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Cats Hidden in Bali similar games & best alternatives

Cats Hidden in Bali

PC (Microsoft Windows), Nintendo Switch • 2023

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Quick resume

Find 100 cats hiding in Bali in this cute hand-drawn hidden object game by Travellin Cats - the original viral hidden cats game creator! Can you find them all?

Global score

98/100

Genres

Casual, Indie, Adventure, Point-and-click, Arcade, Puzzle

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    Pros

    • Relaxing and cute gameplay
    • Beautiful hand-drawn art and music
    • Interactive elements and easter eggs
    • Achievement-rich with many cats named
    • Low price and accessible for all ages

    Cons

    • Very short playtime and limited replay value
    • Minimal challenge beyond last few cats
    • No story or narrative depth
    • Basic and repetitive music
    • Lack of social or cooperative features

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players freely explore the scene at their own pace to find cats, with optional use of hints."

      Capsule for 100 Christmas Cats 100 Christmas Cats

      "Players freely explore the scene to find cats and interact with elements at their own pace without forced routines."

    • Competence

      Game with the same Competence vibe

      2

      "Finding cats requires observation skills and some challenge, especially the last few cats, but overall the gameplay is simple and easy."

      Capsule for 100 hidden cats 2 100 hidden cats 2

      "Finding cats requires some skill and observation, especially for the last few and special achievements, but overall the game is easy and straightforward."

    • Competition

      Game with the same Competition vibe

      1

      "Leaderboards and daily challenges exist but competition is not the main focus; many play casually or at own pace."

      Capsule for Creeper World 4 Creeper World 4

      "There is a timed challenge mode with leaderboards, but most play casually without direct competition."

    • Continuation

      Game with the same Continuation vibe

      -1

      "The game is short and some players finish the campaign quickly; replayability is limited though some enjoy repeated attempts and skirmish mode."

      Capsule for Battlecruisers Battlecruisers

      "The game is short and players often finish quickly; replay value is limited though some enjoy replaying timed mode."

    • Cooperation

      Game with the same Cooperation vibe

      -5

      "The game is a single-player hidden object experience with no cooperative features."

      Capsule for Winter Cats Winter Cats

      "The game is a single-player hidden object experience with no cooperative elements."

    • Creativity

      Game with the same Creativity vibe

      2

      "Some interactive Easter eggs and animations add creative touches beyond basic hidden object gameplay."

      Capsule for Cats Hidden in China Cats Hidden in China

      "Includes interactive objects and Easter eggs beyond just finding cats, adding creative engagement."

    • Domination

      Game with the same Domination vibe

      -5

      "No elements of exerting control or superiority over others; interactions are personal and non-confrontational."

      Capsule for Cats Hidden in Maple Hollow 🍂 Cats Hidden in Maple Hollow 🍂

      "No elements of exerting control or superiority over others; interactions are personal and non-confrontational."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game as a relaxing, stress-relieving experience to escape real-life pressures."

      Capsule for Organized Inside Organized Inside

      "Players use the game as a relaxing, stress-relieving activity to escape real-life pressures."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for fun and relaxation, not out of obligation or pressure."

      Capsule for Insect Swarm Insect Swarm

      "Players engage voluntarily for fun and relaxation, not out of obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players are encouraged to click around and discover hidden surprises and interactive elements, promoting exploration."

      Capsule for Cats Hidden in Maple Hollow 🍂 Cats Hidden in Maple Hollow 🍂

      "Players explore interactive elements and hidden secrets, experimenting with clicking various parts of the scene."

    • Exploration

      Game with the same Exploration vibe

      3

      "Players explore a large, detailed scene to discover hidden cats, encouraging curiosity."

      Capsule for 100 Romantic Cats 100 Romantic Cats

      "Players discover hidden cats and interactive items in a richly detailed single scene."

    • Expression

      Game with the same Expression vibe

      -5

      "No character or environment customization; presentation is fixed and standardized."

      Capsule for The Room Two The Room Two

      "No character or environment customization; presentation is fixed and standardized."

    • Fantasy

      Game with the same Fantasy vibe

      -3

      "Game is grounded in realistic cultural imagery and puzzle solving without fictional or fantastical elements."

