Rising Angels: Reborn similar games & best alternatives
Rising Angels: Reborn
2014
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Quick resume
Despite determination and skill, Natalie Puccile, a Special Investigations and Tactics officer, has spent her career watching over a listening post in the middle of deep space. After the orders that she has always dreamed of arrive, she finds herself in charge of a small destroyer and tasked with discovering the fate of a missing...
Global score
81/100
Genres
Adventure, Casual, Free To Play, Indie, Simulator, Visual Novel
Similar games
Pros
- Engaging sci-fi story with multiple endings
- Well-developed characters and emotional depth
- Free to play with good production values
- Replayability through choice exploration
- Atmospheric music and artwork
Cons
- Limited interactivity and gameplay
- Linear narrative with few impactful choices
- Some character behavior lacks realism
- Short length for a visual novel
- Minimal artwork and sound effects
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players make a few meaningful choices affecting story endings, but mostly follow a linear narrative with limited branching."
Synergia
"Players make some meaningful choices affecting story endings, especially near the climax, but overall the story is mostly linear with limited player control."
-
Competence
Game with the same Competence vibe
-2"Gameplay mainly involves reading and making occasional choices, with limited skill or challenge."
A Sky Full of Stars 仰望夜空的星辰
"Gameplay is primarily reading and making occasional choices; no skill-based challenges or technical gameplay."
-
Competition
Game with the same Competition vibe
-5"No competitive elements or comparison with others; focus is on personal story experience."
To the Moon
"No competitive elements or comparison with others; focus is on personal story experience."
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Continuation
Game with the same Continuation vibe
4"Players report long play sessions, deep engagement with story and mechanics, and habitual play to explore multiple endings."
Pathologic 3
"Players report replaying to explore multiple endings and story branches, indicating engagement and habitual play."
-
Cooperation
Game with the same Cooperation vibe
-4"Single-player visual novel experience with no multiplayer or cooperative gameplay."
ROBOTICS;NOTES ELITE
"Single-player visual novel experience with no multiplayer or cooperative gameplay."
-
Creativity
Game with the same Creativity vibe
2"Players influence story direction through choices, but within a predefined narrative structure."
Without a Voice
"Players can influence story direction through choices and explore different endings, but within a predefined narrative structure."
-
Domination
Game with the same Domination vibe
-5"No social dominance or power over others; purely individual experience."
Bendy and the Ink Machine
"No social dominance or power over others; purely individual experience."
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Escapism
Game with the same Escapism vibe
5"Strong escapism through immersive storytelling, fantasy and sci-fi worlds, and emotional narrative."
Dreamfall: The Longest Journey
"Strong escapism through immersive sci-fi story, emotional engagement, and character-driven narrative."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and enjoyment, not due to obligation or external pressure."
Resident Evil 2
"Players engage voluntarily out of interest and enjoyment, not due to obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Players experiment with different choices to explore alternate story paths and outcomes."
The Walking Dead
"Players experiment with different choices and endings to explore story variations."
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Exploration
Game with the same Exploration vibe
-3"Exploration is limited to narrative branches rather than spatial or environmental discovery."
The Fruit of Grisaia
"Exploration is limited to narrative branches rather than spatial or environmental discovery."
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Expression
Game with the same Expression vibe
-4"Limited customization or personalization; players experience a fixed protagonist and world presentation."
Metamorphosis
"Minimal customization or personalization; players experience a fixed protagonist and story presentation."
-
Fantasy
Game with the same Fantasy vibe
4"Set in a fictional Hell with angels, demons, and supernatural elements, providing imaginative fiction."
Bloody Hell
"Fictional sci-fi setting with fantasy elements like angels, demons, and anthropomorphic characters."
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Fellowship
Game with the same Fellowship vibe
-4"Primarily a solitary experience with limited social interaction or community involvement."
ATRI -My Dear Moments-
"Primarily a solitary experience with limited social interaction or community involvement."
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Growth
Game with the same Growth vibe
2"Players develop understanding of complex story and characters, but limited skill growth."
Notch - The Innocent LunA: Eclipsed SinnerS
"Players develop understanding of story and characters through reading and choices, but limited skill growth."
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Health
Game with the same Health vibe
-5"Sedentary gameplay focused on reading; no physical activity involved."
The House in Fata Morgana
"Sedentary gameplay focused on reading; no physical activity involved."
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Idle
Game with the same Idle vibe
-3"Requires focused reading and attention; not designed for background or idle play."
Café Stella and the Reaper's Butterflies
"Requires focused reading and attention; not designed for background or idle play."
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Intimacy
Game with the same Intimacy vibe
3"Emotional engagement with characters and their relationships is a core part of the experience."
Tales from the Borderlands
"Emotional engagement with characters and relationships, including romantic arcs."
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Leadership
Game with the same Leadership vibe
-4"No leadership or group management mechanics; player follows narrative paths."
Root Double -Before Crime * After Days- Xtend Edition
"No leadership or group management mechanics; player follows narrative as protagonist."
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Progression
Game with the same Progression vibe
2"Progression through story advancement and unlocking endings; no item or power accumulation."
Lake
"Progression through story advancement and unlocking multiple endings rather than item or power accumulation."
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Relaxation
Game with the same Relaxation vibe
3"Generally relaxing reading experience with moments of emotional tension and release."
Hatoful Boyfriend: Holiday Star
"Generally relaxing reading experience with moments of tension and suspense."
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Sensation
Game with the same Sensation vibe
2"Enjoyable art and music provide sensory stimulation, though not extreme."
Nurse Love Addiction
"Enjoyable music and artwork provide sensory stimulation, though not intense or extreme."
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Status
Game with the same Status vibe
-5"No social status or recognition systems; individual story experience."
The Fidelio Incident
"No social status or recognition systems; individual story experience."
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Story
Game with the same Story vibe
5"Strong narrative focus with engaging plot, character development, and multiple endings."
CHRONO TRIGGER®
"Strong narrative focus with engaging plot, character development, and multiple endings."
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Strategy
Game with the same Strategy vibe
-3"Limited strategic decision-making; choices mainly affect story branches."
DATE A LIVE: Rio Reincarnation
"Limited strategic decision-making; choices mostly affect story branches rather than complex problem solving."
-
Thrill
Game with the same Thrill vibe
3"Tense and suspenseful moments create emotional thrill and engagement."
Dead Synchronicity: Tomorrow Comes Today
"Tense and suspenseful moments in story create emotional thrill and engagement."
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Value
Game with the same Value vibe
5"Free to play with high-quality storytelling and production value, providing excellent return for time invested."
Marie's Room
"Free to play with high-quality story and production value, offering excellent return on time invested."
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Violence
Game with the same Violence vibe
-4"Minimal violence; focus on narrative and relationships rather than combat or destruction."
Mystic Destinies: Serendipity of Aeons
"No focus on combat or destruction; story-driven with minimal violent content."
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Survival
Game with the same Survival vibe
1"Story involves threat and protection but no active survival gameplay mechanics."
Sakura Angels
"Story includes elements of danger and threat, but no active survival gameplay mechanics."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Intimacy, Survival, Violence, Competition. Here, the score leans higher than usual among comparable games on Survival. It leans lower than usual among comparable games on Expression, Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026