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ENDLESS™ Space 2 similar games & best alternatives

ENDLESS™ Space 2

PC (Microsoft Windows), Mac • 2017

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Quick resume

ENDLESS™ Space 2 is a Strategic Space Opera, featuring the compelling “just one more turn” gameplay, set in the mysterious ENDLESS™ Universe. As the leader of your civilization, will you impose your vision and build the greatest stellar empire?

Global score

83/100

Genres

Strategy, Turn-based strategy (TBS)

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    Pros

    • Deep strategic gameplay
    • Unique and diverse factions
    • Rich narrative and quests
    • Beautiful graphics and soundtrack
    • High replayability and free updates

    Cons

    • Steep learning curve for new players
    • Some ai and diplomacy limitations
    • Combat is automated and less interactive
    • Late game can become repetitive
    • Some dlc balance issues

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to choose faction alliances, customize army composition, and make impactful story decisions affecting gameplay and narrative."

      Capsule for Disciples: Liberation Disciples: Liberation

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    • Competence

      Game with the same Competence vibe

      4

      "Game challenges players with complex ship design, strategic planning, and tactical combat requiring skill and critical thinking."

      Capsule for Polaris Sector Polaris Sector

      "Complex 4X mechanics with strategic depth, tech trees, ship design, and political systems challenge player skill"

    • Competition

      Game with the same Competition vibe

      1

      "While multiplayer exists, reviews focus mostly on single-player experience with limited competitive emphasis."

      Capsule for Original War Original War

      "Multiplayer exists but most reviews focus on single player; some competitive elements but not strongly emphasized"

    • Continuation

      Game with the same Continuation vibe

      5

      "Highly addictive with long play sessions and extensive replayability reported by players."

      Capsule for Oxygen Not Included Oxygen Not Included

      "Highly addictive with long play sessions, extensive replayability, and players reporting hundreds of hours"

    • Cooperation

      Game with the same Cooperation vibe

      2

      "Supports team play and alliances in multiplayer, but many players focus on individual empire building and solo strategies."

      Capsule for Sid Meier's Civilization® IV Sid Meier's Civilization® IV

      "Alliances and diplomacy present; some cooperation possible but many players focus on solo empire building"

    • Creativity

      Game with the same Creativity vibe

      4

      "Strong customization features including ship design, faction creation, and strategic choices encourage creative playstyles."

      Capsule for ENDLESS™ Space - Definitive Edition ENDLESS™ Space - Definitive Edition

      "Ship design customization, faction creation, and strategic choices allow creative expression"

    • Domination

      Game with the same Domination vibe

      1

      "Some players enjoy exerting power over others through conquest and diplomacy, but interactions are generally balanced and respectful."

      Capsule for Victoria I Complete Victoria I Complete

      "Some players enjoy conquest and power, but multiplayer and diplomacy encourage balanced interactions"

    • Escapism

      Game with the same Escapism vibe

      4

      "Immersive sci-fi narrative provides strong escape from real life."

      Capsule for Choice of Robots Choice of Robots

      "Immersive sci-fi universe and story-driven quests provide strong escape from real life"

    • Expectation

      Game with the same Expectation vibe

      -3

      "Players engage voluntarily for enjoyment and exploration rather than obligation or pressure."

      Capsule for METAL GEAR SOLID V: THE PHANTOM PAIN METAL GEAR SOLID V: THE PHANTOM PAIN

      "Players engage voluntarily for enjoyment and exploration rather than obligation or pressure"

    • Experimenting

      Game with the same Experimenting vibe

      4

      "Players explore different modules, strategies, and mechanics; the game encourages trying new approaches."

      Capsule for Last Command Last Command

      "Players explore different factions, strategies, and tech paths; game encourages trying new approaches"

    • Exploration

      Game with the same Exploration vibe

      5

      "Procedurally generated galaxy with many planets, secrets, and dynamic events invites curiosity-driven exploration."

      Capsule for Star Traders: Frontiers Star Traders: Frontiers

      "Procedurally generated galaxies, quests, and discovery of new systems drive exploration motivation"

    • Expression

      Game with the same Expression vibe

      3

      "Customization of ships and factions allows personal expression within the game's framework."

      Capsule for ENDLESS™ Space - Definitive Edition ENDLESS™ Space - Definitive Edition

      "Customization of ships and factions allows personal expression within game constraints"

    • Fantasy

      Game with the same Fantasy vibe

      4

      "Imaginative fantasy world with unique races, lore, and storylines."

