Etrian Odyssey II HD similar games & best alternatives

Etrian Odyssey II HD

PC (Microsoft Windows), Nintendo Switch • 2023

Should you play it?

Take off to the skies for High Lagaard, a mysterious castle beyond the clouds. Assemble a team of heroes, seek the mystery of the colossal Yggdrasil tree and uncover the truth of the city!

What works
  • Deep and challenging dungeon crawling
  • Extensive party customization and class variety
  • Immersive mapping and exploration mechanics
  • High replayability with multiple difficulty modes
  • Improved visuals and quality-of-life features in hd remaster
Things to keep in mind
  • Steep difficulty curve with punishing mechanics
  • Some class balance issues and forced class-specific paths
  • Tedious grinding and backtracking required
  • Minimal narrative and character development
  • Pc port lacks touch controls and has clunky ui for mapping

What to play next

Top picks

Games that feel the closest overall

  • Etrian Odyssey HD

  • Wizardry 7: Crusaders of the Dark Savant

  • Shin Megami Tensei V: Vengeance

  • FINAL FANTASY

  • Pathfinder: Kingmaker — Enhanced Plus Edition

  • DRAGON QUEST III HD-2D Remake

  • Shin Megami Tensei III Nocturne HD Remaster

  • FINAL FANTASY III

  • BRAVELY DEFAULT II

Hidden Gems

Less popular games with surprisingly high similarity

  • Wizardry 7: Crusaders of the Dark Savant

  • Swordhaven: Iron Conspiracy

  • Souls of Blades

If you liked…

Recommendations by what you enjoyed most

  • Exploration

    Etrian Odyssey HD

  • Fantasy

    VR Dungeon Knight

  • Growth

    Egging On

From the same developer

From the same developer, ranked by motivational fit.

  • Etrian Odyssey HD

  • Shin Megami Tensei V: Vengeance

  • Shin Megami Tensei III Nocturne HD Remaster

  • RAIDOU Remastered: The Mystery of the Soulless Army

  • Persona 3 Portable

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Etrian Odyssey II HD: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Violence, Survival, Fellowship, Cooperation. Here, the score leans higher than usual among comparable games on Leadership. It leans lower than usual among comparable games on Value, Relaxation.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have freedom to choose skills, quests, and playstyle; no class restrictions and multiple paths to progress."

    Capsule for Kaetram Kaetram

    "Players have freedom to build and customize their party from many classes and choose strategies, but some forced class-specific paths and quest requirements limit full autonomy."

  • Competence

    Game with the same Competence vibe

    4

    "The game demands skillful combat, timing, and strategy to overcome challenging enemies and bosses, rewarding mastery."

    Capsule for Mother Russia Bleeds Mother Russia Bleeds

    "The game demands skillful party building, tactical combat, and careful resource management; difficulty is high and punishing, rewarding mastery."

  • Competition

    Game with the same Competition vibe

    -3

    "Focus is on individual progression and personal challenge rather than competing against others; no mention of PvP or leaderboards."

    Capsule for Source of Madness Source of Madness

    "Focus is on personal progression and overcoming challenges rather than competing against other players; no PvP or leaderboards."

  • Continuation

    Game with the same Continuation vibe

    3

    "Long grind cycles and frequent events encourage habitual play, though some players find it frustrating and time-consuming."

    Capsule for Reign of Legends Reign of Legends

    "Long playtime with grinding, repeated dungeon exploration, and postgame content encourage habitual play, though some find it tedious."

  • Cooperation

    Game with the same Cooperation vibe

    -4

    "Gameplay centers on single-player dungeon crawling and party management with no cooperative multiplayer elements."

    Capsule for Touhou Artificial Dream in Arcadia Touhou Artificial Dream in Arcadia

    "Gameplay centers on individual party management and solo dungeon crawling; no multiplayer or cooperative features."

  • Creativity

    Game with the same Creativity vibe

    4

    "Players draw their own maps and customize party builds, encouraging creative problem solving and personal expression."

    Capsule for Etrian Odyssey HD Etrian Odyssey HD

    "Strong emphasis on party composition, skill tree customization, and manual map drawing fosters creative problem solving and expression."

  • Domination

    Game with the same Domination vibe

    -4

    "Interactions are balanced within the party and world; no evidence of power imposition or dominance over others."

    Capsule for Wizardry 8 Wizardry 8

    "Interactions are balanced within the party; no evidence of power imposition or dominance over others."

  • Escapism

    Game with the same Escapism vibe

    4

    "Fantasy setting and immersive gameplay provide strong escape from real life stresses."

    Capsule for Age of Wonders Age of Wonders

    "Immersive fantasy setting and challenging gameplay provide a strong escape from real life stresses."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of interest and love for the series; no indication of obligation or pressure."

    Capsule for S.T.A.L.K.E.R. 2: Heart of Chornobyl S.T.A.L.K.E.R. 2: Heart of Chornobyl

    "Players engage voluntarily out of interest and love for the series; no indication of obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    4

    "Encourages trying different party compositions, skill builds, difficulty levels, and exploration paths."

    Capsule for Last Dream Last Dream

    "Encourages experimentation with different class builds, party synergies, and exploration strategies."

  • Exploration

    Game with the same Exploration vibe

    5

    "Core gameplay revolves around discovering new dungeon floors, secrets, and mapping unknown territory."

