Creed: Rise to Glory™ Thumbnail

Creed: Rise to Glory™ similar games & best alternatives

Creed: Rise to Glory™

PC (Microsoft Windows), PlayStation VR, SteamVR, Oculus Quest, Oculus Rift, Meta Quest 2 • 2018

Related articles

Quick resume

You are Adonis Creed, fighting toe-to-toe with the world’s top opponents to establish your boxing legacy. This intense cinematic experience features new Phantom Melee Technology for impactful VR melee combat so you can train, fight, and win like Creed.

Global score

73/100

Genres

Action, Indie, Simulator, Sport, Fighting

Similar games

    Pros

    • Immersive and fun boxing gameplay
    • Excellent workout and fitness benefits
    • Engaging audiovisual presentation with rocky soundtrack
    • Multiplayer pvp and leaderboards
    • Intuitive controls and fluid movement

    Cons

    • Short and limited story mode
    • Stamina system can be frustrating
    • Limited character customization
    • Small and inactive multiplayer community
    • Some control and locomotion issues reported

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have high control over their movement and actions using arm-based locomotion and can choose different game modes and private lobbies."

      Capsule for Gorilla Tag Gorilla Tag

      "Players have control over their actions, including movement, punching, dodging, and training exercises, with some advanced locomotion options."

    • Competence

      Game with the same Competence vibe

      4

      "The game challenges players with skillful combat, timing, and strategic planning, rewarding mastery and precision."

      Capsule for SUPERHOT SUPERHOT

      "The game challenges players with skillful punching, dodging, stamina management, and strategic timing, rewarding mastery and progression."

    • Competition

      Game with the same Competition vibe

      3

      "Includes PvP modes, ranked play, and leaderboards; some players enjoy competition and skill improvement."

      Capsule for Where Winds Meet Where Winds Meet

      "Includes PvP multiplayer and leaderboards in training modes, encouraging comparison and competition with others."

    • Continuation

      Game with the same Continuation vibe

      2

      "Players engage in multi-hour sessions and multiple playthroughs, though some find repetition tiring."

      Capsule for Hospital 666 Hospital 666

      "Players engage in repeated sessions for workouts, training, and multiplayer, though some mention short story mode and limited content."

    • Cooperation

      Game with the same Cooperation vibe

      -3

      "Focus is primarily on individual play and competition; multiplayer is competitive rather than cooperative."

      Capsule for Greed Corp Greed Corp

      "Focus is primarily on individual boxing matches and training; multiplayer is competitive rather than cooperative."

    • Creativity

      Game with the same Creativity vibe

      -2

      "Limited customization options; players mostly follow predefined routines and quests with minimal creative modification."

      Capsule for Super Life (RPG) Super Life (RPG)

      "Limited customization options; players follow set training and fighting routines with minimal creative modification."

    • Domination

      Game with the same Domination vibe

      2

      "Competitive PvP and leagues imply exerting superiority, but community is described as friendly and respectful."

      Capsule for Endless World Idle RPG Endless World Idle RPG

      "Competitive PvP and knockout mechanics allow exerting superiority over opponents, though community is generally respectful."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game to relieve stress, escape real-life problems, and engage in immersive boxing scenarios."

      Capsule for The Thrill of the Fight - VR Boxing The Thrill of the Fight - VR Boxing

      "Players use the game to escape real-life stress, get workouts, and immerse in the Rocky/Creed boxing fantasy."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for fun and challenge without obligation or external pressure."

      Capsule for My Friend Pedro My Friend Pedro

      "Players engage voluntarily for fun, fitness, and challenge without obligation or external pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players try different fighting techniques, training mini-games, and strategies to improve performance."

      Capsule for Karate Master 2 Knock Down Blow Karate Master 2 Knock Down Blow

      "Players try different fighting styles, combos, and training exercises to improve and explore game mechanics."

    • Exploration

      Game with the same Exploration vibe

      -3

      "Game environments are limited and mostly familiar; no open-world or extensive discovery elements."

      Capsule for Loan Shark Loan Shark

      "Game environments are limited to boxing rings and gyms with no open-world or discovery elements."

    • Expression

      Game with the same Expression vibe

      -3

      "Minimal character customization; players mainly use preset characters with fixed appearances."

      Capsule for Gorky 17 Gorky 17

      "Minimal character customization; players mostly use preset characters and appearances."

    • Fantasy

      Game with the same Fantasy vibe

      3

      "Features a fictional narrative with exaggerated action and cinematic elements, blending realism with fantasy."

      Capsule for Hitman: Absolution™ Hitman: Absolution™

      "Based on the Rocky/Creed movie universe with cinematic elements and fictional characters."

