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DEADBOLT similar games & best alternatives

DEADBOLT

PC (Microsoft Windows), PlayStation 4, PlayStation Vita, Nintendo Switch, Linux • 2016

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Quick resume

DEADBOLT is an extremely challenging stealth-action hybrid that allows you to take control of the reaper to quell the recent undead uprising.

Global score

96/100

Genres

Action, Indie, Shooter

Similar games

    Pros

    • Challenging and rewarding gameplay
    • Engaging and atmospheric soundtrack
    • Varied weapons and tactical options
    • Intriguing dark narrative and world
    • Level editor and custom content support

    Cons

    • Short main campaign length
    • Some frustrating enemy ai and level design
    • Limited character customization
    • No multiplayer or social features
    • Occasional technical issues and bugs

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players can choose classes, weapons, and movement styles freely, plan strategies, and make tactical decisions in combat."

      Capsule for Karnage Chronicles Karnage Chronicles

      "Players can choose different weapons, tactics, and approaches to each level, including stealth or aggressive combat, and can plan their own strategies."

    • Competence

      Game with the same Competence vibe

      5

      "High skill ceiling with one-hit kills requiring precise aiming, timing, and mastery of mechanics; players improve through repeated practice."

      Capsule for Kill The Crows Kill The Crows

      "High skill requirement with one-hit deaths, demanding precise aiming, timing, and strategic planning; players improve through trial and error."

    • Competition

      Game with the same Competition vibe

      -3

      "No evidence of ranked or leaderboard competition; focus is on personal achievement and self-improvement."

      Capsule for Deep the Game Deep the Game

      "Focus is on individual performance and self-improvement; no evidence of ranked or leaderboard competition."

    • Continuation

      Game with the same Continuation vibe

      3

      "Players report replaying levels with different tactics and enjoying workshop maps, indicating habitual and extended play despite limited official content."

      Capsule for Sword With Sauce Sword With Sauce

      "Players report replaying levels, engaging with hard mode and custom maps, showing habitual and extended play."

    • Cooperation

      Game with the same Cooperation vibe

      -5

      "Single-player game with no cooperative or multiplayer elements."

      Capsule for Spark the Electric Jester 2 Spark the Electric Jester 2

      "Single-player game with no cooperative or multiplayer elements."

    • Creativity

      Game with the same Creativity vibe

      4

      "Robust level editor and customization options allow players to create and modify content extensively."

      Capsule for Ben and Ed - Blood Party Ben and Ed - Blood Party

      "Players can customize loadouts and use multiple approaches to levels; includes a level editor for creating custom content."

    • Domination

      Game with the same Domination vibe

      -5

      "No social dominance or power over others; gameplay is solitary and balanced."

      Capsule for Dungelot: Shattered Lands Dungelot: Shattered Lands

      "No social dominance or power over others; gameplay is solitary and balanced."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game to immerse in a dark, atmospheric world and escape real life through engaging story and gameplay."

      Capsule for Atrio: The Dark Wild Atrio: The Dark Wild

      "Players use the game to immerse in a dark, atmospheric world, escaping real life with engaging story and music."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily for intrinsic interest and enjoyment, not out of obligation."

      Capsule for No More Room in Hell No More Room in Hell

      "Players engage voluntarily out of intrinsic interest and enjoyment, not out of obligation."

    • Experimenting

      Game with the same Experimenting vibe

      4

      "Encourages trying different weapons, stances, skills, and builds; experimentation is rewarded and part of gameplay."

      Capsule for Nioh: Complete Edition Nioh: Complete Edition

      "Game encourages trying different weapons, tactics, and stealth or combat approaches; experimentation rewarded."

    • Exploration

      Game with the same Exploration vibe

      3

      "Players explore varied, imaginative levels with hidden elements and secrets to discover."

      Capsule for Stick it to The Man! Stick it to The Man!

      "Players explore varied levels with secrets, vents, and hidden weapons; some curiosity-driven discovery."

    • Expression

      Game with the same Expression vibe

      -2

      "Limited character customization; expression mainly through playstyle rather than avatar personalization."

      Capsule for Rogue Trooper Rogue Trooper

      "Limited character customization; expression mainly through playstyle rather than avatar personalization."

    • Fantasy

      Game with the same Fantasy vibe

      4

      "Set in a dark fantasy world with vampires, undead, and supernatural elements, evoking imaginative fiction."

