Edna & Harvey: Harvey's New Eyes similar games & best alternatives
Edna & Harvey: Harvey's New Eyes
2012
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Quick resume
From the creators of the award winning games “The Whispered World” and “Deponia” comes this extraordinary game Edna & Harvey: Harvey's New Eyes.
Global score
89/100
Genres
Adventure, Indie, Puzzle, Point-and-click
Similar games
Pros
- Unique dark humor
- Engaging and original story
- Well-designed puzzles and minigames
- High-quality voice acting and narration
- Stylized cartoonish art style
Cons
- Some unintuitive puzzle logic
- Achievement system buggy and tedious
- Short game length
- Minor bugs affecting gameplay
- Limited character interaction and customization
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players control the protagonist's movement and decisions in exploration and puzzle-solving, allowing some freedom within a linear narrative."
[Chilla's Art] Stigmatized Property | 事故物件
"Players control the protagonist Lilli with freedom to explore and solve puzzles, though some actions are restricted by game design and story constraints."
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Competence
Game with the same Competence vibe
3"Puzzles and mini-games provide moderate challenge requiring logical thinking and problem solving."
The Rewinder
"Puzzles and minigames provide moderate challenge requiring logical thinking and problem solving, with some ability to skip difficult parts."
-
Competition
Game with the same Competition vibe
-5"Game is single-player focused with no mention of competitive elements or comparison to others."
The Designer's Curse
"Game is single-player focused with no competitive elements or player comparison."
-
Continuation
Game with the same Continuation vibe
2"Players report engaging gameplay and humor that encourages extended play, though the game is relatively short."
Squirrel with a Gun
"Players report engaging story and humor encouraging longer play sessions, though game length is relatively short."
-
Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience with no cooperative or multiplayer features."
Little Inferno
"Entirely single-player experience with no cooperative or multiplayer features."
-
Creativity
Game with the same Creativity vibe
3"Players experiment with different puzzle solutions and item uses, encouraging creative thinking."
King's Quest™ Collection
"Players combine items and experiment with interactions; narrative and puzzle design encourage creative thinking."
-
Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; interactions are narrative-driven and solitary."
[Chilla's Art] The Karaoke | ヒトカラ🎤
"No elements of exerting control or superiority over others; interactions are narrative-driven and solitary."
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Escapism
Game with the same Escapism vibe
4"Surreal, absurd humor and bizarre scenarios provide strong escapism from real life."
Air Marty
"Dark humor and surreal story provide strong escapist experience from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest in story and genre, not due to obligation or external pressure."
Legend of Mortal
"Players engage voluntarily out of interest in story and genre, not due to obligation or external pressure."
-
Experimenting
Game with the same Experimenting vibe
3"Game encourages trying new routes, puzzle solutions, and exploring environments, though within a structured narrative."
Tomb Raider: Underworld
"Game encourages trying different puzzle solutions and exploring narrative branches."
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Exploration
Game with the same Exploration vibe
2"Players explore different rooms and areas of the castle, though the environment is limited and linear."
We Were Here
"Players explore various locations in the convent and other settings, though environments are relatively small and focused."
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Expression
Game with the same Expression vibe
1"Limited character customization; expression mainly through narrative and dialogue choices."
NAIRI: Tower of Shirin
"Limited character customization; expression mainly through narrative and dialogue choices."
-
Fantasy
Game with the same Fantasy vibe
4"Imaginative, surreal world with ambiguous story and symbolic elements creating a dark fantasy experience."
LIMBO
"Surreal and imaginative story with psychological and dark fantasy elements."
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Fellowship
Game with the same Fellowship vibe
-5"Solo play with minimal social interaction or community involvement."
Ori and the Blind Forest: Definitive Edition
"Solo play with minimal social interaction or community involvement."
-
Growth
Game with the same Growth vibe
2"Players develop puzzle-solving skills and progress through story, though learning curve is moderate."
Grim Legends 2: Song of the Dark Swan
"Players develop puzzle-solving skills and uncover story layers, though learning curve is moderate."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay typical of point-and-click adventures."
Freddi Fish and the Case of the Missing Kelp Seeds
"Sedentary gameplay typical of point-and-click adventures."
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Idle
Game with the same Idle vibe
-3"Requires focused attention to solve puzzles and progress; not designed for casual or background play."
Deponia Doomsday
"Requires focused attention to solve puzzles and progress; not designed for casual or background play."
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Intimacy
Game with the same Intimacy vibe
-4"Limited emotional connection mostly through narrative; no social or relationship-building features."
SKALD: Against the Black Priory
"Limited emotional connection mainly through narrative; no social bonding features."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; single-player narrative experience."
Fran Bow
"No leadership or group management elements; single-player narrative experience."
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Progression
Game with the same Progression vibe
3"Players collect items and unlock new areas and story chapters; clear progression through narrative."
Black Mirror II
"Players collect items and unlock new abilities and story chapters, progressing through narrative."
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Relaxation
Game with the same Relaxation vibe
2"Generally balanced pacing with moments of humor and calm, though some combat tension exists."
Marvel's Guardians of the Galaxy
"Generally balanced pacing with moments of tension and dark humor; some frustration with puzzles reported."
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Sensation
Game with the same Sensation vibe
2"Visual and auditory style is colorful and cartoonish, providing moderate sensory stimulation."
DeathSpank
"Visual and auditory style is cartoonish and colorful with a dark twist, providing moderate sensory stimulation."
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Status
Game with the same Status vibe
-5"No social recognition or ranking systems; individual experience."
Batman - The Telltale Series
"No social recognition or ranking systems; individual experience."
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Story
Game with the same Story vibe
5"Strong narrative focus with multiple endings, character development, and immersive storytelling."
Project Kat - Paper Lily Prologue
"Strong narrative focus with multiple endings, character development, and immersive storytelling."
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Strategy
Game with the same Strategy vibe
2"Requires some logical thinking and puzzle solving, but overall straightforward gameplay."
Spy Fox in "Dry Cereal"
"Requires logical thinking and puzzle solving, but overall straightforward gameplay."
-
Thrill
Game with the same Thrill vibe
1"Some suspense in story and outcomes, but overall controlled and predictable gameplay."
Blood Code
"Some suspense and dark themes, but generally controlled and predictable gameplay."
-
Value
Game with the same Value vibe
2"Players find good value in the game especially when purchased on sale, appreciating its content and challenge."
Cursed Castilla (Maldita Castilla EX)
"Players find good value especially when purchased on sale; story and humor praised as rewarding."
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Violence
Game with the same Violence vibe
4"Game contains graphic and dark themes with death scenes, gore, and combat emphasizing destruction."
Death end re;Quest
"Game contains dark humor involving deaths and destruction, though presented in a stylized and surreal manner."
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Survival
Game with the same Survival vibe
-3"No survival mechanics; stable narrative environment without resource management or threat avoidance."
AI: The Somnium Files
"No survival mechanics; stable narrative environment without resource management or threat avoidance."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Expression, Violence. It leans lower than usual among comparable games on Survival.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026