Denizen similar games & best alternatives
Denizen
2024
Related articles
Quick resume
Make a living for yourself in a city full of opportunity while you meet a variety of locals, explore unique locations, and work your way to the top in this open-world life simulator.
Global score
73/100
Genres
Adventure, Indie, Role-playing (RPG), Simulator, Early Access
Similar games
Pros
- Open world life simulation with multiple activities
- Customizable homes and character appearance
- Diverse jobs and business management
- Active developer engagement and frequent updates
- Relaxing and immersive gameplay
Cons
- Limited social interaction and shallow relationships
- Repetitive and grindy gameplay with slow progression
- Small, empty map with limited exploration
- Technical bugs and occasional crashes
- Lack of deep narrative or strategic complexity
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to explore an open world, choose activities, and decide how to spend money and time."
The Coin Game
"Players have freedom to choose jobs, buy properties, customize homes, and direct their own actions in an open world."
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Competence
Game with the same Competence vibe
2"Mini-games and trading systems provide skill challenges, but many tasks are repetitive or grind-based."
Animal Jam
"Jobs involve skill-based mini-games and progression, but many tasks become repetitive and grindy over time."
-
Competition
Game with the same Competition vibe
-3"Focus is on personal progression and self-set goals; no evidence of ranked modes or direct player-vs-player competition."
Soulash 2
"Focus is on personal progression and self-set goals; no evidence of ranked modes or direct player competition."
-
Continuation
Game with the same Continuation vibe
3"Many players report long play sessions, grinding for gear and levels, and habitual return to the game despite repetitive content."
SAS: Zombie Assault 4
"Players report habitual play and returning to the game regularly, though some find content limited and grindy."
-
Cooperation
Game with the same Cooperation vibe
-4"Primarily a single-player experience with limited social interaction; cooperation is minimal."
Buriedbornes - Dungeon RPG
"Social interactions are minimal and limited to basic dialogue options; no meaningful teamwork or collaboration."
-
Creativity
Game with the same Creativity vibe
3"Players can customize characters, builds, housing decoration, and crafting styles extensively."
The Elder Scrolls® Online
"Players can customize homes with furniture and decorations, and personalize character appearance."
-
Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over others; interactions are individual and equal."
Bit Blaster XL
"No evidence of exerting control or superiority over others; interactions are equal or limited."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a relaxing distraction and immersive hobby simulation away from real life."
Gunsmith Simulator
"Players use the game as a relaxing life simulation and distraction from real life, enjoying immersion in virtual daily activities."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of personal interest and enjoyment, not due to obligation or pressure."
Fell Seal: Arbiter's Mark
"Players engage voluntarily out of personal interest and enjoyment, not due to obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
2"Players explore different game modes, skill builds, and strategies, though some routines develop over time."
BrainBread 2
"Some exploration of different jobs, vehicles, and activities, but many players find routines quickly established."
-
Exploration
Game with the same Exploration vibe
1"Some exploration of multiple maps and environments, though maps are limited and often small; players desire more varied locations."
Liftoff®: Micro Drones
"Open world with multiple areas, but map is small and players often find locations repetitive or empty."
-
Expression
Game with the same Expression vibe
3"Character customization and home decoration allow self-expression, though some limitations exist."
My Time at Sandrock
"Character customization and home decoration allow for self-expression, though options are currently limited."
-
Fantasy
Game with the same Fantasy vibe
-3"Game simulates realistic life scenarios in a small city setting with plausible activities."
Little Sim World
"Game focuses on realistic life simulation with plausible scenarios and everyday activities."
-
Fellowship
Game with the same Fellowship vibe
-4"Minimal social interaction; players experience the game solo without community or group identity."
BE-A Walker
"Minimal community feeling; social app interactions are shallow and do not foster strong group identity."
-
Growth
Game with the same Growth vibe
3"Players develop skills and knowledge managing production and sales, though progression can be slow and grindy."
Drug Lord Tycoon
"Players develop skills and progress through job levels and business management, though growth can be slow and grindy."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity; players spend time sitting and focusing on screen."
You Will Die Here Tonight
"Sedentary gameplay with no physical activity; players mostly engage in sitting, driving, and clicking."
-
Idle
Game with the same Idle vibe
2"Some waiting for timed events and slow pacing, but players generally remain engaged."
The Survey
"Some players engage in long sessions but also report waiting times and downtime during grinding."
-
Intimacy
Game with the same Intimacy vibe
-4"Social interactions are surface-level with limited emotional sharing or close relationships."
Teamfight Manager
"Social interactions are surface-level with limited emotional sharing or relationship depth."
-
Leadership
Game with the same Leadership vibe
1"Players lead their own companies and make strategic decisions, but no evidence of leading others or groups."
Rise of Industry
"Players can manage businesses and properties, but no evidence of leading other players or groups."
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Progression
Game with the same Progression vibe
4"Strong emphasis on accumulating money, vehicles, properties, and upgrades."
Grand Theft Auto V Enhanced
"Strong emphasis on accumulating money, properties, vehicles, and business upgrades."
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Relaxation
Game with the same Relaxation vibe
3"Many players find gameplay relaxing and enjoyable despite some grind and challenge."
The Pirate: Caribbean Hunt
"Gameplay is generally relaxing and chill, though some players find grind and waiting times tedious."
-
Sensation
Game with the same Sensation vibe
1"Visuals and sounds are decent but not highly stimulating; moderate sensory input."
Supermarket Simulator: Prologue
"Visuals and audio are decent but not highly stimulating; sensory input is moderate and steady."
-
Status
Game with the same Status vibe
1"Some recognition through achievements and market share, but limited social status focus."
PixelJunk™ Nom Nom Galaxy
"Some recognition through business ownership and social app status bars, but limited social evaluation."
-
Story
Game with the same Story vibe
1"Some lore and narrative elements exist but are minimal; gameplay is mostly context-free."
Goobies
"Some lore and narrative elements exist, but overall story is minimal and gameplay is largely context-free."
-
Strategy
Game with the same Strategy vibe
1"Some planning and decision-making involved but no complex strategic challenges."
//TODO: today
"Basic planning involved in managing businesses and jobs, but no deep strategic or complex problem solving."
-
Thrill
Game with the same Thrill vibe
-2"Game is low risk with predictable outcomes and minimal suspense or tension."
Born of Bread
"Game is low risk with predictable outcomes; lacks suspense or high tension moments."
-
Value
Game with the same Value vibe
2"Players generally feel the game offers good value for price, especially with ongoing updates."
Deck of Haunts
"Players feel the game offers decent value for price given ongoing updates and content potential."
-
Violence
Game with the same Violence vibe
-4"Minimal violence; some minor mischievous or criminal acts but no combat focus."
Night in the Woods
"Minimal violence; some minor illegal activities but no emphasis on combat or destruction."
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Survival
Game with the same Survival vibe
-3"No threats or failure states beyond logistical inefficiencies; stable environment."
Mini Settlers: Prologue
"Basic needs system exists but no significant threats or survival challenges."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Idle, Thrill, Violence, Survival. Here, the score leans higher than usual among comparable games on Status, Leadership. It leans lower than usual among comparable games on Fantasy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026