strategic decisions and directing actions."
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Progression
Game with the same Progression vibe
3"Progression through acquiring new weapons, armor, health upgrades, and skills; no traditional leveling but meaningful advancement."
Mothlight
"Progression through acquiring better weapons, armor, and limited stat boosts; no traditional leveling."
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Relaxation
Game with the same Relaxation vibe
-2"Game is often described as tense and frustrating, with high difficulty and RNG elements causing stress."
Dave's Fun Algebra Class: Remastered
"Game can be tense and challenging, with frustration from RNG and difficulty spikes."
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Sensation
Game with the same Sensation vibe
2"Enjoyable pixel art, sound design, and atmospheric music provide sensory engagement."
Ad Fundum
"Enjoyable pixel art visuals and atmospheric music provide sensory engagement."
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Status
Game with the same Status vibe
-5"No social recognition or ranking systems; achievements are personal and low profile."
SharpShooter3D
"No social recognition or ranking systems; achievements are individual and low profile."
-
Story
Game with the same Story vibe
4"Strong narrative focus with atmospheric storytelling and character-driven plot."
Last Report
"Engaging sci-fi narrative with character-driven plot and atmospheric storytelling."
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Strategy
Game with the same Strategy vibe
4"Requires tactical positioning, timing, resource management, and planning to succeed in battles."
WARTILE
"Requires tactical positioning, resource management, and planning to succeed in combat."
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Thrill
Game with the same Thrill vibe
3"Tense combat encounters and challenging enemies provide suspense and excitement."
Wizardry 8
"Tense combat situations and surprise enemy ambushes create suspense and challenge."
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Value
Game with the same Value vibe
4"Players find good value in story length, replayability, and unique gameplay for the price."
Static Dread: The Lighthouse
"Players find good value in gameplay length, story, and replayability especially at discounted price."
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Violence
Game with the same Violence vibe
4"Combat involves gunplay, destruction of enemies, and tactical attacks."
RESONANCE OF FATE™/END OF ETERNITY™ 4K/HD EDITION
"Combat involves shooting, tactical elimination of enemies, and destruction of hostile forces."
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Survival
Game with the same Survival vibe
4"Focus on avoiding death, managing resources, and overcoming threats in challenging environments."
SYNTHETIK: Legion Rising
"Focus on managing resources, avoiding death, and overcoming threats to survive missions."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Violence. It leans lower than usual among comparable games on Relaxation, Status.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026