Duck Simulator 2 similar games & best alternatives
Duck Simulator 2
2021
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Quick resume
A genre-defying phenomenon that will take you on a journey to stop a rubber duck from taking over the developer's game!
Global score
96/100
Genres
Action, Adventure, Indie, Role-playing (RPG), Simulator, Turn-based strategy (TBS), Platform
Similar games
Pros
- Free to play
- Creative and varied gameplay
- Strong narrative and emotional impact
- High replayability
- Good soundtrack and sound design
Cons
- Short overall length
- Some grind required
- Minor bugs reported
- Some difficulty spikes
- Limited graphics polish
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose different game modes, strategies, and ways to blend in or act natural, showing control over their actions."
Just Act Natural
"Players experience multiple gameplay styles and can explore different game modes and endings, indicating a high degree of control and freedom."
-
Competence
Game with the same Competence vibe
3"Game offers challenging boss fights and special stages requiring skill, though some sections are considered easy or repetitive."
Sonic the Hedgehog 4 - Episode II
"The game offers challenging boss fights and varied mechanics that require skill, though some parts are easy or casual."
-
Competition
Game with the same Competition vibe
-3"No evidence of competitive multiplayer or leaderboards; focus is on individual challenge and personal mastery."
ORCS
"No evidence of competitive multiplayer or leaderboards; focus is on personal experience and self-set goals."
-
Continuation
Game with the same Continuation vibe
4"Many players report long playtimes, replayability, and habitual engagement with the game."
Gedonia
"Many players report long playtimes, replayability, and habitual engagement with the game."
-
Cooperation
Game with the same Cooperation vibe
-4"The game is primarily a single-player experience with no mention of cooperative multiplayer or teamwork."
Thronefall
"The game is primarily a single-player experience with no mention of cooperative gameplay."
-
Creativity
Game with the same Creativity vibe
4"Game features unique story, surreal elements, and creative narrative structure."
The Walking Fish 2: Final Frontier
"The game features genre-switching, meta-narrative, and creative storytelling, showing high originality and experimentation."
-
Domination
Game with the same Domination vibe
-5"No signs of exerting control over others; interactions are narrative and personal."
OMORI
"No signs of exerting control over others; interactions are personal and narrative-driven."
-
Escapism
Game with the same Escapism vibe
5"Players describe deep immersion in the fictional world, emotional engagement, and distraction from real life."
Yakuza 4 Remastered
"Players describe emotional immersion, distraction from real-life problems, and transformative experiences."
-
Expectation
Game with the same Expectation vibe
-5"Players engage voluntarily out of intrinsic interest and enjoyment, with no indication of obligation or pressure."
Echo Point Nova
"Players engage voluntarily out of intrinsic interest and enjoyment, with no indication of obligation."
-
Experimenting
Game with the same Experimenting vibe
5"Game encourages trying new paths, experimenting with mechanics, and discovering alternative endings and secrets."
Peripeteia
"The game encourages trying different genres, mechanics, and exploring multiple endings."
-
Exploration
Game with the same Exploration vibe
3"Players discover secrets, hidden items, and varied environments across many levels."
Trine 5: A Clockwork Conspiracy
"Players discover secrets, collectibles, and hidden content across varied game modes."
-
Expression
Game with the same Expression vibe
1"Some character customization and power-up effects, but limited evidence of deep self-expression."
Conan the mighty pig
"Some customization elements like maxing out the duck, but limited evidence of deep self-expression."
-
Fantasy
Game with the same Fantasy vibe
4"The game features fictional characters and scenarios with some imaginative elements beyond realistic experience."
Backstage Pass
"The game features surreal, imaginative scenarios and meta-fictional elements beyond realistic experiences."
-
Fellowship
Game with the same Fellowship vibe
-4"The experience is mostly solitary with minimal social interaction or community engagement."
Far Cry®
"The experience is mostly solitary with minimal social or community interaction."
-
Growth
Game with the same Growth vibe
3"Players develop skills through challenging gameplay and learn game mechanics, supported by achievements and challenges."
SEGA Mega Drive and Genesis Classics
"Players develop skills through challenging gameplay and learn game mechanics, though some parts are simple."
-
Health
Game with the same Health vibe
-5"No physical activity involved; sedentary gameplay."
Broken Reality
"No physical activity involved; sedentary gameplay."
-
Idle
Game with the same Idle vibe
2"Idle/clicker mechanics allow for some passive play, though some active clicking is required."
Lemonade Apocalypse
"Includes clicker mechanics suitable for casual or intermittent play, but also requires focused engagement."
-
Intimacy
Game with the same Intimacy vibe
-4"Minimal social or emotional connection beyond the narrative; no multiplayer or relationship building."
Goetia
"Minimal social or emotional connections beyond narrative; no close relationships formed."
-
Leadership
Game with the same Leadership vibe
-5"No leadership or management roles; single-player narrative focus."
The Plucky Squire
"No leadership or management roles; single-player narrative focus."
-
Progression
Game with the same Progression vibe
4"Players collect items, unlock achievements, and progress through levels and story."
Flashback
"Players collect items, unlock achievements, and progress through multiple game modes and story chapters."
-
Relaxation
Game with the same Relaxation vibe
3"Many players find the game relaxing and enjoyable, though some tension exists in boss fights."
Magic Research
"Some players find the game relaxing and enjoyable, though challenging boss fights add tension."
-
Sensation
Game with the same Sensation vibe
3"Enjoyable sensory feedback from visuals, sounds, and dynamic gameplay."
Soccer Online: Ball 3D
"Positive sensory feedback from music, sound design, and varied gameplay styles."
-
Status
Game with the same Status vibe
-4"No social recognition or ranking systems; focus is on personal experience."
Tomato Way
"No social recognition or ranking systems; focus is on personal experience."
-
Story
Game with the same Story vibe
5"Strong narrative presence with emotional and humorous storytelling, character development, and plot twists."
Frog Fractions: Game of the Decade Edition
"Strong narrative presence with emotional storytelling, plot twists, and character development."
-
Strategy
Game with the same Strategy vibe
2"Some strategic elements in boss fights and puzzle solving, but overall gameplay is straightforward."
Bang-On Balls: Chronicles
"Some strategic elements in boss fights and puzzle segments, but much gameplay is straightforward."
-
Thrill
Game with the same Thrill vibe
3"Boss fights and challenging sections provide suspense and excitement."
Odallus: The Dark Call
"Boss fights and challenging segments provide suspense and excitement."
-
Value
Game with the same Value vibe
5"Highly praised for being free with extensive content and replayability, perceived as excellent value."
Shape of Dreams: Prologue
"Highly praised for being free with rich content and replayability, perceived as excellent value."
-
Violence
Game with the same Violence vibe
1"Some combat elements exist but are minimal and cartoonish rather than violent."
ALTF4
"Some combat elements exist but are mild and cartoonish; not focused on violence."
-
Survival
Game with the same Survival vibe
1"Some challenge in avoiding enemy attacks and boss fights, but no strong survival mechanics."
Break the Game
"Some challenge in avoiding failure during boss fights, but no strong survival mechanics."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Idle, Story, Experimenting.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026