Predecessor similar games & best alternatives
Predecessor
2024
Related articles
Quick resume
Inspired by the legacy of Paragon, built with love by the community, and powered by Unreal Engine 5, Predecessor is the ultimate fusion of shooter action and MOBA strategy. Join more than 2,000,000 players and play for FREE now!
Global score
72/100
Genres
Action, Indie, Massively Multiplayer, Role-playing (RPG), Strategy, Free To Play, Shooter, MOBA
Similar games
Pros
- Faithful paragon successor with polished gameplay
- High skill ceiling and strategic depth
- Smooth performance and graphics
- Active developer engagement and frequent updates
- Strong team cooperation and community
Cons
- Early access lacks some features like ranked and progression
- Limited cosmetic variety and customization
- Ui and shop need improvements
- No narrative or story immersion
- Regional server limitations affecting ping
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose heroes, strategies, and item builds, allowing personal decision-making and control."
Dota 2
"Players have freedom in choosing heroes, builds, and playstyles with strategic decision-making and skill expression."
-
Competence
Game with the same Competence vibe
5"High skill ceiling with challenging gameplay, rewarding mastery of mechanics, combos, and precise timing; players feel effective as they improve."
ULTRAKILL
"High skill ceiling with complex mechanics, strategic gameplay, and rewarding mastery; players feel effective and challenged."
-
Competition
Game with the same Competition vibe
4"Includes ranked 5v5 mode and competitive play; players compare skills and seek to improve and win against others."
REMATCH
"Strong emphasis on competitive 5v5 matches with matchmaking, MMR, and ranked mode planned; players compare skills and strive to improve."
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Continuation
Game with the same Continuation vibe
4"Many players report long play sessions, high replayability, and habitual engagement with frequent updates."
Goose Goose Duck
"Many players report long play sessions, habitual engagement, and high replayability with frequent updates sustaining interest."
-
Cooperation
Game with the same Cooperation vibe
5"Team-based 5v5 gameplay with emphasis on coordination, strategic talk, and group objectives; cooperation is central."
Sirocco
"Core gameplay revolves around team cooperation, communication, and coordinated objectives in 5v5 matches."
-
Creativity
Game with the same Creativity vibe
2"Customization mainly through equipment and character builds, but limited creative modification or building."
StarBreak
"Some customization via item builds and hero mastery paths, but limited cosmetic variety and no deck-building yet."
-
Domination
Game with the same Domination vibe
-3"Community is described as friendly and cooperative overall, though some toxicity exists; gameplay encourages teamwork over dominance."
Intruder
"Community is competitive but emphasis is on balanced team play and mutual respect; no strong evidence of domination or toxicity encouraged by game."
-
Escapism
Game with the same Escapism vibe
3"Players use the game as a distraction and stress relief, enjoying its immersive and challenging experience."
Boson X
"Players use the game as a fun distraction and stress relief, enjoying immersive gameplay and nostalgia."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of personal desire and nostalgia; no evidence of obligation or pressure."
Superfighters Deluxe
"Players engage voluntarily out of personal desire and nostalgia; no evidence of obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Players explore various mechanics, minigames, and strategies, with ongoing updates encouraging trying new content."
It's Only Money
"Players explore different heroes, builds, and strategies; ongoing updates encourage trying new content."
-
Exploration
Game with the same Exploration vibe
1"Limited number of maps with fixed layouts; some exploration of terrain but mostly familiar environments."
Heliborne Collection
"Some exploration of map mechanics and verticality, but primarily familiar MOBA map layout with limited novelty."
-
Expression
Game with the same Expression vibe
-1"Limited cosmetic options and character customization currently; some desire for more personalization."
Deep Rock Galactic: Survivor
"Limited cosmetic customization currently; skins exist but are mostly recolors with minimal self-expression."
-
Fantasy
Game with the same Fantasy vibe
4"Strong fantasy elements with gods, magic, princesses, and a fictional world setting."
