Drink More Glurp similar games & best alternatives

Drink More Glurp

Linux, PC (Microsoft Windows), Mac, Nintendo Switch • 2020

Should you play it?

Drink More Glurp is a wacky physics, sports(ish), hot seat, party game set on a distant world where aliens have copied Earth’s summer games and got everything slightly wrong. Compete in crazy contests with up to 20 local players or challenge the world on the global leaderboards.

What works
  • Fun and chaotic physics-based party gameplay
  • Supports up to 20 players with shared controllers
  • Simple controls accessible to all ages
  • Humorous and social multiplayer experience
  • Customization options and varied events
Things to keep in mind
  • Requires controller, no keyboard/mouse support
  • Controls can cause finger strain and frustration
  • Single player mode less engaging and repetitive
  • Limited online multiplayer options
  • Some technical issues on pc platform

What to play next

Top picks

Games that feel the closest overall

  • Sixtar Gate: STARTRAIL

  • Foul Play

  • Moving Out

  • The Jackbox Party Pack 7

  • City Climber

  • KallaX

  • Golf Galore

  • NBA 2K Playgrounds 2

  • WHAT THE GOLF?

Hidden Gems

Less popular games with surprisingly high similarity

  • City Climber

  • Golf Galore

  • Pool Panic

If you liked…

Recommendations by what you enjoyed most

  • Autonomy

    Ragdoll Runners

  • Escapism

    Tasty Planet Forever

  • Fellowship

    Party Panic

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Drink More Glurp: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Status, Domination. It leans lower than usual among comparable games on Violence, Survival, Leadership.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have control over timing and button presses to move limbs, requiring personal skill and decision-making."

    Capsule for Ragdoll Runners Ragdoll Runners

    "Players have control over their alien's limbs independently, requiring personal skill and decision-making in movement and actions."

  • Competence

    Game with the same Competence vibe

    3

    "Game involves skillful coordination, mastering controls, and overcoming unpredictable physics and challenges."

    Capsule for Dodgy Deliveries Dodgy Deliveries

    "The game has a steep learning curve and rewards skillful control mastery, but also embraces chaotic and unpredictable physics that limit precise competence."

  • Competition

    Game with the same Competition vibe

    3

    "Includes versus mode and online leaderboards; multiplayer modes encourage competition though online population is low."

    Capsule for Antonball Deluxe Antonball Deluxe

    "Includes online leaderboards and challenge modes encouraging competition, but multiplayer party mode reduces skill gaps to keep it casual."

  • Continuation

    Game with the same Continuation vibe

    2

    "Players enjoy repeated sessions especially with friends, though some mention limited content and player base affecting long-term engagement."

    Capsule for DAVIGO: VR vs. PC DAVIGO: VR vs. PC

    "Players enjoy repeated sessions especially in party mode, though some find solo play repetitive and frustrating, limiting long-term engagement."

  • Cooperation

    Game with the same Cooperation vibe

    2

    "Supports local and online multiplayer with friends, enabling cooperative play though primarily competitive."

    Capsule for Worms Reloaded Worms Reloaded

    "Supports local multiplayer with shared controllers and remote play together, fostering social play, though mostly competitive rather than cooperative."

  • Creativity

    Game with the same Creativity vibe

    2

    "Character customization and hats allow some self-expression; gameplay mostly uses predefined mini-games and board layouts."

    Capsule for Party Panic Party Panic

    "Offers character customization with hats and colors, adding some personal expression, but gameplay follows predefined minigames."

  • Domination

    Game with the same Domination vibe

    -2

    "Multiplayer emphasizes cooperation and shared fun rather than dominance or power over others."

    Capsule for Climbey Climbey

    "Multiplayer emphasizes shared fun and laughter over dominance; skill gaps are minimized and social atmosphere is friendly."

  • Escapism

    Game with the same Escapism vibe

    4

    "The game provides a lighthearted, absurd, and comedic experience that serves as a distraction and stress relief from real life."

    Capsule for Tasty Planet Forever Tasty Planet Forever

    "Designed as a lighthearted, absurd party game providing stress relief and humorous distraction from real life."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for fun and personal enjoyment, with no indication of obligation or external pressure."

    Capsule for Void Miner – Incremental Asteroids Roguelite Void Miner – Incremental Asteroids Roguelite

    "Players engage voluntarily for fun and social enjoyment, with no indication of obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Players try different strategies and enjoy the unpredictable physics and level design."

    Capsule for Super Totally Ultimate Dad Showdown Super Totally Ultimate Dad Showdown

    "Random sponsor modifiers and physics-based controls encourage players to adapt and try new approaches each round."

  • Exploration

    Game with the same Exploration vibe

    -2

    "Gameplay centers on known tracks and events with limited discovery or new areas."

    Capsule for Ragdoll Runners Ragdoll Runners

    "Gameplay centers on known minigames and repeated events rather than discovering new areas or secrets."

  • Expression

    Game with the same Expression vibe

    2

    "Customization options allow some degree of self-expression through character appearance."

