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Trine 5: A Clockwork Conspiracy similar games & best alternatives

Trine 5: A Clockwork Conspiracy

PC (Microsoft Windows), Xbox One, PlayStation 4, Xbox Series X|S, Nintendo Switch, PlayStation 5 • 2023

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Quick resume

The Trine series is back with its biggest adventure! In their fifth outing, the Heroes of Trine are pitted against dastardly and duplicitous villains, who will stop at nothing to seize control of the kingdom. The clock is ticking to save the world of Trine!

Global score

90/100

Genres

Action, Adventure, Indie, Role-playing (RPG), Platform, Puzzle

Similar games

    Pros

    • Beautiful and vibrant graphics
    • Engaging and creative puzzles
    • Strong co-op multiplayer experience
    • Long playtime with replayability
    • Immersive fantasy atmosphere and music

    Cons

    • Some camera issues in multiplayer
    • Combat can be less satisfying or unbalanced
    • Story is light and not very deep
    • Some puzzles can be frustrating or unintuitive
    • Minor bugs and glitches reported

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players can freely switch between three distinct characters at any time to solve puzzles and progress, allowing personal choice and control over actions."

      Capsule for Trine Enchanted Edition Trine Enchanted Edition

      "Players can switch freely between three characters with unique abilities and choose different puzzle-solving approaches, supporting player control and decision-making."

    • Competence

      Game with the same Competence vibe

      3

      "The game offers challenging puzzles and platforming that require skill and problem solving, though combat is simpler and less demanding."

      Capsule for Tomb Raider: Underworld Tomb Raider: Underworld

      "The game offers challenging puzzles and boss fights that require skill and problem solving, though some combat is less demanding."

    • Competition

      Game with the same Competition vibe

      -4

      "Focus is on cooperative puzzle solving and personal progress rather than competing against others."

      Capsule for DYO DYO

      "Focus is on cooperative and solo puzzle-solving and exploration rather than competing against others."

    • Continuation

      Game with the same Continuation vibe

      4

      "Players report long playtimes, replaying levels for collectibles, and habitual engagement."

      Capsule for LEGO® Harry Potter: Years 5-7 LEGO® Harry Potter: Years 5-7

      "Long playtime, multiple levels, and replayability with collectibles encourage extended engagement."

    • Cooperation

      Game with the same Cooperation vibe

      5

      "Strong emphasis on co-op play with shared resource gathering and teamwork for puzzles and combat."

      Capsule for Gatewalkers (Alpha) Gatewalkers (Alpha)

      "Strong emphasis on co-op play with puzzles designed for teamwork and multiplayer enjoyment."

    • Creativity

      Game with the same Creativity vibe

      4

      "Players creatively combine unique character abilities and physics-based mechanics to solve puzzles in multiple ways."

      Capsule for Trine Enchanted Edition Trine Enchanted Edition

      "Players creatively combine character abilities and physics-based mechanics to solve puzzles in multiple ways."

    • Domination

      Game with the same Domination vibe

      -5

      "Gameplay emphasizes equal participation and mutual collaboration without exerting control or superiority."

      Capsule for We Were Here Together We Were Here Together

      "Gameplay centers on equal participation and collaboration rather than exerting control over others."

    • Escapism

      Game with the same Escapism vibe

      4

      "Immersive fantasy world and storytelling provide strong escape from real life."

      Capsule for King of Dragon Pass King of Dragon Pass

      "Immersive fantasy world and enchanting visuals provide a strong escape from real life."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Players engage voluntarily out of intrinsic interest and love for the series and puzzle genre."

      Capsule for The Talos Principle 2 The Talos Principle 2

      "Players engage voluntarily out of love for the series and intrinsic interest in puzzles and exploration."

    • Experimenting

      Game with the same Experimenting vibe

      4

      "Encourages trying different approaches and exploring puzzle solutions."

      Capsule for Untitled Goose Game Untitled Goose Game

      "Encourages trying new skills, combining abilities, and exploring different puzzle solutions."

    • Exploration

      Game with the same Exploration vibe

      3

      "Players explore multiple environments and search for hidden items and secrets throughout the game."

      Capsule for Rick and Morty: Virtual Rick-ality Rick and Morty: Virtual Rick-ality

      "Players discover secrets, hidden items, and varied environments across many levels."

    • Expression

      Game with the same Expression vibe

      2

      "Character customization and some cosmetic options exist but are currently limited."

      Capsule for New Arc Line New Arc Line

      "Some character customization and cosmetic options are available, though not a major focus."

    • Fantasy

      Game with the same Fantasy vibe

      5

      "Set in a fairy-themed world with imaginative fiction, magical elements, and whimsical storytelling."

