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Cats Hidden in China similar games & best alternatives

Cats Hidden in China

PC (Microsoft Windows) • 2024

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Quick resume

Find 100 cats hiding in China in this cute hand-drawn hidden object game by Travellin Cats - the original viral hidden cats game creator! Can you find them all?

Global score

98/100

Genres

Casual, Indie

Similar games

    Pros

    • Relaxing and charming art style
    • Good zoom and search mechanics
    • Interactive easter eggs and animations
    • Affordable price
    • Achievement-rich gameplay

    Cons

    • Short playtime
    • Limited replay value
    • No multiplayer or social features
    • Minimal narrative or story depth
    • Some cats very hard to find without hints

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players freely explore the large map, choose where to look for cats, and use hints optionally; no forced routines."

      Capsule for FIND KITTENS: The last of cats FIND KITTENS: The last of cats

      "Players freely explore a large detailed map and decide where to search for cats, with optional timer mode and hint system."

    • Competence

      Game with the same Competence vibe

      2

      "Finding cats ranges from easy to challenging, with hints available, providing moderate skill challenge and feedback."

      Capsule for Stray Cats in Cozy Town Stray Cats in Cozy Town

      "Finding cats ranges from easy to challenging, especially the last few; hints available for difficult spots."

    • Competition

      Game with the same Competition vibe

      -4

      "No competitive elements or player comparison; focus is on individual completion and achievement hunting."

      Capsule for 100 hidden mushrooms 100 hidden mushrooms

      "No competitive elements; gameplay focuses on personal pace and achievement hunting without direct comparison."

    • Continuation

      Game with the same Continuation vibe

      1

      "Short game length (~30-90 minutes) with some replay value due to secrets and bonus levels, but generally a brief experience."

      Capsule for Macbat 64 Macbat 64

      "Short playtime (~15-30 minutes) with some replay value via timer mode and secret level, but generally a one-off experience."

    • Cooperation

      Game with the same Cooperation vibe

      -5

      "Entirely single-player with no cooperative or multiplayer features."

      Capsule for Lights Off! Lights Off!

      "Entirely single-player with no cooperative or multiplayer features."

    • Creativity

      Game with the same Creativity vibe

      2

      "Players can interact with some objects and discover Easter eggs, adding a small creative element."

      Capsule for Cats Hidden in Italy Cats Hidden in Italy

      "Some interactive Easter eggs and animations add creative touches beyond basic hidden object gameplay."

    • Domination

      Game with the same Domination vibe

      -5

      "No elements of exerting control or superiority over others; purely individual experience."

      Capsule for Poppy Playtime Poppy Playtime

      "No elements of exerting control or superiority over others; purely individual experience."

    • Escapism

      Game with the same Escapism vibe

      4

      "Relaxing, stress-relieving gameplay with calming music and charming visuals provides escape from real life."

      Capsule for FIND ALL FIND ALL

      "Relaxing, stress-relieving gameplay with soothing music and immersive art style provides escape from real life."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for enjoyment and relaxation, not due to obligation or pressure."

      Capsule for Astrox: Hostile Space Excavation Astrox: Hostile Space Excavation

      "Players engage voluntarily for relaxation and enjoyment, not due to obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      1

      "Some experimentation with zoom levels and interactive objects, but mostly following established hidden object search routines."

      Capsule for Cats Hidden in Georgia Cats Hidden in Georgia

      "Some exploration of interactive elements and use of zoom and hints, but mostly following established search routines."

    • Exploration

      Game with the same Exploration vibe

      3

      "Large, detailed scene with hidden cats and interactive objects encourages discovery and curiosity."

      Capsule for Cats Hidden in Christmas Cats Hidden in Christmas

      "Large, detailed map encourages discovery of hidden cats and interactive objects."

    • Expression

      Game with the same Expression vibe

      -3

      "No character customization or personalization; presentation is fixed and standardized."

      Capsule for Mitoza Mitoza

      "No character customization or personalization; presentation is fixed and standardized."

    • Fantasy

      Game with the same Fantasy vibe

      -2

      "Setting is stylized but grounded in a realistic Japanese environment without strong fantasy elements."

      Capsule for Travellin Cats in Japan Travellin Cats in Japan

      "Set in a stylized but realistic Chinese environment; no strong fantasy or fictional narrative elements."

