Fish Fillets 2 similar games & best alternatives
Fish Fillets 2
2010
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Quick resume
In this underwater puzzle game you control fish secret agents Max Flounder and Tina Guppy. Seemingly a common case turns into a tough fight with a mysterious enemy and the strings appear to lead pretty high. Fortunately, you are not alone.
Global score
78/100
Genres
Casual, Indie, Puzzle
Similar games
Pros
- Challenging and well-designed puzzles
- Unique multi-character mechanics
- Humorous and engaging dialogue
- Long gameplay with replayability
- Good value for price
Cons
- Dated graphics and sound
- Steep difficulty curve may frustrate casual players
- Repetitive dialogue can become annoying
- Limited customization and social features
- Some control and ui clunkiness
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players control multiple characters and make decisions to solve puzzles with some freedom."
Runaway: A Twist of Fate
"Players control multiple characters independently and must plan their own sequence of moves to solve puzzles."
-
Competence
Game with the same Competence vibe
5"The game is highly challenging, requiring skillful reasoning, planning, and execution to solve intricate puzzles."
Recursed
"The game is highly challenging with complex puzzles requiring skillful problem solving and precise execution."
-
Competition
Game with the same Competition vibe
-4"Focus is on individual puzzle solving and personal achievement rather than competing against others."
Blocks That Matter
"Focus is on individual puzzle solving and personal accomplishment rather than competing against others."
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Continuation
Game with the same Continuation vibe
4"Many players report long playtimes, repeated returns, and strong engagement with the puzzles."
Can of Wormholes
"Many players report long playtimes and repeated attempts to solve difficult puzzles, indicating strong engagement."
-
Cooperation
Game with the same Cooperation vibe
3"Gameplay involves switching and coordinating between two characters to solve puzzles together."
LUNA The Shadow Dust
"Players coordinate actions between multiple characters to solve puzzles, requiring internal cooperation."
-
Creativity
Game with the same Creativity vibe
3"Players experiment with different abilities and approaches to puzzles; some customization and unique interactions enhance creative problem solving."
24 Killers
"Players experiment with different approaches to puzzles and use character abilities creatively to find solutions."
-
Domination
Game with the same Domination vibe
-5"No evidence of exerting control over others; gameplay is solitary and puzzle-focused."
Hello Neighbor 2
"No evidence of exerting control over others; gameplay is solitary and puzzle-focused."
-
Escapism
Game with the same Escapism vibe
3"Players use the game as a mental challenge and distraction, sometimes to relax or escape daily routine."
TIS-100
"Players use the game as a mental challenge and distraction, often returning for extended sessions."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily for intrinsic interest and enjoyment of puzzles, not out of obligation."
Tetrobot and Co.
"Players engage voluntarily out of intrinsic interest and enjoyment of puzzles, not obligation."
-
Experimenting
Game with the same Experimenting vibe
4"The game encourages trying new characters, builds, and strategies to solve puzzles differently."
Let's! Revolution!
"The game encourages trying new strategies and experimenting with character abilities to solve puzzles."
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Exploration
Game with the same Exploration vibe
1"Some exploration of puzzle environments, but mostly confined to known puzzle areas."
Shepherd of Light
"Some discovery of puzzle mechanics and hidden starfish, but mostly confined to known puzzle rooms."
-
Expression
Game with the same Expression vibe
-2"Minimal customization or self-expression; players follow preset aesthetics and puzzle designs."
Unboxing the Cryptic Killer
"Limited customization; players follow preset puzzle designs and character roles."
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Fantasy
Game with the same Fantasy vibe
3"Game features imaginative story, quirky characters, and fantastical underwater creatures."
DAVE THE DIVER
"The game features imaginative underwater characters and a humorous, fictional story loosely based on X-Files."
-
Fellowship
Game with the same Fellowship vibe
-4"Primarily a single-player experience with minimal social interaction or community focus."
Freedom Planet
"Primarily a single-player experience with minimal social interaction or community focus."
-
Growth
Game with the same Growth vibe
4"Players develop problem-solving skills and learn complex puzzle mechanics."
The Eyes of Ara
"Players develop problem-solving skills and improve through learning complex puzzle mechanics."
-
Health
Game with the same Health vibe
-5"Sedentary puzzle gameplay with no physical activity involved."
Railbound
"Sedentary puzzle gameplay with no physical activity involved."
-
Idle
Game with the same Idle vibe
-4"Requires focused attention and continuous engagement to solve puzzles."
Antichamber
"Requires focused attention and continuous engagement to solve challenging puzzles."
-
Intimacy
Game with the same Intimacy vibe
-5"No evidence of forming close social relationships; experience is solitary."
The 7th Guest VR
"No evidence of forming close social relationships; experience is solitary."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements present."
Stray
"No leadership or group management elements present."
-
Progression
Game with the same Progression vibe
4"Players progress by unlocking new puzzles, mechanics, and collecting stars."
Linelight
"Players progress by completing puzzles and unlocking bonus content such as starfish and new characters."
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Relaxation
Game with the same Relaxation vibe
-2"The game is challenging and sometimes frustrating, requiring patience and focus rather than relaxation."
Oddworld: New 'n' Tasty
"The game is challenging and can be frustrating, requiring patience rather than providing relaxation."
-
Sensation
Game with the same Sensation vibe
1"Visuals and audio are simple and functional; some players enjoy quirky humor but sensory stimulation is moderate."
Laundry Store Simulator
"Visuals are simple and dated; some players find the voice acting and humor enjoyable but sensory stimulation is moderate."
-
Status
Game with the same Status vibe
-4"No social status or recognition systems; focus is on personal achievement."
Turbo Kid
"No social status or recognition systems; focus is on personal achievement."
-
Story
Game with the same Story vibe
3"Engaging narrative with humorous dialogue and character interactions enriches player immersion."
Guacamelee! Super Turbo Championship Edition
"Includes a humorous narrative with voiced dialogue and character interactions enhancing immersion."
-
Strategy
Game with the same Strategy vibe
5"Requires planning, logical reasoning, and multi-level problem solving."
Paquerette Down the Bunburrows
"Requires careful planning, logical reasoning, and multi-step problem solving."
-
Thrill
Game with the same Thrill vibe
-3"Gameplay is steady and strategic rather than suspenseful or high-risk."
Simutrans
"Gameplay is controlled and methodical rather than suspenseful or high-risk."
-
Value
Game with the same Value vibe
4"Players report high value for money due to extensive content and hours of gameplay."
Craftopia
"Players report high value for money due to extensive content and long playtime."
-
Violence
Game with the same Violence vibe
-5"No combat or destructive gameplay; focus is on puzzle solving and exploration."
ANIMAL WELL
"No combat or destructive gameplay; focus is on puzzle solving and manipulation."
-
Survival
Game with the same Survival vibe
1"Some elements of avoiding hazards and failure, but overall low-risk environment."
Offspring Fling!
"Some elements of avoiding hazards and careful movement, but overall low risk environment."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fantasy, Violence, Story, Thrill. Here, the score leans higher than usual among comparable games on Cooperation, Story. It leans lower than usual among comparable games on Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026