TRI: Of Friendship and Madness similar games & best alternatives
TRI: Of Friendship and Madness
2014
Related articles
Quick resume
Find a way through the towers and dungeons of TRI by solving puzzles, climbing impossible ascents and reflecting light-rays. The mystical TRI will let you create your own paths in this strange world – just try not to lose your mind when you're falling upside down!
Global score
85/100
Genres
Adventure, Indie, Platform, Puzzle
Similar games
Pros
- Innovative triangle-based puzzle mechanics
- Challenging and rewarding puzzles
- Large, imaginative levels with secrets
- Unique art style and atmospheric soundtrack
- Freedom to explore and experiment
Cons
- Steep difficulty curve in later levels
- Some puzzles require pixel-perfect precision
- Minimal story and character development
- Motion sickness reported by some players
- Voice acting considered weak by some
Motivations
-
Autonomy
Game with the same Autonomy vibe
4"Players have freedom to solve puzzles in multiple ways and create custom levels, showing high player control and decision-making."
Portal 2
"Players have high freedom to create and place triangles to solve puzzles and explore levels in multiple ways."
-
Competence
Game with the same Competence vibe
4"The game offers challenging puzzles that require skillful spatial reasoning and problem solving, with a balanced difficulty curve and rewarding solutions."
Paper Trail
"The game offers challenging puzzles that require skillful spatial reasoning and precise triangle placement."
-
Competition
Game with the same Competition vibe
-3"Focus is on personal puzzle solving at own pace; no leaderboards or direct competition."
Sigils of Elohim
"Focus is on personal puzzle solving and exploration, with optional global leaderboards for speedruns but no direct competition."
-
Continuation
Game with the same Continuation vibe
3"Players report long play sessions and engagement with many puzzles and achievements, indicating sustained attachment."
Slider
"Many players report long play sessions and attachment due to the challenging puzzles and exploration."
-
Cooperation
Game with the same Cooperation vibe
-5"Single-player experience with no cooperative gameplay elements."
Bayonetta
"Single-player experience with no cooperative gameplay elements."
-
Creativity
Game with the same Creativity vibe
5"Core mechanic is creative rewiring of circuits to solve puzzles in multiple ways; level editor encourages player creation."
Gunpoint
"Core mechanic revolves around creating and manipulating triangles to solve puzzles and navigate."
-
Domination
Game with the same Domination vibe
-5"No elements of exerting control or superiority over others; purely individual experience."
The Henry Stickmin Collection
"No elements of exerting control or superiority over others; purely individual experience."
-
Escapism
Game with the same Escapism vibe
4"Players use the game to escape real-life stress through immersive story and challenging puzzles."
Catherine Classic
"Players use the game to immerse in a surreal, abstract world and escape reality through challenging puzzles."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and enjoyment of puzzles and exploration."
Islands of Insight
"Players engage voluntarily out of intrinsic interest and enjoyment of puzzles and exploration."
-
Experimenting
Game with the same Experimenting vibe
5"Game encourages trying new mechanics and puzzle solutions, including unconventional methods."
I hate this game
"Game encourages trying new approaches with triangle mechanics and exploring alternative solutions."
-
Exploration
Game with the same Exploration vibe
5"Large, detailed levels with many secrets, collectibles, and alternative routes promote curiosity-driven exploration."
Dishonored 2
"Large, imaginative levels with many secrets and hidden collectibles encourage thorough exploration."
-
Expression
Game with the same Expression vibe
2"Limited character customization, but players express themselves through choice of characters and puzzle-solving style."
The Cave
"Limited character customization but players express themselves through creative puzzle solving and pathfinding."
-
Fantasy
Game with the same Fantasy vibe
3"Game features a whimsical, folklore-inspired setting with mythical elements and imaginative fiction."
Mineko's Night Market
"Game features a surreal, mythical setting with fox gods and abstract environments."
-
Fellowship
Game with the same Fellowship vibe
-4"Minimal social interaction; primarily a solitary experience."
La-Mulana 2
"Minimal social interaction; primarily a solitary experience."
-
Growth
Game with the same Growth vibe
4"Players develop spatial reasoning and puzzle-solving skills progressively through the game."
Paper Trail
"Players develop spatial reasoning and puzzle-solving skills progressively through the game."
-
Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity involved."
World of Tanks Blitz
"Sedentary gameplay with no physical activity involved."
-
Idle
Game with the same Idle vibe
-4"Requires focused attention and continuous engagement to solve complex puzzles."
Paquerette Down the Bunburrows
"Requires focused attention and continuous engagement to solve complex puzzles."
-
Intimacy
Game with the same Intimacy vibe
-5"No close social relationships or emotional sharing; solitary play."
REVEIL
"No close social relationships or emotional sharing; solitary play."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; single-player only."
Haven Moon
"No leadership or group management roles; single-player only."
-
Progression
Game with the same Progression vibe
4"Players collect items, upgrades, and unlock new abilities to progress."
Pid
"Players collect items (fox statues, idols) and unlock new abilities to progress through levels."
-
Relaxation
Game with the same Relaxation vibe
2"Atmosphere and music create a moody, sometimes meditative experience, though some puzzles induce frustration."
Closure
"Atmospheric and calming music with moments of flow, though some puzzles cause frustration."
-
Sensation
Game with the same Sensation vibe
3"Unique visual style and synth soundtrack provide strong sensory stimulation."
The Eternal Castle [REMASTERED]
"Unique visual style and distinctive soundtrack provide sensory stimulation."
-
Status
Game with the same Status vibe
-3"Limited social recognition; achievements exist but mostly personal accomplishment."
Camera Obscura
"Limited social recognition; achievements exist but mostly personal accomplishment."
-
Story
Game with the same Story vibe
2"Minimal but present narrative and lore elements; story is secondary to gameplay."
Shrine II
"Minimal but present narrative with cutscenes and lore, secondary to gameplay."
-
Strategy
Game with the same Strategy vibe
4"Requires logical thinking, planning moves, and spatial reasoning to solve puzzles efficiently."
Cogs
"Puzzles require logical thinking, planning, and spatial problem solving."
-
Thrill
Game with the same Thrill vibe
1"Some tension in puzzle solving but no high-risk or suspenseful moments."
The Dweller
"Some suspense in solving difficult puzzles but low risk and minimal tension."
-
Value
Game with the same Value vibe
4"Players report high value for time spent due to extensive content and replayability."
Assassin’s Creed® IV Black Flag™
"Players report high value for time spent due to length, challenge, and content."
-
Violence
Game with the same Violence vibe
-5"No violence; gameplay focuses on constructive puzzle solving."
Girls Like Robots
"No violence; gameplay focuses on constructive puzzle solving."
-
Survival
Game with the same Survival vibe
-3"Game does not emphasize survival mechanics; player operates in relatively stable conditions."
L.A. Noire
"Some death mechanics exist but mostly stable conditions; survival is not a core focus."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Exploration. It leans lower than usual among comparable games on Violence, Survival.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026