    • Fellowship

      Game with the same Fellowship vibe

      -4

      "Minimal social interaction; players mostly play alone without community features."

      Capsule for Cats Hidden in Georgia Cats Hidden in Georgia

      "Minimal social interaction; players mostly play alone without community features."

    • Growth

      Game with the same Growth vibe

      1

      "Some skill development in observation and pattern recognition, but limited learning opportunities."

      Capsule for 100 hidden cats 2 100 hidden cats 2

      "Some skill development in observation and pattern recognition, but limited learning opportunities."

    • Health

      Game with the same Health vibe

      -5

      "Sedentary gameplay with no physical activity involved."

      Capsule for Grand Theft Auto V Enhanced Grand Theft Auto V Enhanced

      "Sedentary gameplay with no physical activity involved."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention to find cats; not designed for background or idle play."

      Capsule for Stray Cats in Cozy Town Stray Cats in Cozy Town

      "Requires focused attention to find cats; not suitable for background or idle play."

    • Intimacy

      Game with the same Intimacy vibe

      -5

      "No social or emotional relationship building; solitary play."

      Capsule for The Alien Cube The Alien Cube

      "No social or emotional relationship building; purely solitary play."

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management elements present."

      Capsule for Stray Stray

      "No leadership or group management elements present."

    • Progression

      Game with the same Progression vibe

      3

      "Progression through finding cats, unlocking color mode and secret levels, and earning achievements."

      Capsule for Travellin Cats in Japan Travellin Cats in Japan

      "Progression through finding cats and unlocking achievements; timer mode and secret levels add some advancement."

    • Relaxation

      Game with the same Relaxation vibe

      5

      "Highly relaxing, stress-free gameplay with soothing music and gentle pacing."

      Capsule for Lil Gator Game Lil Gator Game

      "Highly relaxing gameplay with soothing music and calm pacing, designed for stress relief."

    • Sensation

      Game with the same Sensation vibe

      2

      "Enjoyable visual style, cute sounds, and interactive animations provide sensory pleasure."

      Capsule for Cats Hidden in Bali Cats Hidden in Bali

      "Enjoyable visual art and sound effects with some interactive animations provide sensory pleasure."

    • Status

      Game with the same Status vibe

      -4

      "Achievements are personal and not widely recognized socially; no social status or ranking systems."

      Capsule for 100 Capitalist Cats 100 Capitalist Cats

      "Achievements are personal and not socially ranked; no social status or recognition systems."

    • Story

      Game with the same Story vibe

      -3

      "Minimal narrative context; gameplay focused on mechanics and strategy rather than story immersion."

      Capsule for Crop Rotation Crop Rotation

      "Minimal narrative context; gameplay focuses on find-the-object mechanics without story immersion."

    • Strategy

      Game with the same Strategy vibe

      -1

      "Minimal strategic depth; players use observation and some planning to find cats but no complex problem solving."

      Capsule for 100 Capitalist Cats 100 Capitalist Cats

      "Some planning and observation needed to locate cats, but overall straightforward gameplay."

    • Thrill

      Game with the same Thrill vibe

      -3

      "Low risk and tension; gameplay is calm and predictable without suspense or danger."

      Capsule for Cloudpunk Cloudpunk

      "Low risk and tension; gameplay is calm and predictable without suspense or excitement."

    • Value

      Game with the same Value vibe

      3

      "Low price and short playtime provide good value especially for achievement hunters."

      Capsule for Zup! XS Zup! XS

      "Affordable price with good value for a short, relaxing experience and achievement hunting."

    • Violence

      Game with the same Violence vibe

      -5

      "No violence; gameplay is constructive and peaceful."

      Capsule for LYNE LYNE

      "No violence; gameplay is constructive and peaceful."

    • Survival

      Game with the same Survival vibe

      -5

      "No survival or threat avoidance mechanics; stable and safe gameplay environment."

      Capsule for Hatsune Miku: Project DIVA Mega Mix+ Hatsune Miku: Project DIVA Mega Mix+

      "No survival or threat avoidance mechanics; stable and safe gameplay environment."

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. It leans lower than usual among comparable games on Story, Fantasy, Strategy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026