Connected Hearts - Visual novel similar games & best alternatives

Connected Hearts - Visual novel

2017

Should you play it?

Gary is caught in a strange dream and now he must overcome the adversities on his path or perish in the attempt. In this adventure you will meet 3 children in dream-like scenarios, next to a mysterious girl who talks about a promise.

What works
  • Deep and emotional story
  • Multiple endings and replayability
  • Free to play
  • Engaging characters and themes
  • Atmospheric music
Things to keep in mind
  • Poor english translation with grammar errors
  • Blurry and simple visuals
  • Slow pacing and some repetitive text
  • Limited gameplay mechanics
  • Some choices feel inconsequential or forced

What to play next

Top picks

Games that feel the closest overall

  • Trick and Treat - Visual Novel

  • NOeSIS02_羽化

  • Midnight Witch

  • Love Thyself - A Horatio Story

  • Find Love or Die Trying

  • Fortissimo FA

  • Lucid9: Inciting Incident

  • Bring Me that Shawarma

  • Bloody Painter Dating Sim

Hidden Gems

Less popular games with surprisingly high similarity

  • Midnight Witch

  • Bring Me that Shawarma

  • 氷点下30度の絶望

If you liked…

Recommendations by what you enjoyed most

  • Fantasy

    BEKKOUAME

  • Story

    Bai Qu: Hundreds of Melodies

  • Value

    Simutrans

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Connected Hearts - Visual novel: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Violence, Survival, Intimacy.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

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    "Players make meaningful choices that affect story outcomes and endings, with multiple routes and endings unlocked through exploration."

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  • Competence

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  • Competition

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    "No competitive elements or comparison with others; focus is on personal narrative experience."

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    "No competitive elements or comparison with others; focus is on personal narrative experience."

  • Continuation

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    "Players are motivated to replay multiple times to unlock different endings and discover the full story."

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  • Cooperation

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    "Single-player experience with no cooperative or multiplayer features."

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  • Creativity

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    "Players creatively explore different narrative branches and endings, though within a predefined story structure."

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  • Domination

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    "No elements of exerting control or superiority over others; interactions are narrative and personal."

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  • Escapism

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    "The game offers an immersive fantasy world and story that allows players to escape real life."

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  • Expectation

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    "Players engage voluntarily out of interest in narrative and emotional experience, not due to obligation."

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  • Experimenting

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    "Players explore different story branches and endings through multiple playthroughs, experimenting with choices."

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  • Exploration

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    "Narrative exploration of a mysterious world with multiple story branches and secrets to discover."

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  • Expression

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    "Limited customization; players experience preset characters and art with minimal personal expression."

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    "Limited customization; players experience predefined characters and visuals without personal expression."

  • Fantasy

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    "Strong fantasy and supernatural themes with dream worlds, monsters, and imaginative narrative."

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    "Strong fantasy and supernatural themes with dreamlike settings and imaginative story elements."

  • Fellowship

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    "Primarily a solitary experience focused on personal story without social or community features."

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  • Growth

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    "Players experience character development and story progression, reflecting learning and personal growth."

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    "Players experience character development and personal growth themes through story progression and choices."

  • Health

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    "Sedentary gameplay typical of visual novels with no physical activity involved."

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  • Idle

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    "Requires focused reading and attention; not suited for casual or background play."

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  • Intimacy

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    "Emotional connections with characters and their stories foster a sense of closeness and empathy."

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  • Leadership

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    "No leadership or management roles; player follows narrative without directing others."

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  • Progression

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    "Progression through story routes, achievements, and unlocking endings provides a sense of advancement."

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  • Relaxation

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    "Calm, melancholic atmosphere with moments of tension; overall meditative pacing."

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  • Sensation

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    "Music and visuals contribute to emotional stimulation and mood."

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  • Status

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    "No social recognition or status systems; experience is private and personal."

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  • Story

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    "Strong narrative focus with multiple endings, emotional depth, and character development."

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  • Strategy

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  • Thrill

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    "Contains suspense and psychological horror elements that create tension and emotional thrill."

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  • Value

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  • Violence

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  • Survival

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Last update: 10/07/2026