Elon Simulator 2019 similar games & best alternatives

Elon Simulator 2019

Linux, PC (Microsoft Windows), Mac • 2019

Should you play it?

The year is 2019.. There is a loong way to the Mars.

What works
  • Free to play
  • Simple and accessible gameplay
  • Leaderboards for competition
  • Low system requirements
  • Short, casual play sessions
Things to keep in mind
  • Very repetitive and boring quickly
  • Lack of story or depth
  • Minimal challenge after upgrades
  • Buggy controls and ui issues
  • No multiplayer or social features

What to play next

Top picks

Games that feel the closest overall

  • PLANES ATTACK

  • Blood Feed

  • Distant Space

  • Dimension Tripper Neptune: TOP NEP

  • Run Zeus Run

  • Spartan Survivors

  • H-SNIPER: World War II

  • Frightened Beetles

  • Distant Space 2

Hidden Gems

Less popular games with surprisingly high similarity

  • Distant Space 2

  • There's a Butcher Around

  • Cover Fire: Offline Shooting Game

If you liked…

Recommendations by what you enjoyed most

  • Value

    Frightened Beetles

  • Autonomy

    Garten of Banban 3

  • Competition

    AaAaAA!!! - A Reckless Disregard for Gravity

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Elon Simulator 2019: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Strategy, Experimenting, Competence, Survival. Here, the score leans higher than usual among comparable games on Competition, Violence. It leans lower than usual among comparable games on Story.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players have some freedom to explore, solve puzzles, and customize a drone, but also face some forced sequences and repetitive mini-games."

    Capsule for Garten of Banban 3 Garten of Banban 3

    "Players control a flying car shooting obstacles with some freedom, but gameplay is simple and repetitive."

  • Competence

    Game with the same Competence vibe

    1

    "Some skill involved in shooting and recoil control, but overall gameplay is easy and lacks depth."

    Capsule for BORIS RUSSIAN BEAR BORIS RUSSIAN BEAR

    "Some skill involved in aiming and shooting, but overall gameplay is easy and becomes trivial with upgrades."

  • Competition

    Game with the same Competition vibe

    3

    "Includes leaderboards and high score chasing, encouraging comparison with others."

    Capsule for AaAaAA!!! - A Reckless Disregard for Gravity AaAaAA!!! - A Reckless Disregard for Gravity

    "Includes leaderboards and score chasing, encouraging comparison with others."

  • Continuation

    Game with the same Continuation vibe

    -3

    "Short gameplay sessions (around 20-45 minutes); novelty wears off quickly; some players quit after achievements."

    Capsule for Seek Girl Seek Girl

    "Short play sessions common; game becomes boring quickly and is often abandoned after achievements."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Single-player only with no cooperative elements."

    Capsule for OutDrive OutDrive

    "Single-player only with no cooperative elements."

  • Creativity

    Game with the same Creativity vibe

    -4

    "Gameplay follows a fixed arcade formula with minimal customization or creative input."

    Capsule for Gold Miner:Classic Edition Gold Miner:Classic Edition

    "Gameplay follows a fixed arcade shooter formula with no building or customization."

  • Domination

    Game with the same Domination vibe

    -5

    "No player interaction or dominance over others; purely individual play."

    Capsule for Bejeweled Deluxe Bejeweled Deluxe

    "No social interaction or dominance over others; purely individual play."

  • Escapism

    Game with the same Escapism vibe

    2

    "Players use the game as a quick distraction and nostalgic escape from real life."

    Capsule for Distant Space Distant Space

    "Players use the game as a light distraction or meme entertainment, escaping real life briefly."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for fun, memes, and personal enjoyment rather than obligation."

    Capsule for BEAR, VODKA, STALINGRAD!🐻 BEAR, VODKA, STALINGRAD!🐻

    "Players engage voluntarily for fun or memes, not out of obligation."

  • Experimenting

    Game with the same Experimenting vibe

    -3

    "Gameplay is repetitive with little novelty or exploration of mechanics."

    Capsule for Wet Girl Wet Girl

    "Gameplay is repetitive and lacks novelty or exploration of mechanics."

  • Exploration

    Game with the same Exploration vibe

    -5

    "No exploration; gameplay confined to a single repetitive environment."

    Capsule for Burger Burger

    "No exploration; gameplay is on fixed, repetitive levels."

