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Eximius: Seize the Frontline similar games & best alternatives

Eximius: Seize the Frontline

PC (Microsoft Windows) • 2021

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Quick resume

EXIMIUS is a FPS/RTS hybrid that focuses on squad-based combat. The game features an intense 5v5 multiplayer experience with each team comprising of 4 Squad Officers and one Commander.

Global score

74/100

Genres

Action, Strategy, Real Time Strategy (RTS), Shooter, Indie

Similar games

    Pros

    • Unique and well-executed fps/rts hybrid gameplay
    • Strong emphasis on teamwork and cooperation
    • Active and supportive developer and community
    • Meaningful strategic and skill-based challenge
    • Regular updates and community events

    Cons

    • Small player base limits matchmaking and engagement
    • Ai can be inconsistent and pathfinding issues
    • Some ui and quality-of-life features missing
    • Graphics and animations need polish
    • Limited map and content variety currently

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players can choose to play as commander with RTS control or as individual FPS units, allowing high personal freedom in roles and decisions."

      Capsule for Natural Selection 2 Natural Selection 2

      "Players can freely choose roles (commander or officer), customize loadouts, and direct their own actions in both FPS and RTS modes."

    • Competence

      Game with the same Competence vibe

      4

      "The game requires skillful FPS play, strategic RTS commanding, and team coordination, providing challenging and rewarding gameplay."

      Capsule for Nuclear Dawn Nuclear Dawn

      "The game involves skillful FPS combat and strategic RTS commanding with meaningful feedback and challenge."

    • Competition

      Game with the same Competition vibe

      4

      "Strong emphasis on multiplayer PvP with ranked modes, leaderboards, and skill-based matches."

      Capsule for Bodycam Bodycam

      "Strong emphasis on 5v5 PvP matches with ranked and tournament play, plus leaderboards and team coordination."

    • Continuation

      Game with the same Continuation vibe

      3

      "Players report long sessions and strong engagement, though small player base limits continuous play for some."

      Capsule for Grapple Tournament Grapple Tournament

      "Players report habitual play and long sessions, but small player base limits continuous engagement for some."

    • Cooperation

      Game with the same Cooperation vibe

      5

      "Strong emphasis on teamwork, communication, and coordinated squad and commander roles."

      Capsule for Hell Let Loose Hell Let Loose

      "Highly teamwork oriented with commanders coordinating officers and squads; voice communication and community events emphasized."

    • Creativity

      Game with the same Creativity vibe

      2

      "Base building and weapon crafting allow some customization, but mostly within predefined structures and upgrade tiers."

      Capsule for Far Cry® New Dawn Far Cry® New Dawn

      "Customization of weapons, battle suits, and commander specializations exist, but base building and unit types are somewhat limited."

    • Domination

      Game with the same Domination vibe

      -3

      "Community described as friendly and supportive with emphasis on mutual respect rather than dominance or trash talk."

      Capsule for SpyParty SpyParty

      "Community described as friendly and supportive with emphasis on cooperation rather than trash talk or power imposition."

    • Escapism

      Game with the same Escapism vibe

      3

      "Players use the game as a relaxing distraction and stress relief with immersive environments."

      Capsule for Pool Nation Pool Nation

      "Players use the game as a fun distraction and stress relief with immersive hybrid gameplay."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of interest and enjoyment; no evidence of obligation or pressure to play."

      Capsule for B100X - Auto Dungeon RPG B100X - Auto Dungeon RPG

      "Players engage voluntarily out of interest and enjoyment; no evidence of obligation or pressure to play."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "The diverse roster, multiple modes, and mechanics encourage trying new characters, strategies, and playstyles."

      Capsule for Granblue Fantasy Versus: Rising Granblue Fantasy Versus: Rising

      "Players explore different roles, loadouts, and strategies; the hybrid genre encourages trying new tactics."

    • Exploration

      Game with the same Exploration vibe

      -2

      "Maps are limited and similar; focus is on combat rather than discovering new areas."

      Capsule for Gunjitsu Gunjitsu

      "Maps are limited and familiar; focus is on tactical control rather than discovering new areas."

    • Expression

      Game with the same Expression vibe

      2

      "Cosmetic customization available for characters and weapons, allowing some personal expression."

      Capsule for ArcheBlade™ ArcheBlade™

      "Players customize call signs, weapons, and battle suits for personal expression, though limited cosmetic options."

    • Fantasy

      Game with the same Fantasy vibe

      3

      "Sci-fi setting with robots and futuristic combat offers imaginative fiction distinct from realistic scenarios."