      Capsule for Vampire Survivors Vampire Survivors

      "Set in a dark, supernatural world with undead enemies and a grim reaper protagonist, emphasizing imaginative fiction."

    • Fellowship

      Game with the same Fellowship vibe

      -5

      "No social or community gameplay elements; primarily solo experience."

      Capsule for Slasher's Keep Slasher's Keep

      "No social or community gameplay elements; primarily solo experience."

    • Growth

      Game with the same Growth vibe

      4

      "Players develop skills, learn enemy patterns, and improve strategies over time."

      Capsule for The Legend of Bum-Bo The Legend of Bum-Bo

      "Players develop skills, learn enemy patterns, and improve strategies over time."

    • Health

      Game with the same Health vibe

      -4

      "Requires sedentary play with intense focus; no physical activity involved."

      Capsule for Assault Spy Assault Spy

      "Requires sedentary play with intense focus; no physical activity involved."

    • Idle

      Game with the same Idle vibe

      -4

      "Requires constant attention and focus due to fast-paced, one-hit death mechanics."

      Capsule for Cube Destroyer Cube Destroyer

      "Requires constant attention and focus due to high difficulty and one-hit deaths."

    • Intimacy

      Game with the same Intimacy vibe

      -5

      "No evidence of close social relationships or emotional sharing in gameplay."

      Capsule for Jurassic World Evolution 2 Jurassic World Evolution 2

      "No evidence of close social relationships or emotional sharing in gameplay."

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management roles; solo player experience."

      Capsule for Midnight Fight Express Midnight Fight Express

      "No leadership or group management roles; solo player experience."

    • Progression

      Game with the same Progression vibe

      4

      "Players collect souls to unlock new characters and gain items; character quests add progression layers."

      Capsule for The Warlock of Firetop Mountain The Warlock of Firetop Mountain

      "Players collect souls to buy weapons and upgrades, progressing through levels and unlocking hard mode."

    • Relaxation

      Game with the same Relaxation vibe

      -2

      "Game is tense and challenging, though some find flow in mastering combat and exploration"

      Capsule for Dark Devotion Dark Devotion

      "Game is challenging and tense, though some players find satisfaction and flow in mastering it."

    • Sensation

      Game with the same Sensation vibe

      3

      "Enjoyable pixel art visuals and a highly praised dynamic soundtrack provide sensory stimulation."

      Capsule for Risk of Rain (2013) Risk of Rain (2013)

      "Enjoyable pixel art, blood effects, and a highly praised soundtrack provide sensory stimulation."

    • Status

      Game with the same Status vibe

      -4

      "No social recognition or status systems; focus is on personal achievement."

      Capsule for Cooking Simulator VR Cooking Simulator VR

      "No social recognition or status systems; focus is on personal achievement."

    • Story

      Game with the same Story vibe

      3

      "The game has a mysterious narrative revealed through exploration and cutscenes."

      Capsule for Hello Neighbor Hello Neighbor

      "Game features an intriguing, cryptic narrative with lore revealed through tapes and environment."

    • Strategy

      Game with the same Strategy vibe

      5

      "Strong emphasis on planning, problem solving, and tactical decision-making."

      Capsule for Card Survival: Fantasy Forest Card Survival: Fantasy Forest

      "Strong emphasis on planning, tactical decision-making, and problem solving to clear levels."

    • Thrill

      Game with the same Thrill vibe

      4

      "High tension from one-hit deaths, fast pace, and challenging enemies creates suspense and adrenaline rush."

      Capsule for God's Trigger God's Trigger

      "High tension from one-hit deaths and challenging enemies creates suspense and excitement."

    • Value

      Game with the same Value vibe

      3

      "Players feel the game offers good value for money with engaging gameplay and replayability."

      Capsule for The Great Rebellion The Great Rebellion

      "Players feel the game offers good value for money due to gameplay, soundtrack, and replayability."

    • Violence

      Game with the same Violence vibe

      5

      "Core gameplay involves combat, destruction, and killing zombies with guns and melee weapons."

      Capsule for HordeZ HordeZ

      "Core gameplay revolves around combat, killing undead enemies with guns and melee weapons."

    • Survival

      Game with the same Survival vibe

      4

      "Players must avoid death or capture, manage resources, and complete objectives to survive."

      Capsule for STAR WARS™ - X-Wing Special Edition STAR WARS™ - X-Wing Special Edition

      "Players must avoid death and manage limited resources to survive and complete objectives."

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Violence, Strategy. It leans lower than usual among comparable games on Expression.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026