Urtuk: The Desolation similar games & best alternatives
Urtuk: The Desolation
2021
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Quick resume
Urtuk is an open world, tactical turn-based RPG in a low-fantasy setting. Guide your band of adventurers through the ruins of an ancient world. Recruit new followers, loot the corpses of your fallen foes, and do your best to survive in this harsh and unforgiving realm.
Global score
88/100
Genres
Role-playing (RPG), Strategy, Turn-based strategy (TBS), Indie, Tactical
Similar games
Pros
- Deep tactical combat with minimal rng
- Extensive character customization and mutators
- High replayability and procedural maps
- Fair and skill-based gameplay
- Active and responsive developer
Cons
- Minimal narrative and world-building
- Some ui and inventory management issues
- Repetitive map and encounter design
- Steep learning curve for new players
- Limited visual customization
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have extensive freedom in character creation, party composition, exploration order, and tactical combat decisions."
Wizardry 8
"Players have extensive freedom in party composition, character builds, and tactical decisions with minimal RNG influence."
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Competence
Game with the same Competence vibe
5"The game demands mastery of complex combat mechanics, timing, and strategy with clear feedback and skill progression."
Nioh 2 – The Complete Edition
"The game emphasizes skillful tactical combat, strategic positioning, and mastery of complex mechanics with clear feedback."
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Competition
Game with the same Competition vibe
-3"Focus is on individual progression and personal challenge rather than direct competition or leaderboards."
Quasimorph
"Focus is on individual progression and personal challenge rather than direct competition or leaderboards."
-
Continuation
Game with the same Continuation vibe
4"Players report habitual play and long sessions due to addictive combat and replayability."
Forestrike
"Players report long play sessions, high replayability, and addictive combat loops encouraging habitual play."
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Cooperation
Game with the same Cooperation vibe
-4"Gameplay centers on managing a small party controlled by the player, with no multiplayer cooperation."
Organ Trail: Director's Cut
"Gameplay centers on managing own party independently with limited or no multiplayer cooperation."
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Creativity
Game with the same Creativity vibe
4"Deep customization of characters, equipment, and decks allows creative build strategies and playstyles."
Deep Sky Derelicts
"Deep customization via mutators, traits, and party builds allows creative tactical approaches."
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Domination
Game with the same Domination vibe
-4"Interactions are balanced with no evidence of power imposition or dominance over others."
Megadimension Neptunia VII
"Interactions are balanced with no evidence of power imposition or social dominance mechanics."
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Escapism
Game with the same Escapism vibe
4"Immersive fantasy world and engaging combat provide distraction and escape from real life."
Vernal Edge
"Dark fantasy setting and challenging tactical combat provide immersive distraction from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment of tactical gameplay and story."
Valkyria Chronicles 4 Complete Edition
"Players engage voluntarily out of intrinsic interest and enjoyment of tactical gameplay."
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Experimenting
Game with the same Experimenting vibe
4"Variety of classes and skills encourages trying new builds and strategies."
Arena of Kings
"Encourages trying new builds, tactics, and strategies with diverse classes and mutators."
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Exploration
Game with the same Exploration vibe
2"Procedurally generated maps offer some novelty, but limited story content and repeated zones reduce exploration depth."
Ghostlore
"Procedurally generated maps and multiple zones offer some exploration, though limited narrative depth."
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Expression
Game with the same Expression vibe
-2"Limited character customization; some cosmetic changes exist but mostly standard character and environment presentation."
PAC-MAN WORLD Re-PAC
"Limited visual customization; mostly standard character appearances with some banners and skins."
-
Fantasy
Game with the same Fantasy vibe
4"Fictional horror setting with mutated creatures and supernatural elements."
Resident Evil Revelations 2
"Set in a grim low-fantasy world with mutated creatures and supernatural elements."
-
Fellowship
Game with the same Fellowship vibe
-4"Primarily a single-player experience with minimal social or community interaction within gameplay."
Depersonalization
"Primarily a single-player experience with minimal social or community gameplay elements."
-
Growth
Game with the same Growth vibe
4"Players develop skills, learn complex mechanics, and improve tactics over time."
Divinity: Original Sin (Classic)
"Players develop skills, learn mechanics, and improve tactical decision-making over time."
-
Health
Game with the same Health vibe
-4"Typical sedentary gameplay with no physical activity or health-related features."
CODE VEIN
"Typical sedentary gameplay with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires focused attention during long tactical battles; not designed for casual or background play."
Hyperdevotion Noire: Goddess Black Heart (Neptunia)
"Requires focused attention during tactical battles; not designed for casual or background play."
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Intimacy
Game with the same Intimacy vibe
-5"No evidence of close social relationships or emotional sharing in gameplay."
Undead Horde
"No evidence of close social relationships or emotional sharing in gameplay."
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Leadership
Game with the same Leadership vibe
3"Players manage and lead a party of characters, making strategic decisions and directing actions."
Caves of Lore
"Players manage and lead a party of characters with strategic control over their actions."
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Progression
Game with the same Progression vibe
4"Strong progression through item collection, upgrades, and unlocking new characters and abilities."
Neon Abyss
"Strong progression through acquiring items, mutators, and character upgrades."
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Relaxation
Game with the same Relaxation vibe
-2"Fast-paced and challenging gameplay creates tension rather than relaxation."
Katana ZERO
"Challenging and intense tactical gameplay creates sustained tension rather than relaxation."
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Sensation
Game with the same Sensation vibe
2"Enjoyable art style and sound design provide moderate sensory stimulation and emotional fun."
Ratropolis
"Dark, grotesque art style and sound design provide stimulating sensory experience."
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Status
Game with the same Status vibe
-4"Achievements and progress are mostly personal with little social recognition or visibility."
while True: learn()
"Achievements and progress are mostly personal with little social recognition or visibility."
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Story
Game with the same Story vibe
-3"Minimal narrative elements; gameplay centers on combat and progression rather than story immersion."
Survivors of the Dawn
"Minimal narrative focus; gameplay centers on combat rather than story immersion."
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Strategy
Game with the same Strategy vibe
5"Highly strategic gameplay requiring planning, tactical positioning, and problem solving."
Men of War: Assault Squad
"Highly strategic gameplay requiring planning, positioning, and problem solving."
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Thrill
Game with the same Thrill vibe
3"Tense battles and risk of permadeath create suspense and excitement."
Ironcast
"Tense battles and risk of permadeath create suspense and excitement."
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Value
Game with the same Value vibe
4"Players report high value for time and money with extensive content and replayability."
Grounded
"Players report high value for time and money with extensive content and replayability."
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Violence
Game with the same Violence vibe
4"Combat involves violent actions against enemies, with gore and destruction."
Tomato Way
"Combat involves frequent violence, gore, and tactical destruction of enemies."
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Survival
Game with the same Survival vibe
4"Core gameplay involves managing resources, avoiding death, and overcoming threats."
Tormented Souls 2
"Core gameplay involves managing resources, avoiding death, and overcoming threats."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. It leans lower than usual among comparable games on Story, Expression, Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026