    Capsule for Etrian Odyssey HD Etrian Odyssey HD

    "Core gameplay revolves around discovering new dungeon floors, secrets, and mapping the labyrinth."

  • Expression

    Game with the same Expression vibe

    3

    "Character customization and color options allow some self-expression, though mostly within predefined options."

    Capsule for Cobalt Cobalt

    "Character customization via class and appearance options allows some self-expression, though limited to preset assets."

  • Fantasy

    Game with the same Fantasy vibe

    5

    "Set in a fantasy world with magic, mythical creatures, and dungeon crawling adventure."

    Capsule for VR Dungeon Knight VR Dungeon Knight

    "Set in a high fantasy world with mythical elements, magical classes, and dungeon crawling adventure."

  • Fellowship

    Game with the same Fellowship vibe

    -4

    "Minimal social interaction; mostly solo play without community features."

    Capsule for Crashlands Crashlands

    "Minimal social interaction; focus is on solo play and party management without community features."

  • Growth

    Game with the same Growth vibe

    5

    "Strong emphasis on learning, skill development, and overcoming progressively difficult challenges."

    Capsule for Egging On Egging On

    "Strong emphasis on character leveling, skill development, and strategic learning to overcome challenges."

  • Health

    Game with the same Health vibe

    -4

    "Primarily sedentary gameplay with long sessions; no physical activity involved."

    Capsule for Sea Dogs: To Each His Own Sea Dogs: To Each His Own

    "Primarily sedentary gameplay with no physical activity elements; long sessions of focused play."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires sustained attention during tactical battles and exploration; not designed for casual or background play."

    Capsule for Disciples: Liberation Disciples: Liberation

    "Requires sustained attention due to tactical combat and mapping; not designed for casual or background play."

  • Intimacy

    Game with the same Intimacy vibe

    -4

    "Limited emotional or close social connections; interactions are mostly functional."

    Capsule for Risen 3 - Titan Lords Risen 3 - Titan Lords

    "Limited emotional or social connection; interactions are mostly functional and minimal."

  • Leadership

    Game with the same Leadership vibe

    3

    "Players lead and manage a party of adventurers, making strategic decisions and guiding their actions."

    Capsule for Forgotten Realms: The Archives - Collection Two Forgotten Realms: The Archives - Collection Two

    "Players lead and manage a party of adventurers, making strategic decisions and guiding progression."

  • Progression

    Game with the same Progression vibe

    5

    "Strong focus on character leveling, gear upgrading, and collecting new characters."

    Capsule for BLEACH Brave Souls BLEACH Brave Souls

    "Strong focus on leveling up characters, acquiring equipment, and unlocking new abilities."

  • Relaxation

    Game with the same Relaxation vibe

    -3

    "High difficulty and punishing mechanics create tension and challenge rather than relaxation or flow."

    Capsule for Vagante Vagante

    "High difficulty and punishing mechanics create tension rather than relaxation or flow."

  • Sensation

    Game with the same Sensation vibe

    2

    "Visuals and sound are functional and atmospheric but not highly stimulating; focus is on narrative and gameplay."

    Capsule for ATOM RPG: Post-apocalyptic indie game ATOM RPG: Post-apocalyptic indie game

    "Visual and auditory presentation is stylized but not highly stimulating; focus is on gameplay depth."

  • Status

    Game with the same Status vibe

    -4

    "Achievements and recognition are personal; no social status or popularity mechanisms."

    Capsule for Lingo 2 Lingo 2

    "Achievements and recognition are personal; no social status or popularity mechanisms."

  • Story

    Game with the same Story vibe

    1

    "Minimal narrative with light story elements; gameplay focuses on mechanics and progression rather than plot."

    Capsule for Vivid Knight Vivid Knight

    "Minimal narrative with sparse story elements; focus is on exploration and gameplay rather than plot."

  • Strategy

    Game with the same Strategy vibe

    5

    "Requires careful planning, resource management, tactical combat, and decision-making."

    Capsule for NEO Scavenger NEO Scavenger

    "Requires careful planning, tactical combat, resource management, and problem solving."

  • Thrill

    Game with the same Thrill vibe

    3

    "Tense combat encounters and risk of party wipeout create suspense and excitement."

    Capsule for Etrian Odyssey HD Etrian Odyssey HD

    "Tense combat encounters and risk of party wipeout provide suspense and excitement."

  • Value

    Game with the same Value vibe

    -2

    "Some players feel price is high for content amount, though others appreciate the quality and potential."

    Capsule for Bugaboo Pocket Bugaboo Pocket

    "Some players find the price high for the content and port quality; others appreciate the depth and challenge."

  • Violence

    Game with the same Violence vibe

    4

    "Combat against enemies, bosses, and vehicles is central, with shooting and destruction elements."

    Capsule for STAR WARS™ SHADOWS OF THE EMPIRE™ STAR WARS™ SHADOWS OF THE EMPIRE™

    "Combat and defeating enemies are central; includes tactical battles with damage and status effects."

  • Survival

    Game with the same Survival vibe

    4

    "Players must manage health, resources, and avoid death in dangerous dungeon environments."

    Capsule for Forgotten Realms: The Archives - Collection One Forgotten Realms: The Archives - Collection One

    "Players must manage resources and avoid threats to keep party alive in a dangerous dungeon environment."

Last update: 10/07/2026