RUNNING WITH RIFLES similar games & best alternatives
RUNNING WITH RIFLES
2015
Related articles
Quick resume
RUNNING WITH RIFLES is a top-down tactical shooter with open world RPG elements. In RWR, you join the ranks of an army as a common soldier, just like the thousands around you.
Global score
88/100
Genres
Action, Indie, Shooter, Tactical
Similar games
Pros
- Highly replayable with long battles
- Strong cooperative multiplayer
- Deep tactical gameplay and strategy
- Large maps with varied approaches
- Active modding community and content
Cons
- Steep learning curve and frequent deaths
- Some ai limitations and occasional bugs
- Multiplayer community size is small
- Resource and weapon loss can frustrate
- Requires patience and tactical focus
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have high freedom to choose playstyle, build bases, craft, and decide how to interact with others in a sandbox environment."
Rust
"Players have freedom to choose playstyle, tactics, equipment, and approach to objectives; sandbox gameplay with multiple viable strategies."
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Competence
Game with the same Competence vibe
3"Game requires skillful resource management and tactical decisions; players improve through learning and progression."
Ironcast
"Game requires tactical skill, positioning, and mastery of weapons; players learn and improve over time with a steep learning curve."
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Competition
Game with the same Competition vibe
1"Multiplayer includes PvP elements and roles competing, but many players focus on cooperative or casual play."
SCP: Containment Breach Multiplayer
"Multiplayer includes PvP but is mostly cooperative; some competition in ranking and weapon acquisition but focus is on team play."
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Continuation
Game with the same Continuation vibe
4"Players report long play sessions, high replayability, and habitual engagement with campaign and battles."
Tales Of Glory
"Long battles lasting hours, players report habitual play and high engagement over many hours and sessions."
-
Cooperation
Game with the same Cooperation vibe
5"Strong emphasis on teamwork, squad coordination, and multiplayer cooperation in many game modes."
Arma 3
"Strong emphasis on teamwork, squad command, coordinated attacks, and multiplayer cooperation against AI or other players."
-
Creativity
Game with the same Creativity vibe
3"Players customize campaigns, choose units, and deploy them tactically; mod support allows further customization and creative play."
Atom Zombie Smasher
"Players customize loadouts, deploy fortifications, and use various tactics; mod support adds creative content."
-
Domination
Game with the same Domination vibe
-2"Interactions emphasize shared squad command and tactical cooperation rather than exerting superiority over others."
Freespace 2
"While higher ranks can command squads and vehicles, interactions emphasize shared teamwork and mutual respect rather than domination."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a challenging, immersive war simulation to escape and experience intense emotions and stress relief."
Mud and Blood
"Players use the game as a stress relief and immersive war simulation, escaping real life through engaging battles."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and enjoyment; no evidence of obligation or pressure to play."
B100X - Auto Dungeon RPG
"Players engage voluntarily out of interest and enjoyment; no evidence of obligation or pressure to play."
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Experimenting
Game with the same Experimenting vibe
3"Players try different weapons, tactics, and approaches; sandbox levels encourage experimentation."
Dagger Directive
"Players try different weapons, tactics, and mods; sandbox nature encourages experimentation with strategies."
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Exploration
Game with the same Exploration vibe
2"Large maps with varied terrain encourage tactical exploration, though maps are limited in number."
Wargame: Red Dragon
"Large maps with multiple routes and objectives encourage exploration, though maps are known and reused."
-
Expression
Game with the same Expression vibe
2"Players customize characters, weapons, and armies; modding adds further expression possibilities."
Tales Of Glory
"Players customize characters with different weapons, armor, and cosmetic items; modding adds further expression."
-
Fantasy
Game with the same Fantasy vibe
-3"Game emphasizes realistic tactical combat, weapon mechanics, and plausible scenarios over fantasy elements."
7,62 High Calibre
"Game focuses on realistic military combat scenarios with plausible weapons and tactics rather than fantasy elements."
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Fellowship
Game with the same Fellowship vibe
4"Community is close-knit and cooperative; players form social bonds through teamwork."
Natural Selection 2
"Community is friendly and cooperative; players form groups and squads, sharing goals and camaraderie."
-
Growth
Game with the same Growth vibe
4"Players develop combat skills, learn enemy weaknesses, and progress through campaign unlocking new gear."
Hellsplit: Arena
"Players develop skills, learn tactics, and progress through ranks unlocking new gear and abilities."
-
Health
Game with the same Health vibe
-4"Sedentary gameplay with long sessions and intense focus; no physical activity involved."
Alien: Isolation
"Sedentary gameplay with no physical activity; long sessions and intense focus reported."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and engagement during battles; not suited for background or casual play."
Angels Fall First
"Requires continuous attention and focus during battles; not suited for casual or background play."
-
Intimacy
Game with the same Intimacy vibe
2"Players form social bonds and friendships through cooperative play, though not deeply emotional."
MISERY
"Players form social bonds and friendships through cooperative play, though not deeply emotional connections."
-
Leadership
Game with the same Leadership vibe
4"Players lead units, manage bases, and direct team strategies, assuming command roles."
Battlezone 98 Redux
"Higher ranks allow players to command squads and coordinate team actions, providing leadership roles."
-
Progression
Game with the same Progression vibe
4"Players accumulate ranks, weapon levels, and unlocks; progression tied to performance and experience."
Red Orchestra 2: Heroes of Stalingrad with Rising Storm
"Players accumulate experience, rank, weapons, and resources, progressing through the game."
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Relaxation
Game with the same Relaxation vibe
-2"Gameplay can be tense and challenging with frequent deaths and precise timing required."
Tomb Raider II (1997)
"Gameplay is tense and challenging with frequent deaths and need for tactical awareness."
-
Sensation
Game with the same Sensation vibe
3"Gunfire sounds, explosions, and intense combat provide sensory stimulation and excitement."
Day of Defeat
"Explosions, gunfire, and dynamic battles provide sensory stimulation and excitement."
-
Status
Game with the same Status vibe
2"Ranking systems and achievements provide social recognition and status among players."
Surfingers
"Ranking system and rare weapon acquisition provide social recognition and status among players."
-
Story
Game with the same Story vibe
1"Campaign mode offers some narrative structure, but overall gameplay is more abstract and strategic."
Evolution Board Game
"Campaign mode has some narrative elements but overall gameplay is focused on tactical battles rather than story."
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Strategy
Game with the same Strategy vibe
5"Heavy emphasis on tactical thinking, planning, and coordinated team strategies."
Rising Storm 2: Vietnam
"Strong emphasis on tactical thinking, positioning, squad coordination, and battlefield planning."
-
Thrill
Game with the same Thrill vibe
3"High stakes combat with risk of death and punishing mechanics create suspense and excitement."
The Citadel
"High stakes combat with risk of instant death creates suspense and thrill."
-
Value
Game with the same Value vibe
4"Players report high replay value, frequent updates, and satisfying content for the price paid."
Monster Prom 3: Monster Roadtrip
"Players report high replayability, frequent updates, and good content for price."
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Violence
Game with the same Violence vibe
4"Game centers on combat, destruction, and shooting with various weapons and explosions."
Air Missions: HIND
"Game centers on combat, shooting, explosions, and destruction in a military setting."
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Survival
Game with the same Survival vibe
3"Players must avoid detection and death, manage resources, and tactically survive hostile environments."
Intravenous
"Players must avoid death, manage resources, and tactically survive in hostile environments."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Leadership, Cooperation. It leans lower than usual among comparable games on Fantasy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026