Lair of the Clockwork God similar games & best alternatives
Lair of the Clockwork God
2020
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Quick resume
A fast-paced Point-and-Click adventure AND an indie platfomer in one! Join adventurer Ben and wannabe indie darling Dan in a race against time to stop all the Apocalypses happening at the same time.
Global score
92/100
Genres
Action, Adventure, Casual, Indie, Point-and-click, Platform
Similar games
Pros
- Clever and challenging puzzles
- Unique blend of platforming and point-and-click
- Humorous and witty writing
- Engaging story and characters
- Strong replay value
Cons
- Platforming controls can be clunky
- Some puzzles may be obtuse
- Minor bugs reported
- Humor may not appeal to everyone
- Lack of multiplayer or social features
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players control three distinct characters with unique abilities and freely switch between them to solve puzzles and explore, showing high player agency."
STASIS: BONE TOTEM
"Players control two characters with distinct gameplay styles and freely switch between them to solve puzzles and platforming challenges, showing high player agency."
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Competence
Game with the same Competence vibe
3"Platforming and puzzles provide a satisfying challenge with skill-based movement and problem solving, though not overly difficult."
Cavern of Dreams
"Puzzles are clever and challenging but fair, platforming sections require skill though not extreme precision, providing a satisfying sense of mastery."
-
Competition
Game with the same Competition vibe
-4"Focus is on solo play and personal puzzle solving without competitive or ranked elements."
The Darkside Detective
"Focus is on solo play and personal puzzle solving and platforming challenges without competitive or ranked elements."
-
Continuation
Game with the same Continuation vibe
4"Players report long play sessions and deep engagement with story and puzzles, indicating strong desire to continue playing."
STASIS: BONE TOTEM
"Players report being engaged for long sessions, with strong motivation to keep playing due to humor, puzzles, and story."
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Cooperation
Game with the same Cooperation vibe
2"Gameplay involves switching between two characters working together, but no multiplayer or social cooperation."
Blackwell Unbound
"The two characters must cooperate in gameplay to progress, though this is a single-player experience without multiplayer cooperation."
-
Creativity
Game with the same Creativity vibe
4"Game features creative puzzle design, meta humor, and unique narrative structure encouraging out-of-the-box thinking."
Fever Meme
"Highly creative puzzle design and meta humor, with inventive blending of platforming and point-and-click adventure mechanics."
-
Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over others; interactions are single-player and story-driven."
Timespinner
"No evidence of exerting control or superiority over others; interactions are single-player and cooperative between characters."
-
Escapism
Game with the same Escapism vibe
4"Players use the game as a humorous, lighthearted escape with engaging story and puzzles."
Leisure Suit Larry - Wet Dreams Dry Twice
"Players enjoy the game as a humorous, clever escape from reality with engaging puzzles and story."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of personal interest and enjoyment, with no indication of obligation or pressure."
Super Indie Karts
"Players engage voluntarily out of personal interest and enjoyment, with no indication of obligation or pressure."
-
Experimenting
Game with the same Experimenting vibe
4"Game encourages trying new puzzle mechanics and exploring novel solutions."
Strange Jigsaws
"Game encourages trying new puzzle solutions and exploring unique mechanics blending two genres."
-
Exploration
Game with the same Exploration vibe
3"Players explore levels to find hidden collectibles and secret areas, encouraging curiosity-driven activities."
Grapple Dog
"Players discover new areas and secrets within levels; the game rewards curiosity and examination of environments."
-
Expression
Game with the same Expression vibe
-3"No significant character customization or self-expression; uses fixed pixel art style and preset aesthetics."
Escape Goat
"No significant character customization or self-expression reported; art style is fixed and pixel-based."
-
Fantasy
Game with the same Fantasy vibe
4"The game features surreal, imaginative scenarios and meta-fictional elements beyond realistic experiences."
Duck Simulator 2
"Game features imaginative fiction, meta-narrative, and humorous scenarios beyond realistic experiences."
-
Fellowship
Game with the same Fellowship vibe
-4"Primarily a single-player experience with minimal social interaction or community focus."
Freedom Planet
"Primarily a single-player experience with minimal social connection or community emphasis."
-
Growth
Game with the same Growth vibe
3"Players develop platforming skills and learn to master complex mechanics and level designs."
Giana Sisters: Twisted Dreams - Rise of the Owlverlord
"Players develop problem-solving skills and learn to master both platforming and adventure mechanics."
-
Health
Game with the same Health vibe
-5"Game is sedentary with no physical activity or health-related features."
My Little Universe
"Game is sedentary with no physical activity or health-related features."
-
Idle
Game with the same Idle vibe
-4"Requires focused attention and continuous engagement due to challenging puzzles and platforming."
Tomb Raider I-III Remastered Starring Lara Croft
"Requires focused attention and continuous engagement to solve puzzles and complete platforming sections."
-
Intimacy
Game with the same Intimacy vibe
-4"Limited character interaction and no evidence of forming close relationships or emotional sharing."
Zoria: Age of Shattering
"No evidence of forming close relationships or emotional sharing beyond character interactions."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or group management elements; gameplay is individual and cooperative between two controlled characters."
Shady Part of Me
"No leadership or authority roles; gameplay is cooperative between two characters controlled by the player."
-
Progression
Game with the same Progression vibe
3"Players collect upgrades and new tools to enhance abilities and solve puzzles."
Vessel
"Players acquire upgrades and new abilities to progress through levels and puzzles."
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Relaxation
Game with the same Relaxation vibe
2"Humorous tone and exploration provide moments of relaxation, though some find pacing slow or tedious."
Breathedge
"Humor and pacing provide moments of relaxation, though some platforming sections induce tension."
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Sensation
Game with the same Sensation vibe
3"Enjoyable pixel art, music, and humorous writing provide sensory and emotional stimulation."
Penny Arcade's On the Rain-Slick Precipice of Darkness 4
"Enjoyable pixel art, soundtrack, and humorous writing provide sensory and emotional stimulation."
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Status
Game with the same Status vibe
-5"No social recognition or leaderboards; focus is on individual experience."
The Bard's Tale ARPG: Remastered and Resnarkled
"No social recognition or leaderboards; focus is on individual experience."
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Story
Game with the same Story vibe
4"Strong narrative immersion with engaging characters, plot, and dialogue."
Broken Sword 2 - the Smoking Mirror: Remastered (2010)
"Strong narrative immersion with engaging story, character dialogue, and meta-commentary."
-
Strategy
Game with the same Strategy vibe
3"Puzzles require logical thinking, planning, and problem solving."
The House of Da Vinci 3
"Puzzles require logical thinking, problem solving, and planning to progress."
-
Thrill
Game with the same Thrill vibe
1"Mild suspense and challenge in platforming sections, but overall low risk and tension."
Elong Plug
"Some platforming sections provide mild suspense and challenge, but overall controlled and predictable gameplay."
-
Value
Game with the same Value vibe
4"Players report high satisfaction and value for time and money invested."
Wildermyth
"Players report high satisfaction and value for time and money invested."
-
Violence
Game with the same Violence vibe
-4"Minimal violence; gameplay focuses on puzzle solving and platforming rather than combat or destruction."
Escape Goat 2
"Minimal violence; gameplay focuses on puzzles and platforming rather than combat or destruction."
-
Survival
Game with the same Survival vibe
-3"No survival mechanics; death leads to frequent checkpoints and no significant penalty."
Type:Rider
"No significant survival mechanics; death has no penalty and is part of puzzle/platforming design."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Cooperation, Continuation, Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026