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Tales Of Glory similar games & best alternatives

Tales Of Glory

PC (Microsoft Windows), SteamVR • 2020

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Quick resume

Tales Of Glory is setting a new standard for medieval melee fights, bringing best of both worlds by combining large scale battles and full physics one vs many combat, everything packed into a 30+ hours sandbox campaign

Global score

80/100

Genres

Action, Simulator

Similar games

    Pros

    • Immersive large scale medieval battles
    • Active and responsive developer
    • Extensive campaign and replayability
    • Variety of weapons and tactics
    • Strong physics-based combat

    Cons

    • Some bugs and clunky combat mechanics
    • Performance demands for large battles
    • Limited multiplayer currently
    • Ui and tutorials can be confusing
    • Graphics and animations could improve

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have control over strategic decisions, army composition, and tactical battle maneuvers, allowing freedom in directing their actions."

      Capsule for Total War: SHOGUN 2 Total War: SHOGUN 2

      "Players have freedom to choose weapons, tactics, army composition, and direct their own actions in battles and campaign."

    • Competence

      Game with the same Competence vibe

      3

      "Combat requires skill and strategy; players report a learning curve and tactical decision-making."

      Capsule for Voor De Kroon Voor De Kroon

      "Combat requires skillful aiming, timing, and strategic command of troops; players report learning curve and gradual mastery."

    • Competition

      Game with the same Competition vibe

      1

      "Mostly single-player focused with AI opponents; no multiplayer yet but some competitive elements in leaderboards and challenges."

      Capsule for Age of History 3 Age of History 3

      "Mostly single-player focused with some player vs AI challenges; multiplayer planned but not yet implemented."

    • Continuation

      Game with the same Continuation vibe

      4

      "Players report long play sessions, high replayability, and habitual engagement with campaigns, battles, and multiplayer."

      Capsule for Field of Glory II Field of Glory II

      "Players report long play sessions, high replayability, and habitual engagement with campaign and battles."

    • Cooperation

      Game with the same Cooperation vibe

      3

      "Single-player missions emphasize squad-based combat with AI allies supporting player."

      Capsule for Call of Duty® (2003) Call of Duty® (2003)

      "Players command and cooperate with AI troops in large battles; some desire for co-op multiplayer."

    • Creativity

      Game with the same Creativity vibe

      2

      "Limited modding and customization of weapons and recruiting allies, but mostly structured gameplay with some player choice."

      Capsule for Kingpin — Life of Crime Kingpin — Life of Crime

      "Players customize armies, choose weapons and tactics; mod support allows further customization."

    • Domination

      Game with the same Domination vibe

      2

      "Players can exert military superiority and control over others, but interactions are mostly balanced and respectful."

      Capsule for Making History II: The War of the World Making History II: The War of the World

      "Players exert control over armies and dominate enemies, but interactions are mostly balanced and respectful."

    • Escapism

      Game with the same Escapism vibe

      4

      "Provides immersive medieval world and strategic depth that offers escape from real life."

      Capsule for Knights of Honor II: Sovereign Knights of Honor II: Sovereign

      "Immersive medieval battles and campaign provide strong escape from real life."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily and from intrinsic interest, often seeking personal solace and enjoyment."

      Capsule for Hog Hunter 2021 Hog Hunter 2021

      "Players engage out of intrinsic interest and personal desire, enjoying the experience voluntarily."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players try different weapons, combat techniques, and game modes, exploring mechanics and strategies."

      Capsule for Gladio and Glory Gladio and Glory

      "Players try different weapons, tactics, army compositions, and explore various battle scenarios."

    • Exploration

      Game with the same Exploration vibe

      2

      "Campaign and freeplay modes encourage exploring maps and discovering resources and secrets."

      Capsule for The Settlers® : Heritage of Kings - History Edition The Settlers® : Heritage of Kings - History Edition

      "Campaign and maps encourage discovering new areas, quests, and secrets, though limited by game scale."

    • Expression

      Game with the same Expression vibe

      2

      "Players customize characters with different weapons, armor, and cosmetic items; modding adds further expression."

      Capsule for RUNNING WITH RIFLES RUNNING WITH RIFLES

      "Players customize characters, weapons, and armies; modding adds further expression possibilities."

    • Fantasy

      Game with the same Fantasy vibe

      3

      "Medieval fantasy setting with heroic combat and large scale battles, though grounded in somewhat realistic warfare."

      Capsule for Conqueror's Blade Conqueror's Blade

      "Medieval fantasy setting with some magic elements and heroic battles, though grounded in realism."

