Angels Fall First similar games & best alternatives
Angels Fall First
2015
Related articles
Quick resume
From commanding the battle standing on the bridge of your flagship all the way down to tactical infantry firefights - AFF brings together all the combat you ever wanted in a rich science fiction setting. Boarding, pilotable capital ships, deep weapon customization and full AI support included!
Global score
82/100
Genres
Action, Indie, Simulator, Early Access, Strategy, Shooter, Fighting
Similar games
Pros
- Large scale combined arms battles
- Extensive customization options
- Engaging space and ground combat
- Competent ai for offline play
- Active and responsive developers
Cons
- Low player population
- Clunky and complex ui
- Some bugs and glitches
- Dated graphics and sound
- Steep learning curve
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to customize loadouts, choose classes, and employ various tactics; gameplay rewards personal decision-making and strategic choices."
Insurgency: Sandstorm
"Players have extensive freedom to customize loadouts, choose roles, and direct their own actions in large-scale battles."
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Competence
Game with the same Competence vibe
3"Gameplay involves skillful combat, naval battles, and exploration with some challenge, but combat mechanics are familiar and accessible."
Assassin’s Creed® Rogue
"Gameplay involves skillful combat, vehicle piloting, and strategic command, though some aspects have a learning curve and occasional clunkiness."
-
Competition
Game with the same Competition vibe
2"Includes multiplayer modes with up to 16 players and leaderboards, but many players focus on co-op or solo play; some competitive elements present."
Wee Tanks!
"Multiplayer supports up to 64 players with ranking and progression, but low player base limits competitive play; bots fill in for solo or co-op."
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Continuation
Game with the same Continuation vibe
3"Players report habitual play and long sessions, with some frustration due to queue times but overall strong attachment."
Gridiron
"Players report long sessions and habitual play, especially with bots and offline modes, indicating strong attachment."
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Cooperation
Game with the same Cooperation vibe
4"Strong emphasis on teamwork in crewed ships, with roles like pilot, gunner, and engineer requiring coordination."
Airmen
"Strong emphasis on teamwork, squad commands, and coordinated actions including boarding and defending capital ships."
-
Creativity
Game with the same Creativity vibe
4"Extensive customization of vehicles, weapons, and pilots allows creative playstyles and experimentation."
Brigador: Up-Armored Edition
"Highly customizable weapons, vehicles, and loadouts allow players to create unique playstyles and strategies."
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Domination
Game with the same Domination vibe
-2"Community described as friendly and cooperative; no strong evidence of trash talk or dominance behavior."
Bullets And More VR - BAM VR
"Community described as patient and cooperative; no strong evidence of trash talk or dominance behaviors."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a deep immersive sci-fi world to escape real life, with exploration and roleplaying."
Anarchy Online
"Players use the game as a deep sci-fi immersive experience, escaping into large-scale space and ground battles."
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Expectation
Game with the same Expectation vibe
-3"Players engage voluntarily out of interest and nostalgia; no evidence of obligation or external pressure to play."
Punch Club 2: Fast Forward
"Players engage voluntarily out of intrinsic interest and nostalgia for classic shooters; no evidence of obligation."
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Experimenting
Game with the same Experimenting vibe
4"Players try different loadouts, tactics, and explore the world at their own pace, experimenting with mechanics."
Into the Radius VR
"Players enjoy trying different loadouts, roles, and tactics in a complex and evolving gameplay environment."
-
Exploration
Game with the same Exploration vibe
3"Varied maps and dynamic environments encourage discovery and tactical exploration."
Battlefield™ V
"Varied maps with space and ground environments encourage discovery and tactical exploration."
-
Expression
Game with the same Expression vibe
3"Customization of characters and weapon skins supports player self-expression."
BLOCKPOST LEGACY
"Customization of characters, weapons, vehicles, and paint schemes supports player self-expression."
-
Fantasy
Game with the same Fantasy vibe
4"Set in a sci-fi universe with imaginative factions, capital ships, and space combat, offering a strong fantasy experience."
Sins of a Solar Empire II
"Set in a sci-fi universe with capital ships, space battles, and futuristic weapons, offering imaginative fiction."
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Fellowship
Game with the same Fellowship vibe
3"Community is small but friendly and helpful; players share knowledge and assist each other."
Mist Legacy
"Community is small but active and supportive; players enjoy shared experiences and coordinated gameplay."
-
Growth
Game with the same Growth vibe
3"Progression systems with leveling classes and unlocking perks provide learning and personal development opportunities."
ORION: Prelude
"Progression through ranks and unlocking loadout points supports learning and personal development."
-
Health
Game with the same Health vibe
-4"Typical sedentary gameplay with no physical activity or health-related features."
CODE VEIN
"Typical sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires continuous attention and focus during battles; not suited for casual or background play."
RUNNING WITH RIFLES
"Requires focused attention and engagement during battles; not suited for background or casual play."
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Intimacy
Game with the same Intimacy vibe
1"Players form social bonds within the community and cooperate in teams, though no evidence of close personal relationships."
Heliborne Collection
"Players form some social connections and teamwork bonds, but no evidence of close personal relationships."
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Leadership
Game with the same Leadership vibe
4"Commander mode and squad leadership roles allow players to guide team strategy and coordinate actions."
Battlefield 4™
"Commander mode and squad leadership roles allow players to guide teams and make strategic decisions."
-
Progression
Game with the same Progression vibe
3"Players accumulate ranks, unlock weapons and squads, and gain experience points."
Tannenberg
"Players accumulate ranks and loadout points to expand equipment options and capabilities."
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Relaxation
Game with the same Relaxation vibe
1"Gameplay is fast-paced and can be challenging; some players find it fun and stress-relieving."
SENRAN KAGURA SHINOVI VERSUS
"Gameplay is engaging and sometimes intense, but some players find it fun and satisfying rather than stressful."
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Sensation
Game with the same Sensation vibe
3"Visual and auditory effects of space battles provide stimulating sensory experience and excitement."
Stellar Warfare
"Visual and auditory effects of space battles and combat provide stimulating sensory experiences."
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Status
Game with the same Status vibe
1"Leaderboards and multiplayer ranking offer some recognition, but limited player base reduces social visibility."
BlasterBeat
"Ranking and progression provide some recognition, but low player base limits social visibility."
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Story
Game with the same Story vibe
2"The game has thematic narrative elements and faction lore enhancing immersion."
Root
"Game has lore and narrative elements, including mission briefings and faction backstory, enhancing immersion."
-
Strategy
Game with the same Strategy vibe
4"Players engage in tactical combat decisions, build planning, and team coordination."
Warhammer 40,000: Darktide
"Players engage in tactical planning, squad coordination, and strategic use of vehicles and objectives."
-
Thrill
Game with the same Thrill vibe
3"Combat and boarding actions create suspense and excitement."
Deep Space Battle Simulator
"Space battles, boarding actions, and large-scale combat create suspense and excitement."
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Value
Game with the same Value vibe
4"Players perceive strong value for price with abundant content, replayability, and developer support."
Attack on Toys
"Players perceive strong value for price, especially given content, customization, and offline bot play."
-
Violence
Game with the same Violence vibe
3"Combat involves shooting and destroying enemy ships, explosions, and chaos."
Guns of Icarus Alliance
"Combat involves shooting, explosions, and destruction of enemy ships and vehicles."
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Survival
Game with the same Survival vibe
2"Players manage vehicle damage and avoid destruction to survive races and missions."
Carmageddon 2: Carpocalypse Now
"Players focus on avoiding death, repairing vehicles, and maintaining control of objectives under threat."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Leadership, Story. It leans lower than usual among comparable games on Domination.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026