哈希绿洲 Hash Oasis similar games & best alternatives

哈希绿洲 Hash Oasis

2024

Should you play it?

Virtual Lover, Emotional Support,Hash Oasis is a 3D social app, offering a unique virtual lover for emotional companionship. Feel supported anytime you're lonely. Enjoy immersive dating, singing, movies, and games with VR-enhanced realism. Experience romance as tangible as in real life.

What works
  • Immersive social vr experience
  • Avatar customization
  • Friendly community
  • Free to play
  • Good visual and interactive design
Things to keep in mind
  • Small player base
  • Limited gameplay content
  • Language barrier issues
  • Technical bugs and loading problems
  • Lack of competitive or progression features

What to play next

Top picks

Games that feel the closest overall

  • Bigscreen Beta

  • Feather

  • Oasis VR

  • Your Mom

  • Desktop Kanojo

  • Cozy Island

  • MyVoiceZoo

  • Bit Buddy

  • LoveCraft

Hidden Gems

Less popular games with surprisingly high similarity

  • Feather

  • Bit Buddy

  • Kind Words 2 (lofi city pop)

If you liked…

Recommendations by what you enjoyed most

  • Expression

    Princess&Blade

  • Creativity

    Prominence Poker

  • Escapism

    Anyland

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

哈希绿洲 Hash Oasis: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Strategy, Experimenting, Competence, Survival. Here, the score leans higher than usual among comparable games on Fellowship, Cooperation, Expression.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players control individual avatars with freedom in timing and force of kicks, allowing personal control over actions."

    Capsule for Ball 2D: Soccer Online Ball 2D: Soccer Online

    "Players can customize avatars and choose social activities freely, indicating personal control over actions."

  • Competence

    Game with the same Competence vibe

    -2

    "Gameplay is minimal and predictable with limited interaction; mostly idle and routine tasks without skill challenges."

    Capsule for Chill Corner Chill Corner

    "Gameplay is minimal and lacks skill-based challenges; mostly social interaction without technical difficulty."

  • Competition

    Game with the same Competition vibe

    -5

    "No evidence of competitive elements; focus is on personal experience and interaction without comparison to others."

    Capsule for FarmD FarmD

    "No evidence of competitive elements; focus is on socializing and personal experience rather than ranking or contests."

  • Continuation

    Game with the same Continuation vibe

    2

    "Players report long sessions and habitual play, but the small player base limits continuous engagement for some."

    Capsule for OBEY OBEY

    "Some players report staying for long social sessions, but overall player base is small and engagement limited."

  • Cooperation

    Game with the same Cooperation vibe

    3

    "Social features like roleplaying, making friends, and pack activities encourage cooperative play."

    Capsule for Animal Jam Animal Jam

    "Social interaction and group activities like parties and watching movies suggest cooperative play."

  • Creativity

    Game with the same Creativity vibe

    4

    "Extensive avatar customization, clothing, accessories, and table items allow creative self-expression."

    Capsule for Prominence Poker Prominence Poker

    "Avatar customization and creating private rooms indicate creative self-expression and modification."

  • Domination

    Game with the same Domination vibe

    -5

    "No signs of exerting control or superiority; interactions are friendly and cooperative."

    Capsule for Little Sim World Little Sim World

    "No signs of exerting control or superiority; interactions appear friendly and equal."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game as an immersive escape into a virtual creative universe and social space."

    Capsule for Anyland Anyland

    "Players use the game to escape real-life social constraints and immerse in a virtual social world."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for enjoyment and social experience rather than obligation or pressure."

    Capsule for KLETKA KLETKA

    "Players engage voluntarily for social enjoyment rather than obligation or pressure."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Players explore new worlds, try different avatars, and experiment with social features and customization."

    Capsule for Oasis VR Oasis VR

    "Players explore social features and avatar customization, though content is limited and still developing."

  • Exploration

    Game with the same Exploration vibe

    2

    "Some exploration of storylines, hidden events, and map locations, though within a limited game world."

    Capsule for Prince Maker美少年梦工厂3:重生 Prince Maker美少年梦工厂3:重生

    "Some exploration of virtual spaces and social events, but limited by small content and player base."

  • Expression

    Game with the same Expression vibe

    5

    "Strong emphasis on avatar customization and outfit personalization for self-expression."

    Capsule for Princess&Blade Princess&Blade

    "Strong emphasis on avatar customization and personal appearance for self-expression."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "Game features a virtual world with fantastical elements, idealized avatars, and supernatural combat mechanics."

