GRANDMA similar games & best alternatives
GRANDMA
2023
Related articles
Quick resume
Join the battle to save earth from aliens and robots. Choose to play on the side of humans or aliens in battle. 1. Play alongside up to 50 online players 2. Choose various levels 3. Play in various modes such a s capture the king, rush, team deathmatch, conquest.
Global score
86/100
Genres
Action, Free To Play, Indie, Massively Multiplayer, Simulator
Similar games
Pros
- Engaging and emotional story
- Challenging and skill-based gunplay
- Strong multiplayer and community
- High replay value and long playtime
- Free or good value for price
Cons
- Bugs and glitches reported
- Some asset reuse and small maps
- Occasional lag and performance issues
- Limited character customization
- Low player base for multiplayer
Motivations
-
Autonomy
Game with the same Autonomy vibe
3"Players have freedom to choose characters, build teams, and engage with story or gameplay at their own pace."
Blue Archive
"Players have freedom to choose characters, play solo or multiplayer, and make story-impacting choices."
-
Competence
Game with the same Competence vibe
4"Game is challenging with skill-based shooting, boss fights, and difficulty levels requiring mastery and strategic weapon use."
Chicken Invaders 3
"Game is described as challenging with skill-based gunplay and mechanics that reward mastery."
-
Competition
Game with the same Competition vibe
1"Several multiplayer games encourage player-vs-player interaction and competition, but many are casual or single-player experiences without ranked modes."
Landfall Archives
"Some references to multiplayer and playing against others, but emphasis on fun and casual play rather than ranked competition."
-
Continuation
Game with the same Continuation vibe
4"Many reviews mention long play sessions, high replayability, and habitual engagement with the game."
Apewar
"Many reviews mention long playtime, replay value, and habitual engagement."
-
Cooperation
Game with the same Cooperation vibe
3"Multiplayer involves alliances and coordinated strategies, though solo play is also common."
Hearts of Iron IV
"Multiplayer is described as wholesome and fun with friends, indicating cooperative play elements."
-
Creativity
Game with the same Creativity vibe
-2"No player creation or customization; gameplay follows a fixed level and story structure."
Pink Hour
"No strong evidence of player-driven creation or customization; mostly using predefined characters and assets."
-
Domination
Game with the same Domination vibe
-3"No strong evidence of trash talk or exerting superiority; multiplayer is cooperative or personal, with balanced interactions."
Sword Art Online: Fatal Bullet
"No indication of trash talk or exerting superiority; multiplayer described as friendly and wholesome."
-
Escapism
Game with the same Escapism vibe
5"Strong evidence of players using the game for emotional relief, distraction, and coping with real-life stress."
Haunted Gas Station
"Strong evidence of players using the game as emotional relief, distraction, and life-changing experience."
-
Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of intrinsic interest and personal desire, with no indication of external obligation."
Mount & Blade: Warband
"Players engage voluntarily out of personal desire and intrinsic interest, no mention of obligation."
-
Experimenting
Game with the same Experimenting vibe
2"Some novelty in gameplay mechanics and narrative style compared to previous series entries."
The White Door
"Some novelty in character variety and story choices, but also some routine gameplay elements."
-
Exploration
Game with the same Exploration vibe
1"Large open world with some exploration, but map feels empty and repetitive; limited discovery beyond callouts."
Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator
"Mentions of multiple maps and open world, but also some complaints about map size and limited exploration."
-
Expression
Game with the same Expression vibe
-3"Minimal character customization; expression is through choices and timing rather than avatar personalization."
Confess My Love
"Limited customization; character and class selections do not save on respawn, indicating minimal expression."
-
Fantasy
Game with the same Fantasy vibe
5"The games feature futuristic sci-fi settings, imaginative characters, and storylines involving robots, biometals, and epic battles."
Mega Man Zero/ZX Legacy Collection
"Game features aliens, robots, sci-fi elements, and exaggerated characters like the Pope and Donald Trump."
-
Fellowship
Game with the same Fellowship vibe
3"Community play and multiplayer modes foster social connection; some players emphasize playing with friends."
Antonball Deluxe
"Players mention community, multiplayer fun, and social connections."
-
Growth
Game with the same Growth vibe
3"Players report learning gun mechanics, improving skills, and gaining mastery over gameplay challenges."
Inglorious Waifu VS Nazi Zombies
"Players report personal development, learning gunplay skills, and overcoming challenges."
-
Health
Game with the same Health vibe
-5"No evidence of physical activity; typical sedentary gaming experience."
Inglorious Waifu VS Nazi Zombies
"No evidence of physical activity; typical sedentary gaming."
-
Idle
Game with the same Idle vibe
-3"Requires active focus and continuous engagement due to fast-paced action and challenge."
Kick Ass Commandos
"Requires active focus; described as fast-paced and challenging."
-
Intimacy
Game with the same Intimacy vibe
1"Some social interaction in multiplayer but no evidence of close emotional relationships."
Mining Mechs
"Some social interaction in multiplayer, but no strong evidence of close emotional relationships."
-
LeadershipInsufficient data
No nearest game available
-
Progression
Game with the same Progression vibe
3"Character leveling, skill unlocking, weapon upgrades, and side quest completion drive progression."
Sword and Fairy 7
"Mentions of character and weapon upgrades, story progression, and replay value."
-
Relaxation
Game with the same Relaxation vibe
3"Players find the gameplay satisfying and relaxing despite some challenging moments."
Emberward
"Some players describe cathartic and relaxing experiences despite challenging gameplay."
-
Sensation
Game with the same Sensation vibe
4"High sensory stimulation through detailed graphics, sound design, and intense combat."
Resident Evil 4
"High sensory stimulation from graphics, sound, and intense combat."
-
Status
Game with the same Status vibe
0"No strong evidence of social recognition or status seeking."
Til Nord
"No clear evidence of social recognition or status seeking."
-
Story
Game with the same Story vibe
5"Strong narrative focus with branching storylines, character development, and emotional engagement."
Road to Empress I
"Strong narrative focus with emotional story, character attachment, and branching choices."
-
Strategy
Game with the same Strategy vibe
3"Requires tactical thinking in combat and resource management, though gameplay is mostly straightforward."
Alien Shooter 2: Reloaded
"Requires tactical thinking and skillful gunplay, though some players note bugs and glitches."
-
Thrill
Game with the same Thrill vibe
4"Fast-paced combat and challenging encounters provide excitement and suspense."
Hitler Waifu
"Fast-paced combat with suspense and excitement described."
-
Value
Game with the same Value vibe
4"Highly praised for value, especially at low price and long playtime."
Stronghold HD (2012)
"Highly praised for value, being free or worth full price, and long playtime."
-
Violence
Game with the same Violence vibe
3"Combat against aliens with guns is central; shooting and destruction are core mechanics."
Get Off My Lawn!
"Combat and shooting are core mechanics, with sci-fi violence against aliens and robots."
-
Survival
Game with the same Survival vibe
2"Players must avoid death and manage combat threats; survival elements present but not extreme or hardcore."
Gunheart
"Players face threats and must survive waves of enemies, though not emphasized as hardcore survival."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. It leans lower than usual among comparable games on Expression, Creativity, Leadership.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026