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Conan Exiles similar games & best alternatives

Conan Exiles

PC (Microsoft Windows), Xbox One, PlayStation 4 • 2018

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Quick resume

An online multiplayer survival game, now with sorcery, set in the lands of Conan the Barbarian. Survive in a vast open world sandbox, build your home into a kingdom, and dominate your enemies in single or multiplayer.

Global score

79/100

Genres

Action, Adventure, Massively Multiplayer, Role-playing (RPG), Simulator, Strategy, Fighting

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    Pros

    • Extensive building and customization
    • Immersive dark fantasy world
    • Engaging combat system
    • Large open world with exploration
    • Active modding and community support

    Cons

    • Presence of bugs and server instability
    • Steep learning curve for new players
    • Some balance issues in pvp and crafting
    • Grind-heavy progression
    • Performance optimization needed

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

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      "Players have freedom to customize characters, choose skills and builds, respec anytime, and decide playstyle."

      Capsule for Secrets of Grindea Secrets of Grindea

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    • Competence

      Game with the same Competence vibe

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      "Combat requires skillful stamina management and dodging; crafting and resource management provide meaningful challenges."

      Capsule for Zompiercer Zompiercer

      "Combat requires skillful stamina management and positioning; crafting and building have progression and complexity"

    • Competition

      Game with the same Competition vibe

      2

      "PvP servers and raiding encourage player competition, but many servers also support PvE and cooperative play."

      Capsule for Unturned Unturned

      "PVP servers and clan wars encourage player competition, but PVE and private servers allow casual play"

    • Continuation

      Game with the same Continuation vibe

      4

      "Hundreds to thousands of hours played; many players report habitual and long-term engagement."

      Capsule for Gems of War - Puzzle RPG Gems of War - Puzzle RPG

      "Many players report hundreds to thousands of hours played with long-term engagement"

    • Cooperation

      Game with the same Cooperation vibe

      3

      "Team-based gameplay and modes requiring coordination, plus community servers and clan activities encourage cooperation."

      Capsule for CS2D CS2D

      "Clan systems, thralls, and multiplayer servers encourage teamwork and cooperative play"

    • Creativity

      Game with the same Creativity vibe

      5

      "Extensive building system with physics, crafting, and base design allows for high player creativity."

      Capsule for 7 Days to Die 7 Days to Die

      "Highly creative building system with extensive customization and mod support"

    • Domination

      Game with the same Domination vibe

      3

      "PvP and raiding involve exerting power over others, though some players prefer equal cooperation."

      Capsule for Haven & Hearth Haven & Hearth

      "PVP and raiding mechanics allow exerting control over others, including base destruction and avatar summoning"

    • Escapism

      Game with the same Escapism vibe

      4

      "Immersive survival environment and challenging gameplay provide strong escape from real life."

      Capsule for ICARUS ICARUS

      "Immersive world and survival gameplay provide strong escape from real life"

    • Expectation

      Game with the same Expectation vibe

      -3

      "Players engage voluntarily for enjoyment and exploration rather than obligation or pressure"

      Capsule for ENDLESS™ Space 2 ENDLESS™ Space 2

      "Players engage voluntarily for enjoyment and exploration rather than obligation"

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players explore different unit builds, tactical approaches, and mod configurations, encouraging experimentation."

      Capsule for Disciples III: Reincarnation Disciples III: Reincarnation

      "Players explore different builds, combat styles, and server types; modding encourages experimentation"

    • Exploration

      Game with the same Exploration vibe

      4

      "Large open world with diverse biomes and dungeons encourages discovery and curiosity."

      Capsule for Kingdom of Atham: Crown of the Champions Kingdom of Atham: Crown of the Champions

      "Large open world with diverse biomes, dungeons, lore, and secrets to discover"

    • Expression

      Game with the same Expression vibe

      5

      "Extensive character customization and home decoration allow for personal expression."

      Capsule for Palia Palia

      "Extensive character customization and building decoration options allow personal expression"

    • Fantasy

      Game with the same Fantasy vibe

      4

      "Set in a dark fantasy world with magic, mythical creatures, and narrative lore."

