METAL GEAR SOLID V: THE PHANTOM PAIN similar games & best alternatives
METAL GEAR SOLID V: THE PHANTOM PAIN
2015
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Quick resume
Ushering in a new era for the METAL GEAR franchise with cutting-edge technology powered by the Fox Engine, METAL GEAR SOLID V: The Phantom Pain, will provide players a first-rate gaming experience as they are offered tactical freedom to carry out open-world missions.
Global score
92/100
Genres
Action, Adventure, Shooter, Tactical
Similar games
Pros
- Open world freedom
- Deep and varied gameplay mechanics
- Highly immersive and atmospheric
- Excellent optimization and performance
- Extensive customization and base building
Cons
- Story feels incomplete and fragmented
- Some mission repetition and grind
- Online mode has hackers and small community
- Long wait times for base development
- Lack of deep social interaction
Motivations
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Autonomy
Game with the same Autonomy vibe
5"Players have full freedom to choose factions, classes, vehicles, weapons, and tactics in a large open world with no fixed routines."
PlanetSide 2
"Players have extensive freedom to choose approach, tactics, equipment, and mission order in an open world."
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Competence
Game with the same Competence vibe
4"The game demands skillful stealth, tactical planning, and precise combat; AI is challenging and punishing, rewarding mastery."
Intravenous
"Gameplay rewards skillful stealth, combat, and strategic planning with adaptive AI providing challenging encounters."
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Competition
Game with the same Competition vibe
1"Includes online multiplayer and PvP modes, but many players focus on single-player experience; competition is present but not dominant."
PuzzleQuest: Challenge of the Warlords
"Some competitive elements exist in online FOB and multiplayer modes, but majority of experience is single-player and self-paced."
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Continuation
Game with the same Continuation vibe
4"Many players report hundreds to thousands of hours played, with ongoing engagement due to exploration, building, and modded content."
Empyrion - Galactic Survival
"Players report hundreds of hours of engagement with main and side missions, base building, and online modes."
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Cooperation
Game with the same Cooperation vibe
2"Some cooperative elements like recruiting companions and faction interactions, but mostly solo play."
Devil Spire Falls
"Includes cooperative elements like companions and online base defense, but largely focused on individual play."
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Creativity
Game with the same Creativity vibe
4"High creativity in destruction methods, weapon use, and tactical approaches to missions."
Red Faction Guerrilla Re-Mars-tered
"High creativity in customizing weapons, base, and tactical approaches to missions."
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Domination
Game with the same Domination vibe
-2"Interactions emphasize stealth, strategy, and hacking rather than exerting authority or trash talk; multiplayer is more about tactical invasions than domination."
Watch_Dogs™
"While players can invade others' bases, interactions emphasize stealth and strategy over overt domination or trash talk."
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Escapism
Game with the same Escapism vibe
4"The immersive, beautiful world and challenging gameplay provide a strong escape from real life."
Fly'N
"Highly immersive open world and gameplay provide strong escape from real life."
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Expectation
Game with the same Expectation vibe
-3"Players engage voluntarily for enjoyment and exploration rather than obligation or pressure."
Steep™
"Players engage voluntarily for enjoyment and exploration rather than obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
5"Encourages trying different approaches, weapons, and strategies to complete missions."
Hitman 2: Silent Assassin
"Encourages trying different tactics, weapons, companions, and mission strategies."
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Exploration
Game with the same Exploration vibe
4"Open world with multiple areas and hidden secrets encourages curiosity-driven discovery."
Taiji
"Open world with multiple regions and secrets encourages discovery and curiosity."
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Expression
Game with the same Expression vibe
3"Customization of weapons and creation of custom levels allows for player expression."
Time Rifters
"Customization of Mother Base, weapons, and companions allows player expression."
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Fantasy
Game with the same Fantasy vibe
3"The futuristic setting and sci-fi elements provide an imaginative fictional experience with some surreal characters."
1bitHeart
"Features imaginative elements like advanced prosthetics, futuristic tech, and exaggerated characters."
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Fellowship
Game with the same Fellowship vibe
1"Some community and multiplayer interaction, but mostly individual play and solo experiences."
STAR WARS™ Empire at War - Gold Pack
"Some community and multiplayer interaction, but mostly a solo experience."
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Growth
Game with the same Growth vibe
4"Players develop skills, level up, and improve equipment over time."
FATE: Undiscovered Realms
"Players develop skills, base, and equipment progressively over long playtime."
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Health
Game with the same Health vibe
-4"Primarily sedentary gameplay with no physical activity elements."
Clone Drone in the Danger Zone
"Primarily sedentary gameplay with no physical activity elements."
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Idle
Game with the same Idle vibe
-3"Requires focused attention and continuous engagement during missions and base management."
XCOM: Enemy Unknown
"Requires sustained attention and focus during missions and base management."
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Intimacy
Game with the same Intimacy vibe
1"Limited social interactions mainly through multiplayer; no deep emotional or close relationship building."
SENRAN KAGURA SHINOVI VERSUS
"Limited social interaction mostly through companions and online modes, not deep relationships."
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Leadership
Game with the same Leadership vibe
3"Players manage and direct party members and mercenaries, making leadership a gameplay element."
Age of Reforging: The Freelands
"Players manage and lead their Mother Base and mercenary forces."
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Progression
Game with the same Progression vibe
5"Strong emphasis on leveling characters, collecting and upgrading weapons, and expanding bases."
DYNASTY WARRIORS 8: Xtreme Legends Complete Edition
"Strong emphasis on collecting resources, upgrading weapons, and expanding base."
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Relaxation
Game with the same Relaxation vibe
2"Stealth gameplay balances tension and flow, providing moments of relaxation and suspense."
Tom Clancy's Splinter Cell Chaos Theory®
"Gameplay balances tension and flow, with moments of calm exploration and stealth."
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Sensation
Game with the same Sensation vibe
3"Enjoyable visuals, sound design, and music contribute to sensory engagement."
The Witcher 2: Assassins of Kings Enhanced Edition
"Enjoyable visuals, sound design, and music contribute to sensory engagement."
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Status
Game with the same Status vibe
1"Some recognition through online leaderboards and achievements, but mostly individual focus."
DRAGON BALL XENOVERSE
"Some recognition through online leaderboards and base invasions, but mostly personal achievement."
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Story
Game with the same Story vibe
1"Story is present but minimal and sometimes repetitive; narrative is secondary to gameplay."
Lost Eidolons: Veil of the Witch
"Narrative is present but considered incomplete and fragmented; story is secondary to gameplay."
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Strategy
Game with the same Strategy vibe
5"High strategic depth in city planning, resource management, defense, and mission objectives."
Pharaoh + Cleopatra
"High strategic depth in planning missions, managing resources, and adapting tactics."
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Thrill
Game with the same Thrill vibe
3"Stealth and combat encounters provide suspense and excitement."
Deus Ex: Game of the Year Edition
"Stealth and combat encounters provide suspense and excitement."
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Value
Game with the same Value vibe
4"Players report high replay value and content amount justifying price."
Hero's Hour
"Players report high replay value and content amount for the price."
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Violence
Game with the same Violence vibe
3"Combat and defeating enemies are core gameplay elements."
The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009)
"Combat and elimination of enemies is a core gameplay element."
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Survival
Game with the same Survival vibe
3"Players must avoid detection, manage resources, and survive enemy encounters."
Tom Clancy’s Splinter Cell Blacklist
"Players must avoid detection, manage resources, and survive enemy threats."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Exploration. It leans lower than usual among comparable games on Domination, Competition.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026