    • Fellowship

      Game with the same Fellowship vibe

      1

      "Some social interaction via multiplayer and community, but mostly individual competitive play."

      Capsule for Ascension: Deckbuilding Game Ascension: Deckbuilding Game

      "Some social interaction through multiplayer and community, but mostly individual play."

    • Growth

      Game with the same Growth vibe

      4

      "Players develop fighting skills, learn combos, and improve through training and expert modes, showing clear personal development."

      Capsule for FIGHTING EX LAYER FIGHTING EX LAYER

      "Players develop boxing skills, stamina management, and strategic thinking through training and fights."

    • Health

      Game with the same Health vibe

      5

      "Strong emphasis on physical activity, cardio workouts, and fitness benefits; players use it as part of exercise routines."

      Capsule for Audio Trip Audio Trip

      "Strong emphasis on physical activity and workout; players report significant exercise benefits."

    • Idle

      Game with the same Idle vibe

      -4

      "Requires focused attention and continuous engagement during fights."

      Capsule for Forestrike Forestrike

      "Requires active physical engagement and continuous attention during fights and training."

    • Intimacy

      Game with the same Intimacy vibe

      -4

      "Limited emotional or close social connections; interactions are mostly surface-level or competitive."

      Capsule for Fishing Sim World®: Pro Tour Fishing Sim World®: Pro Tour

      "Limited social or emotional connection; interactions are mostly competitive and surface-level."

    • Leadership

      Game with the same Leadership vibe

      -4

      "No leadership or group management roles; players act independently in battles."

      Capsule for Cardfight!! Vanguard Dear Days Cardfight!! Vanguard Dear Days

      "No leadership or group management roles; players act individually in fights and training."

    • Progression

      Game with the same Progression vibe

      3

      "Players unlock characters, stages, and achievements, showing progression through career mode."

      Capsule for Oh...Sir! The Hollywood Roast Oh...Sir! The Hollywood Roast

      "Players progress through career mode, unlock characters, and improve skills, though story mode is short."

    • Relaxation

      Game with the same Relaxation vibe

      -2

      "Gameplay is intense and physically demanding, causing exhaustion rather than relaxation."

      Capsule for STRIDE STRIDE

      "Game is physically demanding and intense, causing fatigue and exertion rather than relaxation."

    • Sensation

      Game with the same Sensation vibe

      4

      "Engaging soundtrack, visual style, and responsive controls provide strong sensory stimulation."

      Capsule for OlliOlli2: Welcome to Olliwood OlliOlli2: Welcome to Olliwood

      "Engaging audiovisual effects, immersive soundtracks, and satisfying hit feedback provide strong sensory stimulation."

    • Status

      Game with the same Status vibe

      2

      "Leaderboards and ranked multiplayer provide recognition and social status within the community."

      Capsule for RaceRoom Racing Experience RaceRoom Racing Experience

      "Leaderboards and multiplayer victories provide recognition and social status within the community."

    • Story

      Game with the same Story vibe

      1

      "Story mode exists but is short, simple, and mainly serves as a tutorial; narrative depth is limited."

      Capsule for Hundred Days - Winemaking Simulator Hundred Days - Winemaking Simulator

      "Includes a short story mode based on the Creed movie, but narrative depth is limited."

    • Strategy

      Game with the same Strategy vibe

      3

      "Combat requires tactical thinking, positioning, and move selection, especially with physics and stamina considerations."

      Capsule for Gladio Mori Gladio Mori

      "Requires tactical thinking about stamina, timing, dodging, and punch selection."

    • Thrill

      Game with the same Thrill vibe

      3

      "Players experience suspense and excitement from battles and close matches."

      Capsule for Lazerbait Lazerbait

      "Players experience suspense and excitement from close fights, knockouts, and multiplayer matches."

    • Value

      Game with the same Value vibe

      3

      "Affordable price and enjoyable gameplay provide good perceived value for money."

      Capsule for Ragdoll Runners Ragdoll Runners

      "Offers good value especially on sale, combining fun gameplay with fitness benefits."

    • Violence

      Game with the same Violence vibe

      4

      "Focus on combat and defeating enemies with punches and special attacks."

      Capsule for Big Action Mega Fight! Big Action Mega Fight!

      "Focus on boxing combat with punches, knockouts, and physical confrontation."

    • Survival

      Game with the same Survival vibe

      3

      "Players must avoid being hit and manage stamina to stay in fights and win."

      Capsule for Knockout League - Arcade VR Boxing Knockout League - Arcade VR Boxing

      "Players must manage stamina and avoid knockouts to survive rounds and win matches."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Health, Story, Competition, Status. Here, the score leans higher than usual among comparable games on Domination. It leans lower than usual among comparable games on Creativity, Exploration.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026