Oblivious Garden ~Carmina Burana
"Strong fantasy elements with unique heroes, abilities, and a fictional universe inspired by Paragon."
-
Fellowship
Game with the same Fellowship vibe
4"Community interaction and team play foster a sense of belonging; players form groups and communicate."
White Noise 2
"Community engagement and team play foster a sense of belonging; players form groups and communicate via voice."
-
Growth
Game with the same Growth vibe
4"Players develop skills, learn boss patterns, and improve over time, reflecting personal growth and mastery."
The PenguinGame 2 -Lies of Penguin-
"Players develop skills, learn strategies, and improve over time; mastery systems and frequent updates support growth."
-
Health
Game with the same Health vibe
-4"Typical sedentary gaming experience with no physical activity or health-related features."
ARMORED CORE™ VI FIRES OF RUBICON™
"Typical sedentary gaming experience with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-4"Requires focused attention and continuous engagement during matches; not suitable for idle or background play."
MELTY BLOOD: TYPE LUMINA
"Requires focused attention and continuous engagement during matches; not suited for idle or background play."
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Intimacy
Game with the same Intimacy vibe
2"Some social interaction and teamwork, but limited evidence of close emotional relationships."
BrainBread 2
"Some social interaction and teamwork, but limited evidence of deep emotional connections or close relationships."
-
Leadership
Game with the same Leadership vibe
3"Players may take leadership roles in coordinating team strategy but decisions are shared."
Spirit Island
"Players often take leadership roles in team coordination and strategy, though shared decision-making is common."
-
Progression
Game with the same Progression vibe
3"Players accumulate experience, unlock avatars and profile customizations; character mastery represents progression."
BlazBlue Centralfiction
"Item acquisition and hero mastery provide a sense of progression; full account progression and ranked rewards planned."
-
Relaxation
Game with the same Relaxation vibe
1"Game is fun and engaging but also involves tension and competitive pressure."
Block N Load
"Gameplay can be engaging and fun but also involves tension and competitive pressure typical of MOBAs."
-
Sensation
Game with the same Sensation vibe
3"Visuals, sound, and animations provide stimulating sensory feedback and enjoyment."
Kingdom Rush 5: Alliance TD
"Visuals and audio provide stimulating sensory feedback; smooth animations and effects enhance enjoyment."
-
Status
Game with the same Status vibe
3"Ranked modes and leaderboards offer recognition and social status opportunities."
Wildgate
"MMR, leaderboards, and ranked modes offer recognition and social status opportunities."
-
Story
Game with the same Story vibe
-4"No significant story or narrative immersion; gameplay focused."
Brawlhalla
"No significant narrative or lore; lacks character bios and story immersion."
-
Strategy
Game with the same Strategy vibe
5"High strategic depth in team coordination, resource management, and tactical combat decisions."
Wildgate
"Strong strategic depth with tactical decision-making, team coordination, and itemization choices."
-
Thrill
Game with the same Thrill vibe
3"Competitive matches provide suspense, tension, and excitement from risk and challenge."
Puyo Puyo Champions
"Competitive matches provide suspense, risk, and excitement with high stakes team fights."
-
Value
Game with the same Value vibe
4"Players perceive good value for time and money due to engaging gameplay and ongoing updates."
Hotel Architect
"Players perceive good value for time and money, praising frequent updates and polished gameplay."
-
Violence
Game with the same Violence vibe
3"Combat and destruction are core gameplay elements with satisfying effects."
Pathfinder: Wrath of the Righteous - Enhanced Edition
"Combat and destruction are core gameplay elements with satisfying feedback and impactful abilities."
-
Survival
Game with the same Survival vibe
3"Avoiding death and elimination is key; players manage threats and resources strategically."
DEATH NOTE Killer Within
"Players focus on avoiding death and overcoming threats through strategic play and resource management."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. It leans lower than usual among comparable games on Story, Domination, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026