Deadlink similar games & best alternatives
Deadlink
2023
Related articles
Quick resume
Get ready to put a sizable dent in the profits of megacorporations in Deadlink, a guns-blazing cyberpunk FPS with roguelite elements. Your mission is to conduct covert ops while piloting a humanoid combat shell. And no, "covert" doesn’t mean "quiet."
Global score
89/100
Genres
Action, Indie, Shooter
Similar games
Pros
- Fast-paced and satisfying gunplay
- Strong progression and build variety
- Polished visuals and soundtrack
- Addictive and challenging gameplay
- Distinct cyberpunk aesthetic
Cons
- Limited content and variety currently
- Some difficulty balance issues
- Lack of cooperative or multiplayer modes
- Repetitive level design
- Minor bugs and early access limitations
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose classes, weapons, skill trees, and upgrade paths, allowing for diverse playstyles and strategic decisions."
Orbital Bullet – The 360° Rogue-lite
"Players have freedom to choose different classes, weapons, and upgrade paths each run, encouraging personal decision-making and adaptation."
-
Competence
Game with the same Competence vibe
5"The game demands high skill, precise timing, and mastery of complex mechanics, rewarding players who overcome challenging bosses and levels."
Bleed
"The game demands skillful movement, aiming, resource management, and strategic use of abilities, with challenging enemies and bosses providing strong feedback on player effectiveness."
-
Competition
Game with the same Competition vibe
-3"Focus is on individual runs and personal improvement; no mention of ranked modes or direct player-vs-player competition."
Deathstate: Abyssal Edition
"Focus is primarily on individual runs and personal improvement; no mention of ranked modes or direct player-vs-player competition."
-
Continuation
Game with the same Continuation vibe
4"Many players report addictive gameplay with long sessions and habitual play."
Clothing Store Simulator
"Players report addictive gameplay with repeated runs, long play sessions, and habitual engagement despite limited content."
-
Cooperation
Game with the same Cooperation vibe
-5"No evidence of cooperative multiplayer or teamwork; gameplay is solo-focused."
Fishing Adventure
"No evidence of cooperative multiplayer or teamwork; gameplay is solo-focused."
-
Creativity
Game with the same Creativity vibe
3"Players can customize builds with various weapons, curios, and upgrades, experimenting with different combinations each run."
Atomic Picnic
"Players can customize builds via upgrades, augment slots, and weapon modifications, allowing experimentation with synergistic combinations."
-
Domination
Game with the same Domination vibe
-5"Interactions are balanced and respectful; no evidence of dominance or trash talk."
Apotheon
"Interactions are balanced and respectful; no reports of trash talk or exerting superiority over others."
-
Escapism
Game with the same Escapism vibe
4"Cyberpunk setting, immersive music, and engaging gameplay provide strong escape from real life."
Neon Chrome
"The cyberpunk setting, intense action, and immersive soundtrack provide strong distraction and escape from real life."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or external pressure."
ELDEN RING NIGHTREIGN
"Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
4"Randomized levels and upgrade choices encourage trying new strategies and adapting playstyle."
Downwell
"Randomized upgrades and build variety encourage players to try new strategies and adapt to different runs."
-
Exploration
Game with the same Exploration vibe
-2"Game features repeated arenas with limited environment variety; exploration is minimal and mostly familiar."
KIBORG
"Game features multiple arenas and stages but limited variety and procedural generation; exploration is minimal and mostly familiar."
-
Expression
Game with the same Expression vibe
2"Some character upgrades and weapon customization, but limited cosmetic personalization."
Ocean's Heart
"Some character customization through upgrades and weapon mods; limited cosmetic options currently."
-
Fantasy
Game with the same Fantasy vibe
4"Set in a futuristic cyberpunk world with imaginative sci-fi elements and narrative."
Transistor
"Strong cyberpunk sci-fi setting with imaginative enemies, lore, and futuristic technology."
-
Fellowship
Game with the same Fellowship vibe
-4"Gameplay is primarily solo with minimal social interaction; community exists but gameplay is independent."
Mud and Blood
"Gameplay is focused on solo runs; community exists but social interaction is not core to gameplay."
-
Growth
Game with the same Growth vibe
4"Players develop skills, learn enemy patterns, and improve build strategies; meta-progression supports personal development."
Astral Ascent
"Players learn mechanics, improve skill, and develop strategies over repeated runs; meta-progression supports personal development."
-
Health
Game with the same Health vibe
-5"Gameplay is sedentary with no physical activity or health-related features."
Not For Broadcast
"Gameplay is sedentary with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-4"Requires continuous attention and focus due to fast-paced combat and resource management."
Death Skid Marks
"Requires constant attention and focus due to fast-paced, intense combat and resource management."
-
Intimacy
Game with the same Intimacy vibe
-5"No evidence of close social relationships or emotional sharing; interactions are minimal and surface-level."
Thrive
"No evidence of close social relationships or emotional sharing; interactions are minimal and surface-level."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; gameplay is individual and self-directed."
Devil May Cry 5
"No leadership or group management roles; gameplay is individual and self-directed."
-
Progression
Game with the same Progression vibe
5"Strong meta-progression system with unlocks, upgrades, and build development."
暖雪 Warm Snow
"Strong meta-progression system with permanent upgrades, unlockable classes, and build customization."
-
Relaxation
Game with the same Relaxation vibe
-3"Gameplay is intense and challenging, creating tension rather than relaxation or flow states."
BLUE REVOLVER
"Gameplay is intense and challenging with sustained tension; not designed for relaxation or flow states."
-
Sensation
Game with the same Sensation vibe
4"Vibrant visuals, dynamic animations, and energetic soundtrack provide strong sensory stimulation and excitement."
Captain Tsubasa: Rise of New Champions
"Vibrant visuals, dynamic sound design, and energetic soundtrack provide strong sensory stimulation and excitement."
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Status
Game with the same Status vibe
-4"No social recognition or leaderboards; achievements are personal and not publicly ranked."
CRISIS CORE –FINAL FANTASY VII– REUNION
"No social recognition or leaderboard systems; achievements are personal and not publicly ranked."
-
Story
Game with the same Story vibe
2"Game includes a narrative with voice acting and plot, though considered basic and secondary to gameplay."
Anomaly: Warzone Earth
"There is a narrative and lore with voice acting, but story is secondary to gameplay and somewhat stereotypical."
-
Strategy
Game with the same Strategy vibe
4"Players must plan builds, manage resources, and devise tactics to overcome challenging enemies and bosses."
Roguelands
"Players must plan builds, manage resources, and adapt tactics to enemy behavior and boss phases."
-
Thrill
Game with the same Thrill vibe
4"Fast-paced combat and high stakes create suspense and excitement."
VAIL
"Fast-paced combat, high stakes resource management, and punishing difficulty create suspense and adrenaline."
-
Value
Game with the same Value vibe
3"Players feel the game offers good value for money due to challenging gameplay and replayability."
Chippy
"Players feel the game offers good value for money given its polished gameplay and replayability despite limited content."
-
Violence
Game with the same Violence vibe
5"Core gameplay centers on combat, destruction, and killing enemies."
Project Gunship
"Core gameplay centers on combat, destruction, and aggressive enemy elimination."
-
Survival
Game with the same Survival vibe
4"Players must avoid death and manage health and resources to progress through threats."
JUMP KING QUEST
"Players must avoid death through careful resource and health management, facing escalating threats."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Expression, Violence. It leans lower than usual among comparable games on Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026