Blocks That Matter similar games & best alternatives
Blocks That Matter
2011
Related articles
Quick resume
When indie game developers Alexey and Markus are in trouble, their only hope comes from their creation.
Global score
78/100
Genres
Adventure, Casual, Indie, Strategy, Platform, Puzzle
Similar games
Pros
- Engaging and clever puzzles
- Charming art and music
- Good difficulty curve
- Level editor and community content
- Excellent value for price
Cons
- Lack of undo feature causing frustration
- Some difficult platforming sections
- Restarting levels on failure can be tedious
- Simple story and graphics
- Controller support issues reported
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players freely manipulate and rotate tetromino pieces to solve puzzles with no forced routines."
Sigils of Elohim
"Players control Tetrobot and freely decide how to collect and place blocks to solve puzzles, with multiple approaches and strategies."
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Competence
Game with the same Competence vibe
4"The game challenges players with complex puzzles requiring skillful deduction and logical reasoning, rewarding effective problem solving."
Scene Investigators
"The game challenges players with increasingly complex puzzles requiring skillful block placement and platforming, rewarding problem-solving ability."
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Competition
Game with the same Competition vibe
-4"Focus is on individual puzzle solving and personal accomplishment rather than competing against others."
Fish Fillets 2
"Focus is on individual puzzle solving and personal achievement rather than competing against others."
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Continuation
Game with the same Continuation vibe
3"Players report long play sessions and replaying levels for collectibles and ranks, indicating sustained engagement."
Stealth Inc 2: A Game of Clones
"Many players report long play sessions and replaying levels to collect all stars and secrets, indicating sustained engagement."
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Cooperation
Game with the same Cooperation vibe
-5"Game is a single-player puzzle platformer with no cooperative or multiplayer elements."
Tag: The Power of Paint
"The game is a single-player puzzle platformer with no cooperative multiplayer elements."
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Creativity
Game with the same Creativity vibe
4"Includes a level editor allowing players to create and share custom levels, a unique feature in the series."
LEGO® Indiana Jones™ 2: The Adventure Continues
"Players creatively build tetromino block structures to progress, and can create and share custom levels via the editor."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over others; gameplay is solitary and non-confrontational."
Varenje
"No evidence of exerting control or superiority over others; gameplay is solitary and non-confrontational."
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Escapism
Game with the same Escapism vibe
3"Players use the game as a relaxing distraction and mental challenge away from real life."
Locked In Mind
"Players use the game as a casual distraction and mental challenge, providing enjoyable escape from real life."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment of puzzles, not due to obligation or external pressure."
Patrick's Parabox
"Players engage voluntarily out of intrinsic interest in puzzles and platforming, not due to obligation or pressure."
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Experimenting
Game with the same Experimenting vibe
4"Game encourages trying new abilities, spells, and movement techniques; sequence breaking and exploration foster experimentation."
Lone Fungus
"The game encourages trying new block placement strategies and revisiting levels with new abilities, fostering experimentation."
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Exploration
Game with the same Exploration vibe
3"Levels contain secrets and collectibles, encouraging players to explore and discover hidden areas."
Giana Sisters: Twisted Dreams - Rise of the Owlverlord
"Players explore levels to find hidden chests and secrets, with additional bonus and community levels extending discovery."
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Expression
Game with the same Expression vibe
3"Customization is mainly through level creation and sharing, allowing some self-expression in design."
Demolition Inc.
"Customization is limited to block placement and level creation, allowing some self-expression through building and design."
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Fantasy
Game with the same Fantasy vibe
2"The game features a fictional robotic character and abstract world, but grounded in puzzle-platformer mechanics."
1000 Amps
"The game features a fictional robot protagonist and a lighthearted story, but grounded in puzzle-platform mechanics."
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Fellowship
Game with the same Fellowship vibe
1"Some community interaction via workshop sharing, but gameplay is mostly solo."
Planet Coaster
"Some community interaction through level sharing exists, but gameplay is primarily solo."
-
Growth
Game with the same Growth vibe
4"Players develop problem-solving skills and learn new mechanics progressively throughout the game."
Timelie
"Players develop problem-solving skills and learn new mechanics progressively throughout the game."
-
Health
Game with the same Health vibe
-5"The game is sedentary with no physical activity or health-related features."
Phasmophobia
"The game is sedentary with no physical activity or health-related features."
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Idle
Game with the same Idle vibe
-3"Requires focused attention and problem solving; not suitable for casual or background play."
MHRD
"Requires focused attention and problem solving; not suited for casual or background play."
-
Intimacy
Game with the same Intimacy vibe
-5"No social or emotional relationship-building elements present."
Gorogoa
"No social or emotional relationship-building elements present."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; purely individual gameplay."
Slay the Spire
"No leadership or group management roles; purely individual gameplay."
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Progression
Game with the same Progression vibe
4"Players accumulate collectibles, unlock abilities, and progress through levels and challenges."
Demon Turf: Queens Edition
"Players accumulate blocks, unlock abilities, and collect stars and secrets to progress and complete challenges."
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Relaxation
Game with the same Relaxation vibe
2"Generally relaxing with beautiful art and music, though some combat and pacing issues cause tension."
Eastward
"Generally relaxing with pleasant music and art, though some levels induce frustration and tension."
-
Sensation
Game with the same Sensation vibe
2"Simple but charming visuals and music provide pleasant sensory experience without intense stimulation."
Leap Year
"Simple but charming visuals and music provide moderate sensory enjoyment without intense stimulation."
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Status
Game with the same Status vibe
-4"Achievements exist but social recognition or status is minimal and not a core focus."
Downwell
"Achievements and community levels exist but social recognition is minimal and not a core focus."
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Story
Game with the same Story vibe
2"Game includes a light narrative with some humor and story elements, but story is not the main focus."
Buggos
"The game includes a light, humorous story and meta-narrative, but story is not the main focus."
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Strategy
Game with the same Strategy vibe
4"Requires logical thinking, planning, and problem solving to overcome puzzles and challenges."
Shadowgate
"Strong emphasis on logical thinking, planning block placement, and solving puzzles strategically."
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Thrill
Game with the same Thrill vibe
1"Mild suspense and challenge in platforming sections, but overall low risk and tension."
Elong Plug
"Some timed and challenging platforming sections add mild suspense, but overall experience is low risk."
-
Value
Game with the same Value vibe
4"Highly praised for low price and amount of content; good value for money."
Bullshot
"Highly praised for its low price and extensive content, offering good value for time and money."
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Violence
Game with the same Violence vibe
-5"No violent content; gameplay focuses on constructive building and puzzle solving."
7 Wonders: Ancient Alien Makeover
"No violent content; gameplay focuses on constructive block manipulation and puzzle solving."
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Survival
Game with the same Survival vibe
-3"No survival mechanics or resource threats; gameplay is stable and puzzle-focused."
Dracula: Love Kills
"No survival mechanics or threats; challenges arise from puzzles and platforming rather than resource management."
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fantasy, Violence, Story, Thrill. Here, the score leans higher than usual among comparable games on Story, Fantasy, Fellowship.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026