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Lair of the Clockwork God similar games & best alternatives

Lair of the Clockwork God

PC (Microsoft Windows), Xbox One, Nintendo Switch, PlayStation 4 • 2020

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Quick resume

A fast-paced Point-and-Click adventure AND an indie platfomer in one! Join adventurer Ben and wannabe indie darling Dan in a race against time to stop all the Apocalypses happening at the same time.

Global score

92/100

Genres

Action, Adventure, Casual, Indie, Point-and-click, Platform

Similar games

    Pros

    • Clever and challenging puzzles
    • Unique blend of platforming and point-and-click
    • Humorous and witty writing
    • Engaging story and characters
    • Strong replay value

    Cons

    • Platforming controls can be clunky
    • Some puzzles may be obtuse
    • Minor bugs reported
    • Humor may not appeal to everyone
    • Lack of multiplayer or social features

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players control three distinct characters with unique abilities and freely switch between them to solve puzzles and explore, showing high player agency."

      Capsule for STASIS: BONE TOTEM STASIS: BONE TOTEM

      "Players control two characters with distinct gameplay styles and freely switch between them to solve puzzles and platforming challenges, showing high player agency."

    • Competence

      Game with the same Competence vibe

      3

      "Platforming and puzzles provide a satisfying challenge with skill-based movement and problem solving, though not overly difficult."

      Capsule for Cavern of Dreams Cavern of Dreams

      "Puzzles are clever and challenging but fair, platforming sections require skill though not extreme precision, providing a satisfying sense of mastery."

    • Competition

      Game with the same Competition vibe

      -4

      "Focus is on solo play and personal puzzle solving without competitive or ranked elements."

      Capsule for The Darkside Detective The Darkside Detective

      "Focus is on solo play and personal puzzle solving and platforming challenges without competitive or ranked elements."

    • Continuation

      Game with the same Continuation vibe

      4

      "Players report long play sessions and deep engagement with story and puzzles, indicating strong desire to continue playing."

      Capsule for STASIS: BONE TOTEM STASIS: BONE TOTEM

      "Players report being engaged for long sessions, with strong motivation to keep playing due to humor, puzzles, and story."

    • Cooperation

      Game with the same Cooperation vibe

      2

      "Gameplay involves switching between two characters working together, but no multiplayer or social cooperation."

      Capsule for Blackwell Unbound Blackwell Unbound

      "The two characters must cooperate in gameplay to progress, though this is a single-player experience without multiplayer cooperation."

    • Creativity

      Game with the same Creativity vibe

      4

      "Game features creative puzzle design, meta humor, and unique narrative structure encouraging out-of-the-box thinking."

      Capsule for Fever Meme Fever Meme

      "Highly creative puzzle design and meta humor, with inventive blending of platforming and point-and-click adventure mechanics."

    • Domination

      Game with the same Domination vibe

      -5

      "No evidence of exerting control or superiority over others; interactions are single-player and story-driven."

      Capsule for Timespinner Timespinner

      "No evidence of exerting control or superiority over others; interactions are single-player and cooperative between characters."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game as a humorous, lighthearted escape with engaging story and puzzles."

      Capsule for Leisure Suit Larry - Wet Dreams Dry Twice Leisure Suit Larry - Wet Dreams Dry Twice

      "Players enjoy the game as a humorous, clever escape from reality with engaging puzzles and story."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of personal interest and enjoyment, with no indication of obligation or pressure."

      Capsule for Super Indie Karts Super Indie Karts

      "Players engage voluntarily out of personal interest and enjoyment, with no indication of obligation or pressure."

    • Experimenting

      Game with the same Experimenting vibe

      4

      "Game encourages trying new puzzle mechanics and exploring novel solutions."

      Capsule for Strange Jigsaws Strange Jigsaws

      "Game encourages trying new puzzle solutions and exploring unique mechanics blending two genres."

    • Exploration

      Game with the same Exploration vibe

      3

      "Players explore levels to find hidden collectibles and secret areas, encouraging curiosity-driven activities."

      Capsule for Grapple Dog Grapple Dog

      "Players discover new areas and secrets within levels; the game rewards curiosity and examination of environments."

    • Expression

      Game with the same Expression vibe

      -3

      "No significant character customization or self-expression; uses fixed pixel art style and preset aesthetics."

      Capsule for Escape Goat Escape Goat

      "No significant character customization or self-expression reported; art style is fixed and pixel-based."

    • Fantasy

      Game with the same Fantasy vibe

      4

      "The game features surreal, imaginative scenarios and meta-fictional elements beyond realistic experiences."

      Capsule for Duck Simulator 2 Duck Simulator 2

      "Game features imaginative fiction, meta-narrative, and humorous scenarios beyond realistic experiences."