    • Fellowship

      Game with the same Fellowship vibe

      1

      "Some community interaction via multiplayer and Discord, but mostly individual gameplay focus."

      Capsule for War of Dots War of Dots

      "Some social interaction via Discord and community, but gameplay mostly single-player focused."

    • Growth

      Game with the same Growth vibe

      4

      "Players develop skills, level up heroes, and improve armies over time."

      Capsule for Heroes® of Might & Magic® III - HD Edition Heroes® of Might & Magic® III - HD Edition

      "Players develop skills, level up characters, and improve armies over time in campaign."

    • Health

      Game with the same Health vibe

      3

      "Physical activity involved in VR combat and movement; some players note exercise benefits."

      Capsule for Legendary Tales Legendary Tales

      "Physical activity involved in VR combat and movement, players report sweating and workout-like exertion."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention and continuous engagement during battles and campaign management."

      Capsule for Total War: PHARAOH DYNASTIES Total War: PHARAOH DYNASTIES

      "Requires active attention and continuous engagement during battles and campaign."

    • Intimacy

      Game with the same Intimacy vibe

      -3

      "Limited social interaction; mostly solo play with AI companion."

      Capsule for Call of Juarez: Bound in Blood Call of Juarez: Bound in Blood

      "Limited social or emotional connections; interactions mostly with AI and solo play."

    • Leadership

      Game with the same Leadership vibe

      4

      "Players lead armies, manage troops, and make strategic decisions as commanders."

      Capsule for Mount & Blade Mount & Blade

      "Players lead armies, command troops, and make strategic decisions in battles and campaign."

    • Progression

      Game with the same Progression vibe

      4

      "Strong progression through character leveling, faction rank, building upgrades, and army development."

      Capsule for Total War: THREE KINGDOMS Total War: THREE KINGDOMS

      "Strong progression through leveling, acquiring better weapons, and expanding armies and territory."

    • Relaxation

      Game with the same Relaxation vibe

      2

      "Some players find flow and catharsis, but combat can also be intense and physically demanding."

      Capsule for Blade and Sorcery Blade and Sorcery

      "Some moments of flow and catharsis, but combat and battles can be intense and physically demanding."

    • Sensation

      Game with the same Sensation vibe

      3

      "Immersive graphics, sound design, and intense combat provide sensory stimulation and emotional engagement."

      Capsule for Days Gone Days Gone

      "Immersive visuals, sound design, and physical combat provide strong sensory stimulation and excitement."

    • Status

      Game with the same Status vibe

      1

      "Some recognition through leaderboards and community reputation, but mostly individual-focused gameplay."

      Capsule for Grim Dawn Grim Dawn

      "Some recognition in community and leaderboards, but mostly individual focus on gameplay."

    • Story

      Game with the same Story vibe

      3

      "Campaign mode with narrative elements and character interactions adds story immersion."

      Capsule for Jurassic World Evolution 3 Jurassic World Evolution 3

      "Campaign mode with quests, politics, and narrative elements provide story immersion."

    • Strategy

      Game with the same Strategy vibe

      4

      "Strong emphasis on tactical planning, resource management, and battlefield strategy."

      Capsule for Voor De Kroon Voor De Kroon

      "Strong strategic elements in army management, battle tactics, and campaign decisions."

    • Thrill

      Game with the same Thrill vibe

      3

      "Players experience suspense and excitement from large-scale battles and tactical challenges."

      Capsule for Cossacks: European Wars Cossacks: European Wars

      "Players experience suspense and excitement in large scale battles and challenging combat."

    • Value

      Game with the same Value vibe

      3

      "Players perceive good return on investment through extensive content, replayability, and engaging gameplay."

      Capsule for Warhammer 40,000: Chaos Gate - Daemonhunters Warhammer 40,000: Chaos Gate - Daemonhunters

      "Players find good return on investment with extensive content, replayability, and developer support."

    • Violence

      Game with the same Violence vibe

      4

      "Enjoyment of brutal, realistic medieval combat with gore and dismemberment."

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      "Enjoyment of brutal medieval combat, dismemberment, and destruction in battles."

    • Survival

      Game with the same Survival vibe

      3

      "Players manage threats and resources to survive battles and campaigns."

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      "Players manage threats and resources in battles and campaign to avoid defeat and loss."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Health, Story, Competition, Status. Here, the score leans higher than usual among comparable games on Leadership, Domination, Cooperation.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026