Yakuza 4 Remastered similar games & best alternatives
Yakuza 4 Remastered
2021
Related articles
Quick resume
When a dark secret brings a loan shark, a death-row inmate, a corrupt cop and the legendary yakuza Kazuma Kiryu together the resulting war in Kamurocho might level the district to the ground.
Global score
91/100
Genres
Action, Adventure, Hack and slash/Beat 'em up, Role-playing (RPG), Simulator, Sport
Similar games
Pros
- Multiple playable characters with unique styles
- Improved combat over previous entry
- Deep and engaging story with intertwining plots
- Extensive side content and minigames
- Strong audiovisual presentation and soundtrack
Cons
- Story can be convoluted and overcomplicated
- Some boss fights frustrating or poorly designed
- Substories and side content sometimes repetitive
- Graphics dated compared to newer entries
- Lack of multiplayer or cooperative features
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players choose characters with unique fighting styles and make story decisions affecting outcomes, indicating high player control and freedom."
BlazBlue: Calamity Trigger
"Players control four distinct protagonists with unique fighting styles and storylines, allowing varied personal agency and decision-making."
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Competence
Game with the same Competence vibe
3"Combat requires skillful dodging and stamina management; boss fights provide challenge though some are easier; feedback on performance is clear."
Momodora: Moonlit Farewell
"Combat is improved over Yakuza 3 with skill-based fighting styles and heat actions, though some boss fights can be frustrating."
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Competition
Game with the same Competition vibe
-3"Focus is on single-player story and personal progress; no evidence of competitive multiplayer or leaderboards."
Mafia
"Focus is on single-player story and personal progression; no evidence of competitive multiplayer or leaderboards."
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Continuation
Game with the same Continuation vibe
4"Players report long playtimes (40+ hours main story, 80+ including side content), habitual play, and strong attachment to characters and world."
Yakuza Kiwami 2
"Players report long playtimes (20-70+ hours), extensive side content, and habitual engagement with the game and series."
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Cooperation
Game with the same Cooperation vibe
-4"Gameplay and story focus on individual player decisions and solo play; no multiplayer or teamwork elements mentioned."
Sierra Ops - Space Strategy Visual Novel
"Gameplay and story focus on individual characters and solo play; no multiplayer or teamwork mechanics described."
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Creativity
Game with the same Creativity vibe
2"Players can customize controls and engage in side activities, but core gameplay follows established structures."
Judgment
"Players can engage in various side activities and minigames, but core gameplay follows predefined structures."
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Domination
Game with the same Domination vibe
-4"Interactions emphasize story and character relationships rather than exerting power or superiority over others."
Judgment
"Interactions emphasize balanced character relationships and narrative rather than exerting control or superiority over others."
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Escapism
Game with the same Escapism vibe
5"Players describe emotional immersion, distraction from real-life problems, and transformative experiences."
Duck Simulator 2
"Players describe deep immersion in the fictional world, emotional engagement, and distraction from real life."
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Expectation
Game with the same Expectation vibe
-4"Players express intrinsic motivation and personal desire to play rather than obligation or pressure."
Retail Royale
"Players express intrinsic motivation, personal desire, and enjoyment rather than obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
3"Multiple characters with different playstyles and skills encourage trying new approaches and tactics."
Ys Origin
"Multiple characters with distinct fighting styles and exploration of new areas encourage trying new gameplay approaches."
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Exploration
Game with the same Exploration vibe
2"Small city environment with some exploration, but limited map size and repetitive locations reduce novelty."
Metro Sim Hustle
"Kamurocho is expanded with rooftop and underground areas, but exploration is somewhat limited to a single city."
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Expression
Game with the same Expression vibe
2"Character customization and naming allow some self-expression, though limited by preset aesthetics."
Dokapon Kingdom: Connect
"Some character customization and mini-games allow self-expression, though mostly within preset aesthetics."
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Fantasy
Game with the same Fantasy vibe
4"The game features exaggerated, fictional criminal scenarios and characters, providing strong fantasy elements."
