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WHAT THE GOLF? similar games & best alternatives

WHAT THE GOLF?

PC (Microsoft Windows) • 2020

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Quick resume

A silly physics-based golf parody where every golf course is a new surprising type of golf, some brilliant or hilarious, others so absurd you will ask yourself: WHAT THE GOLF?

Global score

94/100

Genres

Action, Adventure, Casual, Indie, Simulator

Similar games

    Pros

    • Highly creative and humorous gameplay
    • Large amount of varied content and levels
    • Accessible controls and casual-friendly
    • Frequent updates and community features
    • Fun local multiplayer and daily challenges

    Cons

    • Some levels can be frustrating or repetitive
    • Minor bugs and occasional control issues
    • Some achievements require extended play
    • Limited narrative depth
    • Not suitable for players seeking physical activity

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to explore levels, choose how to complete objectives, and use various items creatively."

      Capsule for Just Crow Things Just Crow Things

      "Players have freedom to approach each unique level with their own timing and aim; many levels offer alternative routes and creative solutions."

    • Competence

      Game with the same Competence vibe

      3

      "Game offers challenging puzzles with increasing difficulty and mastery levels, requiring skill and strategy."

      Capsule for Clover Tale Clover Tale

      "Game offers skill-based challenges and puzzles with optional harder variants; some levels require precision and mastery."

    • Competition

      Game with the same Competition vibe

      1

      "Includes leaderboards and multiplayer, but many players focus on personal improvement and casual play."

      Capsule for The Typing of The Dead: Overkill The Typing of The Dead: Overkill

      "Includes daily challenges and local multiplayer versus mode with leaderboards, but main focus is casual play and personal improvement."

    • Continuation

      Game with the same Continuation vibe

      3

      "Players report habitual play with daily/weekly challenges and multiplayer sessions encouraging repeated engagement."

      Capsule for Hexarchy Hexarchy

      "Players report habitual play with daily challenges, extra content, and level editor encouraging repeated engagement."

    • Cooperation

      Game with the same Cooperation vibe

      2

      "Supports local co-op and remote play, encouraging teamwork but primarily designed for solo play."

      Capsule for Patch Quest Patch Quest

      "Supports local co-op multiplayer and shared screen play, fostering some teamwork alongside solo play."

    • Creativity

      Game with the same Creativity vibe

      5

      "Highly creative level design and mechanics with constantly changing gameplay styles and imaginative environments."

      Capsule for It Takes Two Friend's Pass It Takes Two Friend's Pass

      "Highly creative level design with constant surprises, varied mechanics, and upcoming user-generated content."

    • Domination

      Game with the same Domination vibe

      -3

      "Focus is on casual multiplayer fun rather than exerting control or superiority over others."

      Capsule for Fruit Postal Service Fruit Postal Service

      "Focus is on fun and shared enjoyment rather than exerting power; multiplayer is balanced and friendly."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game as a fun distraction and stress relief with humorous and absurd gameplay."

      Capsule for Retail Royale Retail Royale

      "Players use the game as a lighthearted distraction and stress relief with humorous and absurd gameplay."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Engagement driven by intrinsic interest, humor, and personal enjoyment rather than obligation or pressure."

      Capsule for Bum Simulator Bum Simulator

      "Engagement driven by intrinsic interest, humor, and personal enjoyment rather than obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      5

      "Game encourages trying new mechanics and strategies each level, with fresh puzzles and gameplay twists."

      Capsule for It Takes Two Friend's Pass It Takes Two Friend's Pass

      "Game constantly encourages trying new mechanics, exploring different level types, and discovering surprises."

    • Exploration

      Game with the same Exploration vibe

      3

      "Players explore varied, imaginative levels with hidden elements and secrets to discover."

      Capsule for Stick it to The Man! Stick it to The Man!

      "Players explore diverse themed areas and unlock new levels, with secrets and hidden content to discover."

    • Expression

      Game with the same Expression vibe

      2

      "Limited character customization, but creative expression through level creation and sharing is supported."

      Capsule for Portal 2 Portal 2

      "Includes some customization options and upcoming level editor for personal creative expression."

    • Fantasy

      Game with the same Fantasy vibe

      4

      "Game embraces absurd, imaginative, and surreal scenarios beyond realistic experiences."

      Capsule for The Trolley Solution The Trolley Solution

      "Game embraces absurd, imaginative scenarios far removed from realistic golf, with parody and surreal elements."

    • Fellowship

      Game with the same Fellowship vibe

      2

      "Community and multiplayer features foster social connection, though many play solo."