  • Expression

    Game with the same Expression vibe

    -5

    "No character or environment customization; fixed visuals and gameplay."

    Capsule for Putin VS ISIS Putin VS ISIS

    "No character or environment customization; fixed visuals and gameplay."

  • Fantasy

    Game with the same Fantasy vibe

    3

    "Set in a sci-fi dystopian Mars with futuristic weapons and vehicles, offering imaginative fiction."

    Capsule for Red Faction Red Faction

    "Imaginative setting of driving a laser-shooting car through space to Mars."

  • Fellowship

    Game with the same Fellowship vibe

    -5

    "No community or social features; purely solo experience."

    Capsule for Sakura Angels Sakura Angels

    "No community or social features; purely solo experience."

  • Growth

    Game with the same Growth vibe

    0

    "Minimal learning curve; some skill improvement possible but overall limited personal development."

    Capsule for Barro 2020 Barro 2020

    "Minimal learning curve; some skill improvement possible but limited."

  • Health

    Game with the same Health vibe

    -5

    "Typical sedentary gameplay with no physical activity."

    Capsule for Evoland Evoland

    "Typical sedentary gameplay with no physical activity."

  • Idle

    Game with the same Idle vibe

    2

    "Can be played in short sessions with some casual background play."

    Capsule for Adorable Witch 3 Adorable Witch 3

    "Can be played casually in short bursts or background sessions."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No social or emotional connections formed in gameplay."

    Capsule for Get Off My Lawn! Get Off My Lawn!

    "No social or emotional connections formed in gameplay."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management elements."

    Capsule for High On Life High On Life

    "No leadership or group management elements."

  • Progression

    Game with the same Progression vibe

    1

    "Minimal progression through score and some power-ups, but no deep upgrade systems."

    Capsule for The Polynomial - Space of the music The Polynomial - Space of the music

    "Some power-ups and score progression, but no deep upgrade system."

  • Relaxation

    Game with the same Relaxation vibe

    1

    "Simple, repetitive gameplay can be relaxing but some find it boring or annoying."

    Capsule for Distant Space Distant Space

    "Simple gameplay can be relaxing but also becomes repetitive and boring."

  • Sensation

    Game with the same Sensation vibe

    2

    "Satisfying shooting and sound effects provide sensory stimulation, though graphics are simple and retro."

    Capsule for The Last Stand Legacy Collection The Last Stand Legacy Collection

    "Some sensory stimulation from shooting effects and music, but graphics are basic."

  • Status

    Game with the same Status vibe

    2

    "Leaderboards offer some recognition but limited social status impact."

    Capsule for REVOLVER360 RE:ACTOR REVOLVER360 RE:ACTOR

    "Leaderboards provide some recognition, but limited social status impact."

  • Story

    Game with the same Story vibe

    -5

    "No narrative or plot; purely arcade gameplay without story elements."

    Capsule for Fly O'Clock Fly O'Clock

    "No meaningful story or narrative; purely arcade gameplay."

  • Strategy

    Game with the same Strategy vibe

    -4

    "Very limited strategic depth; mostly straightforward shooting and dodging with minimal tactical elements."

    Capsule for Jay Fighter: Remastered Jay Fighter: Remastered

    "Minimal strategic depth; mostly straightforward shooting and dodging."

  • Thrill

    Game with the same Thrill vibe

    1

    "Some tension in shot execution and competition, but overall a calm and controlled experience."

    Capsule for Super Video Golf Super Video Golf

    "Some tension from increasing difficulty and fast-paced shooting."

  • Value

    Game with the same Value vibe

    4

    "Free to play with easy achievements; good value for short time investment."

    Capsule for Frightened Beetles Frightened Beetles

    "Free to play with easy achievements; good value for short casual play."

  • Violence

    Game with the same Violence vibe

    3

    "Gameplay centers on shooting and destroying asteroids and enemy ships, with combat as a core mechanic."

    Capsule for Void Miner – Incremental Asteroids Roguelite Void Miner – Incremental Asteroids Roguelite

    "Gameplay centers on shooting and destroying asteroids and mines."

  • Survival

    Game with the same Survival vibe

    1

    "Players must avoid obstacles and failure states, but the game is more symbolic than a survival challenge."

    Capsule for Something for Someone Else Something for Someone Else

    "Players try to survive as long as possible avoiding obstacles, but difficulty is low."

Last update: 10/07/2026