    Capsule for The Caligula Effect: Overdose The Caligula Effect: Overdose

    "Virtual world with imaginative avatars and environments supports fantasy experience."

  • Fellowship

    Game with the same Fellowship vibe

    4

    "Strong emphasis on playing with friends or community via Discord; social interaction is a key part of the experience."

    Capsule for Fated Kingdom Fated Kingdom

    "Focus on socializing, making friends, and community interaction within the virtual platform."

  • Growth

    Game with the same Growth vibe

    -3

    "Limited learning or skill development; mostly straightforward narrative progression."

    Capsule for The Swine The Swine

    "Limited opportunities for skill development or learning; mostly social interaction without progression."

  • Health

    Game with the same Health vibe

    -5

    "No physical activity involved; sedentary VR experience."

    Capsule for Conscious Existence - A Journey Within Conscious Existence - A Journey Within

    "No physical activity involved; sedentary VR/social experience."

  • Idle

    Game with the same Idle vibe

    3

    "Suitable for casual, short sessions with minimal required attention; some players use it as light background entertainment."

    Capsule for 恋爱关系/Romance 恋爱关系/Romance

    "Some players use it for casual socializing and background interaction, though VR mode requires attention."

  • Intimacy

    Game with the same Intimacy vibe

    3

    "Some social interaction and collaboration, but no evidence of deep emotional or intimate connections."

    Capsule for Fairground Online Fairground Online

    "Social interactions can be open and friendly, but no strong evidence of deep emotional connections."

  • Leadership

    Game with the same Leadership vibe

    1

    "Some hosting and voting roles exist but leadership is minimal and shared."

    Capsule for The Jackbox Party Pack 11 The Jackbox Party Pack 11

    "Some hosting of private rooms and parties suggests minor leadership roles, but mostly equal participation."

  • Progression

    Game with the same Progression vibe

    -3

    "Limited progression through temporary power-ups; no lasting upgrades or item collection."

    Capsule for SpaceShot SpaceShot

    "No significant item or power accumulation; static social environment with limited upgrades."

  • Relaxation

    Game with the same Relaxation vibe

    3

    "Many players find the game relaxing and enjoyable despite some frustration with bugs."

    Capsule for Chocolatier®: Decadence by Design™ Chocolatier®: Decadence by Design™

    "Players find the social environment relaxing and enjoyable, though some report frustration with bugs."

  • Sensation

    Game with the same Sensation vibe

    3

    "VR immersion, haptic feedback, and visual effects provide sensory stimulation and excitement."

    Capsule for Aeon Aeon

    "Visual and auditory effects in VR provide sensory stimulation, but not intense excitement."

  • Status

    Game with the same Status vibe

    -2

    "Limited social recognition due to small player base and lack of ranking or leaderboard systems."

    Capsule for Battle Clash Battle Clash

    "No clear social status or ranking system; recognition is informal and limited by small player base."

  • Story

    Game with the same Story vibe

    -5

    "No narrative or story elements; purely aesthetic and interactive display."

    Capsule for DesktopMMD3:Miss Fish DesktopMMD3:Miss Fish

    "No narrative or plot; purely social and interactive platform without story elements."

  • Strategy

    Game with the same Strategy vibe

    -4

    "No strategic or problem-solving gameplay; interactions are simple and straightforward."

    Capsule for Mountain Mountain

    "No strategic or problem-solving gameplay; interactions are straightforward and social."

  • Thrill

    Game with the same Thrill vibe

    -4

    "No suspense or risk; experience is calm and predictable."

    Capsule for Mountain Mountain

    "No suspense or risk; experience is calm and predictable."

  • Value

    Game with the same Value vibe

    2

    "Free to play with lots of content, but grind and monetization may reduce perceived value for some."

    Capsule for Asphalt Legends Asphalt Legends

    "Free to play with some enjoyable social features, but limited content reduces perceived value."

  • Violence

    Game with the same Violence vibe

    -5

    "No combat or destructive elements; focus on constructive social interaction."

    Capsule for Super Seducer : How to Talk to Girls Super Seducer : How to Talk to Girls

    "No combat or destructive elements; focus on constructive social interaction."

  • Survival

    Game with the same Survival vibe

    -5

    "No survival or threat mechanics; stable and safe virtual environment."

    Capsule for Oasis VR Oasis VR

    "No survival or threat mechanics; stable and safe virtual environment."

Last update: 13/07/2026