      Capsule for Glass Masquerade Glass Masquerade

      "The game depicts a realistic, hand-drawn Balinese scene without fantasy or fictional elements."

    • Fellowship

      Game with the same Fellowship vibe

      -4

      "Primarily a solo experience with minimal social interaction beyond leaderboards."

      Capsule for Defense Grid: The Awakening Defense Grid: The Awakening

      "Primarily a solo experience with minimal social interaction beyond leaderboards."

    • Growth

      Game with the same Growth vibe

      1

      "Some learning involved in spotting cleverly hidden cats, but limited skill development overall."

      Capsule for 100 Waiting Cats 100 Waiting Cats

      "Some learning involved in spotting difficult cats and solving hidden puzzles, but limited depth."

    • Health

      Game with the same Health vibe

      -5

      "Sedentary gameplay with no physical activity involved."

      Capsule for Grand Theft Auto V Enhanced Grand Theft Auto V Enhanced

      "Sedentary gameplay with no physical activity involved."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention to find cats; not a background or idle game."

      Capsule for Ever Seen A Cat? Ever Seen A Cat?

      "Requires focused attention to find cats; not a background or idle game."

    • Intimacy

      Game with the same Intimacy vibe

      -5

      "No social or emotional relationship building; interactions are limited to game environment."

      Capsule for He Needs His Medicine He Needs His Medicine

      "No social or emotional relationship building; interactions are limited to the game environment."

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management elements present."

      Capsule for Stray Stray

      "No leadership or group management elements present."

    • Progression

      Game with the same Progression vibe

      3

      "Progression through finding cats and unlocking achievements."

      Capsule for Cats Hidden in Italy Cats Hidden in Italy

      "Progression through finding cats and unlocking achievements, including special ones."

    • Relaxation

      Game with the same Relaxation vibe

      5

      "Game is described as relaxing and a good way to decompress."

      Capsule for 100 hidden snails 2 100 hidden snails 2

      "The game is described as relaxing, chill, and a good way to decompress."

    • Sensation

      Game with the same Sensation vibe

      2

      "Enjoyable visual art and sound effects with some interactive animations provide sensory pleasure."

      Capsule for Cats Hidden in China Cats Hidden in China

      "Enjoyable visual style, cute sounds, and interactive animations provide sensory pleasure."

    • Status

      Game with the same Status vibe

      -3

      "Minimal focus on social recognition or leaderboards; achievements and progress are mostly personal."

      Capsule for Core Keeper Core Keeper

      "Limited social recognition; achievements are mostly personal and leaderboards are basic."

    • Story

      Game with the same Story vibe

      -5

      "No narrative or plot; purely a hidden object puzzle without story elements."

      Capsule for 100 Dino Cats 100 Dino Cats

      "No narrative or plot; purely a hidden object puzzle without story context."

    • Strategy

      Game with the same Strategy vibe

      -2

      "Minimal strategic thinking; mostly pattern recognition and observation."

      Capsule for 100 hidden dogs 100 hidden dogs

      "Minimal strategic thinking; mostly observation and clicking with some puzzle elements."

    • Thrill

      Game with the same Thrill vibe

      -3

      "Low risk and tension; gameplay is calm and predictable."

      Capsule for Zup! 6 Zup! 6

      "Low risk and tension; the game is calm and predictable."

    • Value

      Game with the same Value vibe

      3

      "Low price and short playtime provide good value especially for achievement hunters."

      Capsule for Zup! XS Zup! XS

      "Good value for price given short playtime and achievement farming potential."

    • Violence

      Game with the same Violence vibe

      -5

      "No violence; gameplay is constructive and peaceful."

      Capsule for Cats Hidden in China Cats Hidden in China

      "No violence; gameplay is constructive and peaceful."

    • Survival

      Game with the same Survival vibe

      -5

      "No survival or threat elements; stable and safe environment."

      Capsule for A Little to the Left A Little to the Left

      "No survival or threat elements; stable and safe environment."

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Competition. It leans lower than usual among comparable games on Story, Fantasy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026