Dungelot: Shattered Lands similar games & best alternatives
Dungelot: Shattered Lands
2016
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Quick resume
Dungelot: Shattered Lands takes you on an epic roguelike dungeon-crawler adventure to defeat zombie cows, splat giant evil mushrooms, and generally get back home in one piece. Deceptively simple, ever so addictive.
Global score
76/100
Genres
Action, Indie, Role-playing (RPG), Strategy, Puzzle
Similar games
Pros
- Addictive and fun gameplay
- Cute and polished art style
- Good strategic depth for a casual game
- Multiple characters with unique skills
- Procedurally generated dungeons with variety
Cons
- Some ui clunkiness and slow animations
- Randomness can cause frustrating difficulty spikes
- Limited story and character development
- Lack of multiplayer or social features
- Some players find price high compared to mobile version
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players choose their own paths through procedurally generated dungeons and select weapons, relics, and upgrades, allowing significant control over playstyle and decisions."
Curse of the Dead Gods
"Players choose their own path through dungeons, decide which tiles to uncover and when to fight or avoid enemies, and select upgrades and character builds."
-
Competence
Game with the same Competence vibe
3"Game involves managing economy, diplomacy, military strategy with some complexity but accessible mechanics."
Making History: The Calm & the Storm
"Game involves strategic decision-making and skillful management of resources and combat, though it is accessible and not overly complex."
-
Competition
Game with the same Competition vibe
-3"Focus is on individual progress and self-improvement rather than direct competition or leaderboards."
Rogue's Tale
"Focus is on individual progress and self-improvement rather than direct competition or leaderboards."
-
Continuation
Game with the same Continuation vibe
4"Many reviews mention addictive gameplay, long play sessions, and repeated runs, indicating strong desire to keep playing."
Alina of the Arena
"Many reviews mention addictive gameplay and desire to keep playing, with progression systems encouraging repeated runs."
-
Cooperation
Game with the same Cooperation vibe
-5"Single-player game with no multiplayer or cooperative elements."
Chained Echoes
"Single-player game with no multiplayer or cooperative elements."
-
Creativity
Game with the same Creativity vibe
2"Players can customize characters with costumes and equipment, but the core gameplay follows predefined structures and repeated dungeons."
Elsword
"Players can customize character progression and equipment, but gameplay follows predefined dungeon layouts and mechanics."
-
Domination
Game with the same Domination vibe
-5"No social dominance or power over others; gameplay is solitary and balanced."
DEADBOLT
"No social dominance or power over others; gameplay is solitary and balanced."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a fun, challenging distraction with humorous elements and fantasy settings."
Rampage Knights
"Players use the game as a casual, relaxing distraction with humorous and lighthearted fantasy setting."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for fun and relaxation, not due to obligation or external pressure."
A Game About Digging A Hole™
"Players engage voluntarily for fun and relaxation, not due to obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Players try different characters, item builds, and strategies to overcome challenges."
Holo X Break
"Players experiment with different characters, strategies, and item usage to overcome challenges."
-
Exploration
Game with the same Exploration vibe
3"Game involves exploring dungeons and environments with hidden items and collectibles."
Mister Furry: Hot Muscles
"Game involves uncovering unknown tiles and discovering items, enemies, and secrets in procedurally generated dungeons."
-
Expression
Game with the same Expression vibe
1"Some character upgrades and minor customization, but limited scope for personal expression."
Asterix & Obelix XXL 2
"Some customization of characters and mansion upgrades, but limited scope for personal expression."
-
Fantasy
Game with the same Fantasy vibe
4"Imaginative fantasy setting with magic, mythical creatures, and humorous story elements."
Epic Battle Fantasy 4
"Fantasy setting with monsters, magic, and humorous narrative elements."
-
Fellowship
Game with the same Fellowship vibe
-5"No social or community features; strictly single-player experience."
The Aquatic Adventure of the Last Human
"No social or community features; strictly single-player experience."
-
Growth
Game with the same Growth vibe
4"Players develop skills, acquire new abilities, and improve character stats through upgrades and progression."
Shantae and the Pirate's Curse
"Players develop characters, unlock new heroes, and improve stats through progression and upgrades."
-
Health
Game with the same Health vibe
-4"Sedentary gameplay with no physical activity; some players note long sessions and repetitive tasks."
Harvest Moon: Light of Hope Special Edition
"Sedentary gameplay with no physical activity; some players note long sessions and addictive nature."
-
Idle
Game with the same Idle vibe
2"Can be played in short or long sessions; some automation like quick play reduces constant attention."
Soccer Manager 2020
"Can be played in short bursts or longer sessions; some UI elements require attention but overall casual."
-
Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship building; solitary gameplay."
Portal
"No social or emotional relationship building; solitary gameplay."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements."
High On Life
"No leadership or group management elements."
-
Progression
Game with the same Progression vibe
5"Strong progression through unlocking characters, items, achievements, and upgrades."
Noobs Are Coming
"Strong progression through unlocking characters, upgrading stats, equipment, and mansion bonuses."
-
Relaxation
Game with the same Relaxation vibe
3"Generally described as chill and relaxing with good pacing, though some difficulty spikes exist."
Deep Sky Derelicts
"Generally described as casual and relaxing, though some difficulty spikes cause frustration."
-
Sensation
Game with the same Sensation vibe
2"Enjoyable visuals, animations, and sound design provide sensory pleasure without intense stimulation."
Squirreled Away
"Enjoyable art style, sound, and animations provide sensory pleasure without overwhelming stimulation."
-
Status
Game with the same Status vibe
-5"No social recognition or status systems present."
Crying Suns
"No social recognition or status systems present."
-
Story
Game with the same Story vibe
2"Light narrative with humorous dialogue supports gameplay but is not deeply immersive."
Agent A: A puzzle in disguise
"Light narrative and humorous dialogue present but not central to gameplay."
-
Strategy
Game with the same Strategy vibe
4"Requires tactical thinking, planning, and problem solving in combat and character builds."
Disgaea 7: Vows of the Virtueless
"Requires tactical thinking about tile uncovering, combat order, resource management, and character builds."
-
Thrill
Game with the same Thrill vibe
2"Some tension from managing resources and encounters, but overall controlled and low-risk."
Keep Driving
"Some tension from random elements and risk management, but overall controlled and casual experience."
-
Value
Game with the same Value vibe
3"Generally considered good value for price, especially on sale, despite some technical issues."
Killer is Dead - Nightmare Edition
"Generally considered good value for money, especially on sale; some complaints about price relative to mobile version."
-
Violence
Game with the same Violence vibe
3"Combat against monsters is a core part of gameplay, involving shooting and defense."
The Defender: Farm and Castle
"Combat against monsters is a core part of gameplay involving attacks and spells."
-
Survival
Game with the same Survival vibe
3"Players must avoid death and manage resources to progress through dungeons."
Deep Dungeons of Doom
"Players must manage health, armor, hunger, and avoid death to progress through dungeons."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Idle, Violence. It leans lower than usual among comparable games on Creativity.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026