      Capsule for Perpetuum Perpetuum

      "Futuristic factions, battle suits, and robotic units provide an imaginative sci-fi setting."

    • Fellowship

      Game with the same Fellowship vibe

      4

      "Strong community presence with active Discord, leagues, and social interaction among players."

      Capsule for Gridiron Gridiron

      "Strong community presence with active Discord, team play, and social interaction."

    • Growth

      Game with the same Growth vibe

      3

      "Players learn RTS mechanics, improve skills, and develop strategies over time."

      Capsule for Cosmic Trip Cosmic Trip

      "Players develop FPS and RTS skills, learn complex mechanics, and improve teamwork."

    • Health

      Game with the same Health vibe

      -4

      "Typical sedentary gaming experience with no physical activity elements."

      Capsule for TOXIKK™ TOXIKK™

      "Typical sedentary gaming experience with no physical activity elements."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention and continuous engagement during matches."

      Capsule for Half-Life Deathmatch: Source Half-Life Deathmatch: Source

      "Requires focused attention and continuous engagement during matches."

    • Intimacy

      Game with the same Intimacy vibe

      3

      "Players form friendships and social bonds through cooperative play and community interaction."

      Capsule for Fallout 76 Fallout 76

      "Players form friendships and social bonds through team coordination and community interaction."

    • Leadership

      Game with the same Leadership vibe

      5

      "Commander role involves leading, managing resources, and directing team strategy."

      Capsule for Natural Selection 2 Natural Selection 2

      "Commander role involves leading teams, managing resources, and guiding strategy."

    • Progression

      Game with the same Progression vibe

      3

      "Players collect upgrades, weapons, and complete objectives to progress and enhance abilities."

      Capsule for Kill It With Fire Kill It With Fire

      "Players accumulate upgrades, unlock weapons, and develop their commander and officer capabilities."

    • Relaxation

      Game with the same Relaxation vibe

      -1

      "Gameplay is tense and suspenseful, with moments of flow but overall sustained pressure."

      Capsule for SCP: Nine-Tailed Fox SCP: Nine-Tailed Fox

      "Gameplay is tense and competitive with moments of flow but sustained pressure in matches."

    • Sensation

      Game with the same Sensation vibe

      3

      "Visual and auditory effects, explosions, and combat provide sensory stimulation and excitement."

      Capsule for Call to Arms Call to Arms

      "Visuals, explosions, and combat provide sensory stimulation and excitement."

    • Status

      Game with the same Status vibe

      3

      "Recognition through ranks, badges, and community reputation is valued."

      Capsule for Puzzle Pirates: Dark Seas Puzzle Pirates: Dark Seas

      "Recognition through ranks, tournaments, and community reputation is valued."

    • Story

      Game with the same Story vibe

      -3

      "Minimal narrative; focus is on multiplayer matches and gameplay rather than story immersion."

      Capsule for Invisigun Reloaded Invisigun Reloaded

      "Minimal narrative immersion; focus is on multiplayer tactical gameplay rather than story."

    • Strategy

      Game with the same Strategy vibe

      5

      "Strong mental challenge requiring planning, resource management, and tactical decision-making."

      Capsule for No More Room in Hell No More Room in Hell

      "Strong mental challenge in commanding, resource management, and tactical decision making."

    • Thrill

      Game with the same Thrill vibe

      3

      "Competitive matches provide suspense, risk, and excitement."

      Capsule for Pixel Strike 3D Pixel Strike 3D

      "Competitive matches provide suspense, risk, and excitement."

    • Value

      Game with the same Value vibe

      2

      "Players feel the game offers substantial content and depth for the price, especially on sale."

      Capsule for Nurse Love Addiction Nurse Love Addiction

      "Players appreciate the gameplay depth and community support relative to price, especially on sale."

    • Violence

      Game with the same Violence vibe

      3

      "Combat and destruction are central gameplay elements, with explosions, tank battles, and infantry fighting."

      Capsule for Total Tank Simulator Total Tank Simulator

      "Combat and destruction are central gameplay elements with shooting, explosions, and battles."

    • Survival

      Game with the same Survival vibe

      3

      "Players must manage resources, avoid death, and strategically defend and attack to survive."

      Capsule for Jagged Alliance - Back in Action Jagged Alliance - Back in Action

      "Players must avoid death, manage resources, and defend objectives under threat."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Leadership. It leans lower than usual among comparable games on Domination, Exploration.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026