Quasimorph similar games & best alternatives
Quasimorph
2023
Related articles
Quick resume
Take on a role of a hardened PMC fighter in a dark turn-based extraction RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
Global score
83/100
Genres
Indie, Role-playing (RPG), Simulator, Strategy, Early Access
Similar games
Pros
- Challenging and rewarding tactical gameplay
- Deep progression and customization
- Immersive grimdark sci-fi setting
- Frequent developer updates and responsiveness
- Addictive gameplay loop
Cons
- Steep learning curve and punishing difficulty
- Some balance and ui issues
- Limited tutorial and onboarding
- Small inventory space
- Occasional frustrating rng and one-shot deaths
Motivations
-
Autonomy
Game with the same Autonomy vibe
4"Players have extensive control over unit customization, hero builds, tech choices, and tactical combat decisions, allowing for personal freedom in playstyle."
Age of Wonders: Planetfall
"Players have significant control over tactical decisions, character builds, and difficulty customization, allowing personal freedom in playstyle."
-
Competence
Game with the same Competence vibe
5"The game is challenging and rewards skillful play, strategic thinking, and mastery of complex mechanics."
The Last Spell
"The game is highly skill-based, rewarding strategic thinking, careful planning, and mastery of complex mechanics."
-
Competition
Game with the same Competition vibe
-3"Focus is on individual progression and personal challenge rather than direct competition or leaderboards."
Urtuk: The Desolation
"Focus is on individual progression and personal challenge rather than direct competition or leaderboards."
-
Continuation
Game with the same Continuation vibe
4"Players report addictive gameplay loops and long play sessions, with repeated runs and progression."
Forsaken Frontiers
"Players report addictive gameplay loops and long play sessions despite difficulty and setbacks."
-
Cooperation
Game with the same Cooperation vibe
-4"Gameplay is primarily single-player with no cooperative elements described."
VVVVVV
"Gameplay is primarily single-player with no significant cooperative elements described."
-
Creativity
Game with the same Creativity vibe
3"Players can customize characters' skills and equipment, experimenting with different builds and strategies."
Cosmic Star Heroine
"Players can customize characters, choose classes, and experiment with different builds and strategies."
-
Domination
Game with the same Domination vibe
-4"Interactions are with AI enemies; no evidence of social dominance or player power over others."
Viscerafest
"Interactions are mostly with AI enemies; no evidence of social dominance or player power over others."
-
Escapism
Game with the same Escapism vibe
4"The grimdark sci-fi setting and immersive tactical gameplay provide strong escapism from real-life concerns."
Void War
"The grimdark sci-fi setting and challenging gameplay provide strong immersion and distraction from real life."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and intrinsic motivation despite difficulty and frustration."
Lobotomy Corporation | Monster Management Simulation
"Players engage voluntarily out of interest and intrinsic motivation despite difficulty."
-
Experimenting
Game with the same Experimenting vibe
4"Players try different strategies, skill builds, and equipment setups; game encourages trying new tactics and adapting."
Reverse Collapse: Code Name Bakery
"Players are encouraged to try new tactics, builds, and approaches to overcome challenges."
-
Exploration
Game with the same Exploration vibe
3"Exploration of a scaled solar system and different planets is a core part of gameplay."
SimpleRockets
"Exploration of different planets, missions, and environments is part of gameplay."
-
Expression
Game with the same Expression vibe
2"Some character choices and building customization allow for personal expression, though limited."
Feel The Snow
"Some character customization and choice of classes allow for personal expression."
-
Fantasy
Game with the same Fantasy vibe
4"Game features a dark sci-fi fantasy setting with supernatural elements and imaginative fiction."
Dark Light
"The game features a dark sci-fi setting with demons and supernatural elements, providing imaginative fiction."
-
Fellowship
Game with the same Fellowship vibe
-4"Minimal social interaction; focus is on solo play and individual experience."
Tick Tock Isle
"Minimal social interaction; focus is on solo play and individual objectives."
-
Growth
Game with the same Growth vibe
4"Players develop skills, unlock abilities, and improve characters through progression systems."
Deep Dungeons of Doom
"Players develop skills, unlock classes, and improve characters through progression."
-
Health
Game with the same Health vibe
-4"Gameplay is sedentary with no physical activity; players manage in-game health but not physical health."
Dungeon Rats
"Gameplay involves sedentary play with no physical activity; health management is in-game only."
-
Idle
Game with the same Idle vibe
-3"Requires focused attention and strategic planning; not suited for idle or background play."
Sniper Elite V2 Remastered
"Requires focused attention and strategic planning; not suited for idle or casual background play."
-
Intimacy
Game with the same Intimacy vibe
-5"No evidence of close social relationships or emotional sharing."
Dungeon Warfare 2
"No evidence of close social relationships or emotional sharing."
-
Leadership
Game with the same Leadership vibe
-4"No player leadership roles; gameplay centers on individual actions without managing or guiding others."
Sniper Elite
"No player leadership roles; gameplay focuses on individual control without managing others."
-
Progression
Game with the same Progression vibe
5"Strong emphasis on acquiring loot, upgrading gear, leveling characters, and unlocking tech."
Pixel Privateers
"Strong emphasis on acquiring loot, upgrading gear, and character development."
-
Relaxation
Game with the same Relaxation vibe
-3"Gameplay is tense and challenging, causing frustration for some players rather than relaxation."
NOT A HERO
"Gameplay is tense and punishing, often causing frustration rather than relaxation."
-
Sensation
Game with the same Sensation vibe
3"Enjoyable visuals, sound design, and atmospheric music contribute to sensory engagement."
Abandon Ship
"Enjoyable sound design and atmospheric music contribute to sensory engagement."
-
Status
Game with the same Status vibe
-4"No social recognition or status mechanisms present."
3dSen PC
"No social recognition or popularity mechanisms described."
-
Story
Game with the same Story vibe
2"Some lore and narrative elements exist but not the main focus."
Demonologist
"Some narrative elements and lore exist but are not the main focus."
-
Strategy
Game with the same Strategy vibe
5"High strategic depth with multi-layer combat, resource management, unit customization, and tactical planning."
Metal Fatigue
"High strategic depth with tactical combat, resource management, and planning."
-
Thrill
Game with the same Thrill vibe
4"High tension and suspense from punishing difficulty and risk of losing progress."
Leap Up no jutsu
"High tension and suspense from punishing difficulty and risk of sudden death."
-
Value
Game with the same Value vibe
4"Players report high replay value, satisfying gameplay, and good return on investment for price."
Crop Rotation
"Players report high replay value and satisfying gameplay for time and money invested."
-
Violence
Game with the same Violence vibe
5"Enjoyment of combat, gore, and destruction is central to gameplay."
Forgive Me Father 2
"Combat, destruction, and gore are central to gameplay and player enjoyment."
-
Survival
Game with the same Survival vibe
5"Core gameplay revolves around avoiding death, managing resources, and overcoming threats."
Folklore Hunter
"Core gameplay revolves around avoiding death, managing resources, and overcoming threats."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Expression, Violence, Strategy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026