      Capsule for Stoneshard: Prologue Stoneshard: Prologue

      "Set in a dark fantasy world with mythical creatures, gods, and magic elements"

    • Fellowship

      Game with the same Fellowship vibe

      3

      "Clan membership and community interaction foster group identity; some players value social connections."

      Capsule for World of Warships World of Warships

      "Community and clan play foster social connection and group identity"

    • Growth

      Game with the same Growth vibe

      3

      "Leveling, skill trees, and crafting progression provide learning and development opportunities."

      Capsule for Portal Knights Portal Knights

      "Leveling, crafting progression, and skill development provide learning and growth opportunities"

    • Health

      Game with the same Health vibe

      -4

      "Sedentary gameplay with some physical activity simulated but no real physical exercise or rehab."

      Capsule for State of Decay: YOSE State of Decay: YOSE

      "Primarily sedentary gameplay with some physical activity simulated; no real physical exercise"

    • Idle

      Game with the same Idle vibe

      -3

      "Requires active attention for combat, crafting, and exploration; not designed for idle play."

      Capsule for Feel The Snow Feel The Snow

      "Requires active attention for combat, crafting, and building; not suited for idle play"

    • Intimacy

      Game with the same Intimacy vibe

      1

      "Some social interaction and cooperation with friends, but limited evidence of close emotional relationships."

      Capsule for Rise of Legions Rise of Legions

      "Some social interaction and cooperation, but limited evidence of close emotional relationships"

    • Leadership

      Game with the same Leadership vibe

      3

      "Opportunities to lead teams and coordinate objectives; clan leaders and server admins play leadership roles."

      Capsule for Wolfenstein: Enemy Territory Wolfenstein: Enemy Territory

      "Clan leaders and server admins guide groups and manage gameplay experiences"

    • Progression

      Game with the same Progression vibe

      4

      "Strong progression through weapon leveling, loot acquisition, and unlocking new areas and recipes."

      Capsule for SULFUR SULFUR

      "Strong progression through leveling, unlocking recipes, acquiring gear, and base building"

    • Relaxation

      Game with the same Relaxation vibe

      2

      "Some players find the game relaxing and immersive, though grind and PvP tension can reduce relaxation."

      Capsule for Allods Online Allods Online

      "Some players find it relaxing, but survival challenges and PVP tension reduce overall relaxation"

    • Sensation

      Game with the same Sensation vibe

      3

      "Immersive visuals, sound design, and physical combat provide strong sensory stimulation and excitement."

      Capsule for Tales Of Glory Tales Of Glory

      "Visuals, combat effects, and immersive environments provide stimulating sensory experiences"

    • Status

      Game with the same Status vibe

      2

      "Ranked multiplayer and clan membership provide social recognition."

      Capsule for Supreme Commander 2 Supreme Commander 2

      "Clan rankings and PVP success provide social recognition and status"

    • Story

      Game with the same Story vibe

      2

      "Subtle narrative and lore discovered through exploration and environmental clues."

      Capsule for Bear Simulator Bear Simulator

      "Lore and story are present but subtle, revealed through exploration and environmental clues"

    • Strategy

      Game with the same Strategy vibe

      3

      "Base defense, raiding, resource management, and combat require strategic thinking."

      Capsule for Unturned Unturned

      "Combat, base building, resource management, and clan coordination require strategic thinking"

    • Thrill

      Game with the same Thrill vibe

      3

      "PvP combat and survival elements create suspense and excitement."

      Capsule for King of Crabs King of Crabs

      "PVP combat, raids, and survival threats create suspense and excitement"

    • Value

      Game with the same Value vibe

      3

      "Players perceive good value for time spent, especially with mod support and multiplayer."

      Capsule for Staxel Staxel

      "Players report good value for time spent, especially with modded servers and multiplayer"

    • Violence

      Game with the same Violence vibe

      4

      "Combat and destruction are central gameplay elements with fantasy violence."

      Capsule for Total War: WARHAMMER III Total War: WARHAMMER III

      "Combat, raiding, and avatar summoning involve significant violence and destruction"

    • Survival

      Game with the same Survival vibe

      4

      "Core gameplay revolves around avoiding threats, managing resources, and staying alive."

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      "Core gameplay revolves around resource gathering, threat avoidance, and staying alive"

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Expression, Exploration, Domination.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026