Fate/hollow ataraxia REMASTERED similar games & best alternatives
Fate/hollow ataraxia REMASTERED
2025
Related articles
Quick resume
Relive the four days of destiny...
Similar games
Top picks
Games that feel the closest overall
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Monkey Island™ 2 Special Edition: LeChuck’s Revenge™
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Broken Sword: Director's Cut (2009)
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ROBOTICS;NOTES ELITE
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Apollo Justice: Ace Attorney Trilogy
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Darkarta: A Broken Heart's Quest Collector's Edition
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Red Comrades Save the Galaxy: Reloaded
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Tales of Monkey Island: Complete Season
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Gabriel Knight: Sins of the Fathers 20th Anniversary Edition
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TR-49
Outsiders
Less popular games with surprisingly high similarity
If you liked…
Recommendations by what you enjoyed most
Pros
- Deep and emotional story continuation
- Rich character development and lore
- High quality remaster with improved visuals and ui
- Fun and relaxing slice of life moments
- Includes enjoyable minigames like hanafuda
Cons
- Requires prior knowledge of fate/stay night
- Slow pacing and heavy slice of life may not appeal to all
- Some technical issues like voice volume inconsistencies
- Lack of action and strategic gameplay
- Removed or reduced adult content in remaster
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Expression, Competition, Survival, Fellowship. Here, the score leans higher than usual among comparable games on Continuation, Relaxation. It leans lower than usual among comparable games on Survival.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Purple star: the game you are viewing on this page.
- Dotted line: link between this page’s game and the one selected for comparison.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot for a quick preview; click to compare it in the panel on the right.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy
Game with the same Autonomy vibe
3"Players have freedom to explore, build, and craft within constraints; some linear progression but sandbox mode allows more personal control."
The Lord of the Rings: Return to Moria™
"Players can choose which scenes to experience in a sandbox-like VN structure with some control over progression."
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Competence
Game with the same Competence vibe
1"Gameplay is minimal and simple, mostly reading and occasional puzzles that can be skipped, offering low skill challenge."
The Silver Case
"Main gameplay is reading and flag collection with some minigames like Hanafuda requiring skill, but overall low technical challenge."
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Competition
Game with the same Competition vibe
-3"Focus is on personal story experience and cooperative play rather than ranked or competitive modes."
The Dark Pictures Anthology: House of Ashes
"Focus is on personal story experience and slice of life rather than competitive or ranked modes."
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Continuation
Game with the same Continuation vibe
4"Many players report replaying multiple times over years, indicating strong attachment and habitual play."
Ascension to the Throne
"Many players report replaying and rereading the VN multiple times, showing strong attachment and habitual engagement."
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Cooperation
Game with the same Cooperation vibe
-5"Single-player visual novel experience with no multiplayer or cooperative elements."
Re:ZERO -Starting Life in Another World- The Prophecy of the Throne
"Single-player visual novel experience with no multiplayer or cooperative elements."
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Creativity
Game with the same Creativity vibe
2"Players explore different story routes and character perspectives, but within a structured narrative and predefined choices."
Fatal Twelve
"Players explore different story flags and routes, but mostly follow predefined narrative and scenes."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over others; purely individual experience."
Deadlight
"No evidence of exerting control or superiority over others; purely individual experience."
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Escapism
Game with the same Escapism vibe
5"Strong escapism through immersive storytelling, emotional themes, and fantasy setting."
Psychedelica of the Black Butterfly
"Strong escapism through immersive story, character interactions, and fantasy world."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of personal desire and fandom; no obligation or external pressure."
狼と香辛料VR/Spice&WolfVR
"Players engage voluntarily out of personal desire and fandom, not obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
3"Players can experiment with different dialogue choices and investigation orders to see varied story details."
The Wolf Among Us
"Players experiment with different scene orders and flag collection to uncover story elements."
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Exploration
Game with the same Exploration vibe
4"Exploration of new areas, bosses, and storylines is a core gameplay element."
Magic Research
"Exploring Fuyuki City and uncovering new story scenes and mysteries is a core part of gameplay."
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Expression
Game with the same Expression vibe
-2"Limited customization; players experience preset characters and story presentation."
Sabbat of the Witch
"Limited customization; players experience preset character visuals and story presentation."
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Fantasy
Game with the same Fantasy vibe
5"Set in a rich fantasy world with magic, mythical races, and supernatural elements."
Divinity: Original Sin 2 - Definitive Edition
"Set in a rich fantasy universe with heroic spirits, magic, and supernatural elements."
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Fellowship
Game with the same Fellowship vibe
-4"Minimal social interaction; primarily a solo narrative experience."
Resident Evil 4 (2005)
"Minimal social interaction; primarily a solo narrative experience."
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Growth
Game with the same Growth vibe
3"Players develop understanding of complex story and characters, gaining knowledge and insight."
Higurashi When They Cry Hou - Ch.2 Watanagashi
"Players gain understanding of complex story and character development, enhancing knowledge."
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Health
Game with the same Health vibe
-5"Sedentary visual novel gameplay with no physical activity."
STEINS;GATE: Linear Bounded Phenogram
"Sedentary visual novel gameplay with no physical activity."
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Idle
Game with the same Idle vibe
-3"Requires focused reading and attention; not designed for background or idle play."
Café Stella and the Reaper's Butterflies
"Requires focused reading and attention; not designed for background or idle play."
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Intimacy
Game with the same Intimacy vibe
-3"Emotional connection to characters and story present, but no social or interpersonal relationship building."
Zelle
"Emotional connection to characters but no real social intimacy or relationship building."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements present."
Broken Sword - Shadow of the Templars: Reforged
"No leadership or group management elements present."
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Progression
Game with the same Progression vibe
3"Progression through unlocking new story scenes, achievements, and endings."
Swordbreaker The Game
"Progression through story flags and unlocking new scenes, plus minigame achievements."
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Relaxation
Game with the same Relaxation vibe
4"Many players find the game relaxing and enjoyable for casual play."
Project Highrise
"Many players find the slice of life and character moments relaxing and enjoyable."
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Sensation
Game with the same Sensation vibe
2"Enjoyable audiovisual presentation with music and graphics, but sensory stimulation is moderate and narrative-focused."
Life is Strange: Reunion
"Visual and auditory presentation is praised, but sensory stimulation is moderate and narrative-driven."
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Status-4
No nearest game available
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Story
Game with the same Story vibe
5"Strong narrative immersion with complex characters, themes, and plot development."
Psycholonials
"Strong narrative immersion with complex plot, character development, and lore expansion."
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Strategy
Game with the same Strategy vibe
1"Minimal strategic depth; puzzles and combat are simple and straightforward."
The Bookwalker: Thief of Tales
"Minimal strategic challenge; some minigames involve strategy but main VN is straightforward."
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Thrill
Game with the same Thrill vibe
1"Some suspense and mystery elements but overall low risk and tension."
The Invincible
"Some suspense and mystery elements, but overall low tension and risk."
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Value
Game with the same Value vibe
4"Highly valued by fans for story, characters, and nostalgia at a reasonable price."
Pesterquest
"Highly valued by fans for story depth, character development, and official localization."
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Violence
Game with the same Violence vibe
-3"Focus on story and character interaction rather than combat or destruction."
Hate Plus
"Focus on character interactions and story rather than combat or destruction."
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Survival
Game with the same Survival vibe
-4"Stable narrative environment without threats or resource management."
Love Curse: Find Your Soulmate
"Stable narrative environment with no real threat or resource management."
Last update: 27/05/2026