Putin VS ISIS similar games & best alternatives

Putin VS ISIS

PC (Microsoft Windows) • 2018

Should you play it?

You play for Vladimir Vladimirovich Putin, and you need to save Syria from terrorists, for this you must fly and drop bombs on the terrorists.

What works
  • Low price
  • Simple and accessible gameplay
  • Humorous and satirical content
  • Quick achievement unlocking
  • Retro style graphics
Things to keep in mind
  • Extremely repetitive and shallow gameplay
  • Lack of challenge or depth
  • Poor graphics and audio quality
  • No meaningful progression or exploration
  • Controversial and offensive content reported

What to play next

Top picks

Games that feel the closest overall

  • OMON Simulator

  • GLAD VALAKAS SIMULATOR

  • Fat Prisoner Simulator

  • Love wish

  • The Adventure of NAYU

  • Blood Feed

  • Seek Girl

  • Lost girl`s [diary]

  • Nya Nya Nya Girls (ʻʻʻ)_(=^・ω・^=)_(ʻʻʻ)

Hidden Gems

Less popular games with surprisingly high similarity

  • GLAD VALAKAS SIMULATOR

  • Fat Prisoner Simulator

  • Nya Nya Nya Girls (ʻʻʻ)_(=^・ω・^=)_(ʻʻʻ)

If you liked…

Recommendations by what you enjoyed most

  • Idle

    Running Through Russia

  • Violence

    Spec Ops: The Line

  • Escapism

    Great Toilet Simulator

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Putin VS ISIS: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Strategy, Survival, Violence, Competence. Here, the score leans higher than usual among comparable games on Violence. It leans lower than usual among comparable games on Exploration, Growth.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    2

    "Players have some control over actions and decisions, but the game provides heavy hand-holding with step-by-step instructions limiting freedom."

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    "Players have some control over actions such as flying and bombing, but gameplay is very simple and repetitive, limiting freedom."

  • Competence

    Game with the same Competence vibe

    -3

    "Gameplay is simple and straightforward with minimal challenge or skill required."

    Capsule for Almost Home Now Almost Home Now

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  • Competition
    Insufficient data

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  • Continuation

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    -4

    "Many reviews mention boredom, frustration, and quitting early; low attachment and short play sessions are common."

    Capsule for Invisible Mind Invisible Mind

    "Many reviews mention short play sessions, quick achievement farming, and lack of depth leading to low engagement."

  • Cooperation
    Insufficient data

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  • Creativity

    Game with the same Creativity vibe

    -4

    "Gameplay follows fixed mechanics with limited customization beyond helicopter selection; no creation or modification features."

    Capsule for Risky Rescue Risky Rescue

    "Gameplay follows a fixed pattern of flying left/right and dropping bombs; no creative building or customization."

  • Domination
    Insufficient data

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  • Escapism

    Game with the same Escapism vibe

    3

    "Players use the game as a humorous distraction and stress relief; some mention life-changing or mood-lifting effects."

    Capsule for Great Toilet Simulator Great Toilet Simulator

    "Players use the game for distraction and humor; some mention it as a stress reliever or mood lifter."

  • Expectation

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    -4

    "Players engage voluntarily for fun and humor; no indication of obligation or external pressure."

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    "Players mostly engage voluntarily for fun or humor; no indication of obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

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    "Gameplay is highly repetitive with no exploration of new mechanics or strategies."

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    "Gameplay is repetitive and lacks novelty; no evidence of players exploring new mechanics or strategies."

  • Exploration

    Game with the same Exploration vibe

    -5

    "Game features a single environment with no exploration or discovery elements."

    Capsule for Zombo Buster Rising Zombo Buster Rising

    "Game consists of a single repetitive environment with no exploration or discovery."

  • Expression

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    "No character or environment customization; fixed visuals and presentation."

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  • Fantasy

    Game with the same Fantasy vibe

    3

    "Game features exaggerated political satire and caricatures, creating an imaginative and fictionalized experience."

    Capsule for Alex Jones: NWO Wars Alex Jones: NWO Wars

    "Game features exaggerated political satire and absurd scenarios involving Putin and ISIS."

  • Fellowship

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    "No multiplayer or social features; play is individual and isolated."

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    "No multiplayer or social features; gameplay is solo and isolated."

  • Growth

    Game with the same Growth vibe

    -4

    "No learning curve or skill development; gameplay is very simple and repetitive."

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    "No skill development or learning curve; gameplay is simple and static."

  • Health

    Game with the same Health vibe

    -5

    "Typical sedentary gameplay with no physical activity."

    Capsule for Evoland Evoland

    "Typical sedentary gameplay with no physical activity."

  • Idle

    Game with the same Idle vibe

    4

    "Many players use autoclickers or idle the game to accumulate achievements; game can be played passively."

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    "Game can be played passively or in short bursts; some players leave it running for achievements."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No social or emotional connection features."

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    "No social or emotional connection features."

  • Leadership
    Insufficient data

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  • Progression

    Game with the same Progression vibe

    1

    "Players accumulate scores and achievements, but no extensive item or upgrade progression."

    Capsule for Tetris® Forever Tetris® Forever

    "Players accumulate score and achievements quickly, but no meaningful progression or upgrades."

  • Relaxation

    Game with the same Relaxation vibe

    2

    "Some players find it relaxing and humorous despite repetitive gameplay."

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    "Some players find the game relaxing or amusing despite repetitive gameplay."

  • Sensation

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    "Simple retro visuals and music provide moderate sensory stimulation without overwhelming effects."

    Capsule for One Way Heroics One Way Heroics

    "Basic retro visuals and repetitive music provide minimal sensory stimulation."

  • Status
    Insufficient data

    No nearest game available

  • Story

    Game with the same Story vibe

    2

    "Contains a satirical narrative with political themes and a plot twist, though story is secondary to gameplay."

    Capsule for Mr.President! Mr.President!

    "Game has a simple satirical narrative involving Putin vs ISIS, but no deep story immersion."

  • Strategy

    Game with the same Strategy vibe

    -5

    "No strategic or problem-solving elements; gameplay is straightforward."

    Capsule for lure lure

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  • Thrill

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    "No suspense or risk; gameplay is controlled and predictable."

    Capsule for Simson Tuningwerkstatt 3D Simson Tuningwerkstatt 3D

    "No suspense or risk; players cannot lose and gameplay is predictable."

  • Value

    Game with the same Value vibe

    3

    "Players appreciate the low price and achievement farming value, especially during sales."

    Capsule for NALOGI 2 NALOGI 2

    "Many players mention the low price and quick achievement farming as good value for money."

  • Violence

    Game with the same Violence vibe

    4

    "Gameplay centers on combat and violence, with graphic depictions of war and its consequences."

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    "Game centers on bombing enemies and destruction, with graphic depictions of violence."

  • Survival

    Game with the same Survival vibe

    -5

    "No survival mechanics or threats; player cannot die or fail."

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    "No survival mechanics or threat; player cannot die or fail."

Last update: 09/07/2026