      Capsule for Glittermitten Grove Glittermitten Grove

      "Set in a magical fairy tale world with whimsical characters and imaginative storytelling."

    • Fellowship

      Game with the same Fellowship vibe

      4

      "Community and social play emphasized through co-op and shared puzzle solving experiences."

      Capsule for Escape First Alchemist ⚗️ Escape First Alchemist ⚗️

      "Strong community and social play through co-op mode and shared puzzle-solving experiences."

    • Growth

      Game with the same Growth vibe

      3

      "Players develop skills, unlock abilities, and improve gameplay proficiency through progression."

      Capsule for Shadow of the Tomb Raider: Definitive Edition Shadow of the Tomb Raider: Definitive Edition

      "Players develop skills and unlock new abilities progressively, enhancing gameplay mastery."

    • Health

      Game with the same Health vibe

      -5

      "Primarily sedentary gameplay with no physical activity or health-related mechanics."

      Capsule for DARK SOULS™ III DARK SOULS™ III

      "Primarily sedentary gameplay with no physical activity or health-related mechanics."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires focused attention and active problem solving rather than casual or background play."

      Capsule for Superliminal Superliminal

      "Requires focused attention and active problem solving rather than casual or background play."

    • Intimacy

      Game with the same Intimacy vibe

      3

      "Co-op play fosters social bonding and shared experiences, though not focused on deep emotional connections."

      Capsule for Minecraft Dungeons Minecraft Dungeons

      "Co-op play fosters social interaction and bonding, though not necessarily deep emotional connections."

    • Leadership

      Game with the same Leadership vibe

      -3

      "Players mostly collaborate equally without strong leadership or authoritative roles."

      Capsule for Wildmender Wildmender

      "Players collaborate equally without strong emphasis on leadership or hierarchical roles."

    • Progression

      Game with the same Progression vibe

      4

      "Players collect experience points and unlock new areas, showing clear progression."

      Capsule for Corn Kidz 64 Corn Kidz 64

      "Players collect experience vials and unlock new skills, showing clear advancement."

    • Relaxation

      Game with the same Relaxation vibe

      3

      "Atmospheric and soothing music and visuals create a relaxing experience despite some challenging puzzles."

      Capsule for Knytt Underground Knytt Underground

      "Beautiful visuals and music create a relaxing atmosphere despite some challenging puzzles."

    • Sensation

      Game with the same Sensation vibe

      4

      "Vibrant graphics, exciting tracks, and sound design provide strong sensory stimulation."

      Capsule for HOT WHEELS UNLEASHED™ HOT WHEELS UNLEASHED™

      "Vibrant graphics, enchanting music, and sound design provide rich sensory stimulation."

    • Status

      Game with the same Status vibe

      -4

      "Focus is on personal and cooperative achievement rather than social recognition or ranking."

      Capsule for Escape Simulator Escape Simulator

      "Focus is on personal and cooperative achievement rather than social recognition or ranking."

    • Story

      Game with the same Story vibe

      3

      "Narrative is present but light; story provides context and motivation but is not the main focus."

      Capsule for Treasure Adventure World Treasure Adventure World

      "Narrative provides context and lighthearted charm, though story is not the main focus."

    • Strategy

      Game with the same Strategy vibe

      4

      "Puzzles and combat require planning, problem solving, and strategic use of character abilities."

      Capsule for Trine 4: The Nightmare Prince Trine 4: The Nightmare Prince

      "Puzzles and combat require planning, problem solving, and strategic use of character abilities."

    • Thrill

      Game with the same Thrill vibe

      2

      "Some suspense and challenge in boss fights and difficult puzzles, but overall controlled experience."

      Capsule for Helltaker Helltaker

      "Some suspense in boss fights and challenging puzzles, but overall a controlled and calm experience."

    • Value

      Game with the same Value vibe

      4

      "Long gameplay hours, rich content, and replayability provide strong value for time and money."

      Capsule for The Legend of Heroes: Trails through Daybreak The Legend of Heroes: Trails through Daybreak

      "Long gameplay, replayability, and quality content provide good value for time and money."

    • Violence

      Game with the same Violence vibe

      -3

      "Combat exists but is minimal and not the focus; gameplay centers on constructive puzzle solving."

      Capsule for Supraworld Supraworld

      "Combat exists but is light and secondary to puzzle-solving and cooperative gameplay."

    • Survival

      Game with the same Survival vibe

      -2

      "Some challenge in boss fights but overall low risk and stable gameplay environment."

      Capsule for Outcore: Desktop Adventure Outcore: Desktop Adventure

      "Some combat challenge and boss fights exist but overall low risk and forgiving gameplay."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. It leans lower than usual among comparable games on Violence, Survival, Leadership.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Where to buy

    Last update: 30/04/2026