    Capsule for R2BEAT(アールツービート) R2BEAT(アールツービート)

    "Customization options for character appearance allow some self-expression within the game's visual style."

  • Fantasy

    Game with the same Fantasy vibe

    3

    "Imaginative sci-fi space flight and racing with exaggerated physics and futuristic ships."

    Capsule for Fly Dangerous Fly Dangerous

    "The alien Olympic theme and exaggerated physics create a whimsical, imaginative setting distinct from realistic sports."

  • Fellowship

    Game with the same Fellowship vibe

    4

    "Strong emphasis on playing with friends locally or online, social laughter, and party atmosphere."

    Capsule for Party Panic Party Panic

    "Strong emphasis on social play, party atmosphere, and shared laughter with friends and family."

  • Growth

    Game with the same Growth vibe

    3

    "Players develop skill in controlling difficult physics and mastering levels; some learning curve noted."

    Capsule for OmniBus OmniBus

    "Challenge modes and skill improvement in controlling awkward physics reward learning and personal development."

  • Health

    Game with the same Health vibe

    -3

    "Fast-paced button mashing can cause physical strain; players warned about wrist fatigue."

    Capsule for Hyper Knights Hyper Knights

    "Requires extended use of analog sticks causing finger strain and discomfort for some players."

  • Idle

    Game with the same Idle vibe

    -3

    "Gameplay demands active attention and physical interaction; not suitable for passive or background play."

    Capsule for Prison Boss VR Prison Boss VR

    "Gameplay demands continuous attention and active control; not suited for passive or background play."

  • Intimacy

    Game with the same Intimacy vibe

    2

    "Encourages social interaction and shared experiences with friends or family, though not focused on deep emotional connections."

    Capsule for Panoptic Panoptic

    "Encourages social bonding and shared experiences among friends and family, though not focused on deep emotional connections."

  • Leadership

    Game with the same Leadership vibe

    -3

    "No leadership or authoritative roles; players participate as equals in multiplayer."

    Capsule for Bongo Cat Bongo Cat

    "Multiplayer is casual and shared; no clear leadership or authoritative roles."

  • Progression

    Game with the same Progression vibe

    2

    "Players unlock races, achievements, and skins, providing a sense of advancement."

    Capsule for Til Nord Til Nord

    "Players unlock customization items and chase medals, providing a sense of advancement."

  • Relaxation

    Game with the same Relaxation vibe

    2

    "Fun and humorous gameplay provides relaxation, though chaotic physics can cause frustration."

    Capsule for Zero Gear Zero Gear

    "Offers moments of flow and laughter, but also frustration due to difficult controls and chaotic physics."

  • Sensation

    Game with the same Sensation vibe

    3

    "Colorful visuals, charming sound design, and playful physics provide enjoyable sensory stimulation."

    Capsule for PHOGS! PHOGS!

    "Colorful visuals, quirky sounds, and humorous physics provide enjoyable sensory stimulation."

  • Status

    Game with the same Status vibe

    1

    "Leaderboards and medals offer some recognition, but social status is not a primary focus."

    Capsule for Kaiju Wars Kaiju Wars

    "Leaderboards and medals offer some recognition, but social status is not a primary focus."

  • Story

    Game with the same Story vibe

    1

    "Minimal narrative focused on alien invasion theme; gameplay is mostly context-free shooting."

    Capsule for Space Invaders Extreme Space Invaders Extreme

    "Simple narrative about aliens mimicking Earth sports adds flavor but is minimal and not central."

  • Strategy

    Game with the same Strategy vibe

    1

    "Some tactical elements exist but gameplay mostly emphasizes action and chaos over deep strategy."

    Capsule for Saints Row IV: Re-Elected Saints Row IV: Re-Elected

    "Some strategic adaptation to random modifiers and physics is required, but overall gameplay is more chaotic than deeply strategic."

  • Thrill

    Game with the same Thrill vibe

    3

    "Unpredictable physics and tight timing create suspenseful and thrilling moments."

    Capsule for Log Riders Log Riders

    "Unpredictable physics and random events create suspense and comedic tension."

  • Value

    Game with the same Value vibe

    1

    "Generally considered good value for price, though some players feel content is limited for cost."

    Capsule for Cat Mail Co. Cat Mail Co.

    "Generally considered good value for party play, especially on sale, though some criticize price relative to content."

  • Violence

    Game with the same Violence vibe

    -4

    "Focus on friendship and cooperation; combat is stylized and comedic rather than violent or destructive."

    Capsule for Little Busters! English Edition Little Busters! English Edition

    "Focuses on physical comedy and cooperative silliness rather than combat or destruction."

  • Survival

    Game with the same Survival vibe

    -3

    "No survival elements; gameplay occurs in stable, low-risk conditions."

    Capsule for Clue/Cluedo: Classic Edition Clue/Cluedo: Classic Edition

    "No survival elements; gameplay occurs in low-risk, stable conditions."

Last update: 12/07/2026