      Capsule for Guild Wars 2® Guild Wars 2®

      "Strong sci-fi fantasy setting with unique races, lore, and storylines"

    • Fellowship

      Game with the same Fellowship vibe

      1

      "Some community and multiplayer interaction exists, but most play is individual and focused on personal empire management."

      Capsule for Ara History Untold: Anniversary Edition Ara History Untold: Anniversary Edition

      "Community is friendly and engaged, but many players focus on individual empire management"

    • Growth

      Game with the same Growth vibe

      4

      "Skill progression, research, and mastery of complex systems provide strong learning and personal development."

      Capsule for Perpetuum Perpetuum

      "Learning complex systems, political mechanics, and strategic planning supports personal development"

    • Health

      Game with the same Health vibe

      -5

      "Sedentary turn-based gameplay with no physical activity component."

      Capsule for Egypt: Old Kingdom Egypt: Old Kingdom

      "Typical sedentary turn-based gameplay with no physical activity component"

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention and strategic planning; not suited for idle or casual background play."

      Capsule for Quasimorph Quasimorph

      "Requires sustained attention and strategic planning, not suited for idle or casual background play"

    • Intimacy

      Game with the same Intimacy vibe

      -3

      "Social interactions are mostly surface-level within alliances, with limited close relationships."

      Capsule for Battle Islands Battle Islands

      "Limited social interaction beyond alliances; mostly surface-level diplomacy rather than close relationships"

    • Leadership

      Game with the same Leadership vibe

      3

      "Players can lead factions or influence political outcomes through choices and alliances."

      Capsule for The Age of Decadence The Age of Decadence

      "Players lead empires and manage political parties, but also collaborate in alliances"

    • Progression

      Game with the same Progression vibe

      5

      "Strong progression through tech trees, unit upgrades, hero leveling, and empire expansion."

      Capsule for Age of Wonders: Planetfall Age of Wonders: Planetfall

      "Strong progression through tech trees, empire expansion, and ship upgrades"

    • Relaxation

      Game with the same Relaxation vibe

      3

      "Atmospheric music and visuals create a relaxing mood, balancing tension with calm exploration."

      Capsule for Tails Noir: Prologue Tails Noir: Prologue

      "Atmospheric music and visuals create a relaxing flow state despite strategic complexity"

    • Sensation

      Game with the same Sensation vibe

      3

      "High-quality graphics and sound provide sensory enjoyment and immersion."

      Capsule for Planet Zoo Planet Zoo

      "Beautiful graphics and sound provide sensory enjoyment and immersion"

    • Status

      Game with the same Status vibe

      0

      "Not enough data on social recognition or status seeking in multiplayer or community."

      Capsule for Terminator: Dark Fate - Defiance Terminator: Dark Fate - Defiance

      "Not enough data on social recognition or status seeking in multiplayer or community"

    • Story

      Game with the same Story vibe

      5

      "Strong narrative immersion with main quest, guild storylines, and rich lore."

      Capsule for The Elder Scrolls IV: Oblivion® Game of the Year Edition Deluxe (2009) The Elder Scrolls IV: Oblivion® Game of the Year Edition Deluxe (2009)

      "Strong narrative immersion with faction-specific quests and rich lore"

    • Strategy

      Game with the same Strategy vibe

      5

      "Deep strategic gameplay with complex decision making and tactical planning."

      Capsule for Gremlins, Inc. Gremlins, Inc.

      "Deep strategic gameplay with complex decision making and planning"

    • Thrill

      Game with the same Thrill vibe

      2

      "Some suspense in battles and diplomacy, but overall controlled turn-based environment."

      Capsule for ENDLESS™ Space - Definitive Edition ENDLESS™ Space - Definitive Edition

      "Some suspense in battles and diplomacy, but overall controlled and turn-based"

    • Value

      Game with the same Value vibe

      4

      "Players report high replay value and satisfaction relative to price; frequent updates add value."

      Capsule for Terminus: Zombie Survivors Terminus: Zombie Survivors

      "Players report high replayability and satisfaction for price, with free updates adding value"

    • Violence

      Game with the same Violence vibe

      2

      "Combat is present but not the main focus; also includes constructive activities like building."

      Capsule for Solace Crafting Solace Crafting

      "Combat is present and important but not the sole focus; also includes diplomacy and development"

    • Survival

      Game with the same Survival vibe

      1

      "Players manage threats and enemies but game is not focused on resource survival mechanics."

      Capsule for SharpShooter3D SharpShooter3D

      "Players manage threats and resources but game is more about expansion and strategy than survival"

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Story, Exploration. It leans lower than usual among comparable games on Intimacy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026