Grand Theft Auto V Enhanced
"The game features dramatic crime drama, fictional characters, and improbable plot twists typical of the series' style."
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Fellowship
Game with the same Fellowship vibe
1"Players feel connected to a community of fans and share experiences, though gameplay is solo."
FINAL FANTASY IX
"Players feel part of a community through shared fandom and narrative connections, though gameplay is solo-focused."
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Growth
Game with the same Growth vibe
4"Players develop skills, unlock abilities, and progress through story and combat challenges, supporting learning and personal development."
Yakuza Kiwami
"Players develop skills, level up characters, and unlock abilities, indicating learning and personal development."
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Health
Game with the same Health vibe
-5"Gameplay is sedentary with no physical activity or health-related mechanics."
DRAGON QUEST BUILDERS™ 2
"Gameplay is sedentary with no physical activity or health-related mechanics."
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Idle
Game with the same Idle vibe
-4"Requires focused attention with continuous engagement in combat, story, and minigames."
Yakuza 5 Remastered
"The game requires focused attention with continuous engagement in combat and story progression."
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Intimacy
Game with the same Intimacy vibe
1"Some emotional connection through story and character interactions, but limited close social relationships."
Wuppo: Definitive Edition
"Some emotional connections form through story and character relationships, but social interactions are limited."
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Leadership
Game with the same Leadership vibe
-3"Players follow scripted storylines without leading or managing groups."
Dreamfall: The Longest Journey
"Players follow scripted narratives and character arcs without leading or managing others."
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Progression
Game with the same Progression vibe
4"Character leveling, item acquisition, and unlocking abilities provide strong sense of progression."
Solasta: Crown of the Magister
"Character leveling, skill trees, and item upgrades provide a strong sense of progression."
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Relaxation
Game with the same Relaxation vibe
2"Some players find flow and enjoyment, but combat can be tense and challenging."
Monster Hunter Rise: Sunbreak Demo
"While some combat can be tense, many players describe moments of flow and enjoyment balancing challenge and skill."
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Sensation
Game with the same Sensation vibe
3"Game features strong audiovisual style, music, and energetic combat providing sensory stimulation."
Travis Strikes Again: No More Heroes Complete Edition
"The game offers engaging audiovisuals, music, and dynamic combat providing sensory stimulation and excitement."
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Status
Game with the same Status vibe
-3"Achievements and recognition are mostly personal; no social status or popularity focus."
Phantom Doctrine
"Achievements and recognition are mostly personal; no social status or competitive ranking is emphasized."
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Story
Game with the same Story vibe
4"Narrative immersion is strong with character-driven plot, multiple endings, and emotional storytelling."
Eternights
"Narrative immersion is strong with multiple protagonists, intertwining plots, and emotional storytelling."
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Strategy
Game with the same Strategy vibe
2"Combat involves some planning with skill and weapon choices, but overall gameplay is straightforward and repetitive."
Action Taimanin
"Combat and progression involve some planning and skill use, though largely action-oriented and straightforward."
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Thrill
Game with the same Thrill vibe
3"Players experience suspense and excitement from combat and story twists."
The Darkness II
"Players experience suspense and excitement from combat encounters and plot twists."
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Value
Game with the same Value vibe
4"Players report good value for time and money with extensive content and long playtime."
Fish to Dish: Idle Sushi
"Players report high playtime and content value, considering it a worthwhile investment."
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Violence
Game with the same Violence vibe
4"Combat involves melee and ranged violence with swords, guns, and brawling against enemies."
Like a Dragon: Ishin!
"Combat involves physical fights, brawling, and defeating enemies with punches, kicks, and weapons."
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Survival
Game with the same Survival vibe
1"Some resource and health management in combat, but low risk compared to survival games."
Legacy of Kain: Defiance (2003)
"Some resource and health management in combat, but overall low-risk compared to survival games."
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Fellowship, Intimacy, Violence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Where to buy
Last update: 30/04/2026