    • Fellowship

      Game with the same Fellowship vibe

      -4

      "Primarily a single-player experience with minimal social interaction or community focus."

      Capsule for Freedom Planet Freedom Planet

      "Primarily a single-player experience with minimal social connection or community emphasis."

    • Growth

      Game with the same Growth vibe

      3

      "Players develop platforming skills and learn to master complex mechanics and level designs."

      Capsule for Giana Sisters: Twisted Dreams - Rise of the Owlverlord Giana Sisters: Twisted Dreams - Rise of the Owlverlord

      "Players develop problem-solving skills and learn to master both platforming and adventure mechanics."

    • Health

      Game with the same Health vibe

      -5

      "Game is sedentary with no physical activity or health-related features."

      Capsule for My Little Universe My Little Universe

      "Game is sedentary with no physical activity or health-related features."

    • Idle

      Game with the same Idle vibe

      -4

      "Requires focused attention and continuous engagement due to challenging puzzles and platforming."

      Capsule for Tomb Raider I-III Remastered Starring Lara Croft Tomb Raider I-III Remastered Starring Lara Croft

      "Requires focused attention and continuous engagement to solve puzzles and complete platforming sections."

    • Intimacy

      Game with the same Intimacy vibe

      -4

      "Limited character interaction and no evidence of forming close relationships or emotional sharing."

      Capsule for Zoria: Age of Shattering Zoria: Age of Shattering

      "No evidence of forming close relationships or emotional sharing beyond character interactions."

    • Leadership

      Game with the same Leadership vibe

      -5

      "No leadership or group management elements; gameplay is individual and cooperative between two controlled characters."

      Capsule for Shady Part of Me Shady Part of Me

      "No leadership or authority roles; gameplay is cooperative between two characters controlled by the player."

    • Progression

      Game with the same Progression vibe

      3

      "Players collect upgrades and new tools to enhance abilities and solve puzzles."

      Capsule for Vessel Vessel

      "Players acquire upgrades and new abilities to progress through levels and puzzles."

    • Relaxation

      Game with the same Relaxation vibe

      2

      "Humorous tone and exploration provide moments of relaxation, though some find pacing slow or tedious."

      Capsule for Breathedge Breathedge

      "Humor and pacing provide moments of relaxation, though some platforming sections induce tension."

    • Sensation

      Game with the same Sensation vibe

      3

      "Enjoyable pixel art, music, and humorous writing provide sensory and emotional stimulation."

      Capsule for Penny Arcade's On the Rain-Slick Precipice of Darkness 4 Penny Arcade's On the Rain-Slick Precipice of Darkness 4

      "Enjoyable pixel art, soundtrack, and humorous writing provide sensory and emotional stimulation."

    • Status

      Game with the same Status vibe

      -5

      "No social recognition or leaderboards; focus is on individual experience."

      Capsule for The Bard's Tale ARPG: Remastered and Resnarkled The Bard's Tale ARPG: Remastered and Resnarkled

      "No social recognition or leaderboards; focus is on individual experience."

    • Story

      Game with the same Story vibe

      4

      "Strong narrative immersion with engaging characters, plot, and dialogue."

      Capsule for Broken Sword 2 - the Smoking Mirror: Remastered (2010) Broken Sword 2 - the Smoking Mirror: Remastered (2010)

      "Strong narrative immersion with engaging story, character dialogue, and meta-commentary."

    • Strategy

      Game with the same Strategy vibe

      3

      "Puzzles require logical thinking, planning, and problem solving."

      Capsule for The House of Da Vinci 3 The House of Da Vinci 3

      "Puzzles require logical thinking, problem solving, and planning to progress."

    • Thrill

      Game with the same Thrill vibe

      1

      "Mild suspense and challenge in platforming sections, but overall low risk and tension."

      Capsule for Elong Plug Elong Plug

      "Some platforming sections provide mild suspense and challenge, but overall controlled and predictable gameplay."

    • Value

      Game with the same Value vibe

      4

      "Players report high satisfaction and value for time and money invested."

      Capsule for Wildermyth Wildermyth

      "Players report high satisfaction and value for time and money invested."

    • Violence

      Game with the same Violence vibe

      -4

      "Minimal violence; gameplay focuses on puzzle solving and platforming rather than combat or destruction."

      Capsule for Escape Goat 2 Escape Goat 2

      "Minimal violence; gameplay focuses on puzzles and platforming rather than combat or destruction."

    • Survival

      Game with the same Survival vibe

      -3

      "No survival mechanics; death leads to frequent checkpoints and no significant penalty."

      Capsule for Type:Rider Type:Rider

      "No significant survival mechanics; death has no penalty and is part of puzzle/platforming design."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Cooperation, Continuation, Thrill.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026