ENDLESS™ Space 2 similar games & best alternatives
ENDLESS™ Space 2
2017
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Quick resume
ENDLESS™ Space 2 is a Strategic Space Opera, featuring the compelling “just one more turn” gameplay, set in the mysterious ENDLESS™ Universe. As the leader of your civilization, will you impose your vision and build the greatest stellar empire?
Global score
83/100
Genres
Strategy, Turn-based strategy (TBS)
Similar games
Pros
- Deep strategic gameplay
- Unique and diverse factions
- Rich narrative and quests
- Beautiful graphics and soundtrack
- High replayability and free updates
Cons
- Steep learning curve for new players
- Some ai and diplomacy limitations
- Combat is automated and less interactive
- Late game can become repetitive
- Some dlc balance issues
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose faction alliances, customize army composition, and make impactful story decisions affecting gameplay and narrative."
Disciples: Liberation
"Players can customize factions, choose different strategies, and make meaningful choices affecting story and gameplay"
-
Competence
Game with the same Competence vibe
4"Game challenges players with complex ship design, strategic planning, and tactical combat requiring skill and critical thinking."
Polaris Sector
"Complex 4X mechanics with strategic depth, tech trees, ship design, and political systems challenge player skill"
-
Competition
Game with the same Competition vibe
1"While multiplayer exists, reviews focus mostly on single-player experience with limited competitive emphasis."
Original War
"Multiplayer exists but most reviews focus on single player; some competitive elements but not strongly emphasized"
-
Continuation
Game with the same Continuation vibe
5"Highly addictive with long play sessions and extensive replayability reported by players."
Oxygen Not Included
"Highly addictive with long play sessions, extensive replayability, and players reporting hundreds of hours"
-
Cooperation
Game with the same Cooperation vibe
2"Supports team play and alliances in multiplayer, but many players focus on individual empire building and solo strategies."
Sid Meier's Civilization® IV
"Alliances and diplomacy present; some cooperation possible but many players focus on solo empire building"
-
Creativity
Game with the same Creativity vibe
4"Strong customization features including ship design, faction creation, and strategic choices encourage creative playstyles."
ENDLESS™ Space - Definitive Edition
"Ship design customization, faction creation, and strategic choices allow creative expression"
-
Domination
Game with the same Domination vibe
1"Some players enjoy exerting power over others through conquest and diplomacy, but interactions are generally balanced and respectful."
Victoria I Complete
"Some players enjoy conquest and power, but multiplayer and diplomacy encourage balanced interactions"
-
Escapism
Game with the same Escapism vibe
4"Immersive sci-fi narrative provides strong escape from real life."
Choice of Robots
"Immersive sci-fi universe and story-driven quests provide strong escape from real life"
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Expectation
Game with the same Expectation vibe
-3"Players engage voluntarily for enjoyment and exploration rather than obligation or pressure."
METAL GEAR SOLID V: THE PHANTOM PAIN
"Players engage voluntarily for enjoyment and exploration rather than obligation or pressure"
-
Experimenting
Game with the same Experimenting vibe
4"Players explore different modules, strategies, and mechanics; the game encourages trying new approaches."
Last Command
"Players explore different factions, strategies, and tech paths; game encourages trying new approaches"
-
Exploration
Game with the same Exploration vibe
5"Procedurally generated galaxy with many planets, secrets, and dynamic events invites curiosity-driven exploration."
Star Traders: Frontiers
"Procedurally generated galaxies, quests, and discovery of new systems drive exploration motivation"
-
Expression
Game with the same Expression vibe
3"Customization of ships and factions allows personal expression within the game's framework."
ENDLESS™ Space - Definitive Edition
"Customization of ships and factions allows personal expression within game constraints"
-
Fantasy
Game with the same Fantasy vibe
4"Imaginative fantasy world with unique races, lore, and storylines."
Guild Wars 2®
"Strong sci-fi fantasy setting with unique races, lore, and storylines"
-
Fellowship
Game with the same Fellowship vibe
1"Some community and multiplayer interaction exists, but most play is individual and focused on personal empire management."
Ara History Untold: Anniversary Edition
"Community is friendly and engaged, but many players focus on individual empire management"
-
Growth
Game with the same Growth vibe
4"Skill progression, research, and mastery of complex systems provide strong learning and personal development."
Perpetuum
"Learning complex systems, political mechanics, and strategic planning supports personal development"
-
Health
Game with the same Health vibe
-5"Sedentary turn-based gameplay with no physical activity component."
Egypt: Old Kingdom
"Typical sedentary turn-based gameplay with no physical activity component"
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and strategic planning; not suited for idle or casual background play."
Quasimorph
"Requires sustained attention and strategic planning, not suited for idle or casual background play"
-
Intimacy
Game with the same Intimacy vibe
-3"Social interactions are mostly surface-level within alliances, with limited close relationships."
Battle Islands
"Limited social interaction beyond alliances; mostly surface-level diplomacy rather than close relationships"
-
Leadership
Game with the same Leadership vibe
3"Players can lead factions or influence political outcomes through choices and alliances."
The Age of Decadence
"Players lead empires and manage political parties, but also collaborate in alliances"
-
Progression
Game with the same Progression vibe
5"Strong progression through tech trees, unit upgrades, hero leveling, and empire expansion."
Age of Wonders: Planetfall
"Strong progression through tech trees, empire expansion, and ship upgrades"
-
Relaxation
Game with the same Relaxation vibe
3"Atmospheric music and visuals create a relaxing mood, balancing tension with calm exploration."
Tails Noir: Prologue
"Atmospheric music and visuals create a relaxing flow state despite strategic complexity"
-
Sensation
Game with the same Sensation vibe
3"High-quality graphics and sound provide sensory enjoyment and immersion."
Planet Zoo
"Beautiful graphics and sound provide sensory enjoyment and immersion"
-
Status
Game with the same Status vibe
0"Not enough data on social recognition or status seeking in multiplayer or community."
Terminator: Dark Fate - Defiance
"Not enough data on social recognition or status seeking in multiplayer or community"
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Story
Game with the same Story vibe
5"Strong narrative immersion with main quest, guild storylines, and rich lore."
The Elder Scrolls IV: Oblivion® Game of the Year Edition Deluxe (2009)
"Strong narrative immersion with faction-specific quests and rich lore"
-
Strategy
Game with the same Strategy vibe
5"Deep strategic gameplay with complex decision making and tactical planning."
Gremlins, Inc.
"Deep strategic gameplay with complex decision making and planning"
-
Thrill
Game with the same Thrill vibe
2"Some suspense in battles and diplomacy, but overall controlled turn-based environment."
ENDLESS™ Space - Definitive Edition
"Some suspense in battles and diplomacy, but overall controlled and turn-based"
-
Value
Game with the same Value vibe
4"Players report high replay value and satisfaction relative to price; frequent updates add value."
Terminus: Zombie Survivors
"Players report high replayability and satisfaction for price, with free updates adding value"
-
Violence
Game with the same Violence vibe
2"Combat is present but not the main focus; also includes constructive activities like building."
Solace Crafting
"Combat is present and important but not the sole focus; also includes diplomacy and development"
-
Survival
Game with the same Survival vibe
1"Players manage threats and enemies but game is not focused on resource survival mechanics."
SharpShooter3D
"Players manage threats and resources but game is more about expansion and strategy than survival"
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Story, Exploration. It leans lower than usual among comparable games on Intimacy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026