      Capsule for Steep™ Steep™

      "Community features like shared levels and local multiplayer foster social connection, though solo play is common."

    • Growth

      Game with the same Growth vibe

      3

      "Players develop skills to master challenging levels and puzzles, improving timing and control."

      Capsule for Tomato Jones Tomato Jones

      "Players develop skills through puzzles and challenges, with optional harder levels promoting mastery."

    • Health

      Game with the same Health vibe

      -5

      "Primarily a sedentary video game experience with no physical activity component."

      Capsule for Umamusume: Pretty Derby - Party Dash Umamusume: Pretty Derby - Party Dash

      "Primarily a sedentary, casual video game experience with no physical activity component."

    • Idle

      Game with the same Idle vibe

      -2

      "Requires focused attention during play; not a background or idle activity."

      Capsule for Richie's Plank Experience Richie's Plank Experience

      "Requires focused attention during levels; designed for short sessions but not background play."

    • Intimacy

      Game with the same Intimacy vibe

      1

      "Some social interaction through local multiplayer and community, but limited emotional depth."

      Capsule for Disney•Pixar Cars 2: The Video Game Disney•Pixar Cars 2: The Video Game

      "Some social interaction through local multiplayer and community sharing, but limited emotional depth."

    • Leadership

      Game with the same Leadership vibe

      -4

      "No leadership or authoritative roles described; multiplayer is cooperative without hierarchy."

      Capsule for Pawperty Damage Pawperty Damage

      "No leadership or management roles; multiplayer is cooperative or competitive without hierarchy."

    • Progression

      Game with the same Progression vibe

      3

      "Players progress through levels and unlock new challenges and DLC content."

      Capsule for Bridge Constructor Portal Bridge Constructor Portal

      "Players unlock new levels, crowns, and achievements; daily challenges and DLC add to progression."

    • Relaxation

      Game with the same Relaxation vibe

      4

      "Game provides a relaxing, humorous experience with light challenge and flow."

      Capsule for CHUCHEL CHUCHEL

      "Generally a relaxing, humorous experience with light challenge and flow, suitable for casual play."

    • Sensation

      Game with the same Sensation vibe

      3

      "Colorful visuals, catchy music, and whimsical sound design provide enjoyable sensory stimulation."

      Capsule for Yooka-Laylee Yooka-Laylee

      "Colorful visuals, catchy music, and amusing sound design provide enjoyable sensory stimulation."

    • Status

      Game with the same Status vibe

      1

      "Leaderboards and achievements offer some recognition, but social status is not a major focus."

      Capsule for Peggle Deluxe Peggle Deluxe

      "Leaderboards and achievements offer some recognition, but social status is not a major focus."

    • Story

      Game with the same Story vibe

      1

      "Minimal narrative with light lore and character backgrounds; story mainly serves gameplay."

      Capsule for Miss Neko: Pirates Miss Neko: Pirates

      "Minimal narrative with light lore and thematic progression; story is secondary to gameplay and humor."

    • Strategy

      Game with the same Strategy vibe

      2

      "Some puzzle-solving and planning required, though mostly straightforward platforming and action."

      Capsule for BirdGut BirdGut

      "Some puzzle elements and planning required, but mostly straightforward aiming and timing mechanics."

    • Thrill

      Game with the same Thrill vibe

      1

      "Mild tension from avoiding obstacles and competing, but overall low risk and lighthearted tone."

      Capsule for Max Gentlemen Max Gentlemen

      "Occasional tension from challenges and timed levels, but overall low risk and lighthearted tone."

    • Value

      Game with the same Value vibe

      4

      "Considered good value for money with extensive content and replayability."

      Capsule for Horizon Zero Dawn™ Complete Edition Horizon Zero Dawn™ Complete Edition

      "Considered good value for money with extensive content, updates, and replayability."

    • Violence

      Game with the same Violence vibe

      -4

      "No combat or destruction; focus on constructive interactions and humor."

      Capsule for An Airport for Aliens Currently Run by Dogs An Airport for Aliens Currently Run by Dogs

      "Focus on playful, constructive humor and absurdity; no emphasis on combat or destruction."

    • Survival

      Game with the same Survival vibe

      -5

      "No survival or threat elements; stable, low-risk gameplay environment."

      Capsule for Tony Hawk's™ Pro Skater™ 1 + 2 Tony Hawk's™ Pro Skater™ 1 + 2

      "No survival or threat elements; stable, low-risk gameplay environment."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Intimacy, Cooperation. It leans lower than usual among comparable games on Survival.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026