Hitman: Codename 47 similar games & best alternatives
Hitman: Codename 47
2007
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Quick resume
As the enigmatic Hitman, you must use stealth and tactical problem solving to enter, execute and exit your assignment with minimum attention and maximum effectiveness. For a price, you have access to the most devious devices, but how you use them will determine if you retire as a millionaire or get permanently retired.
Global score
71/100
Genres
Action, Adventure, Shooter, Tactical
Similar games
Pros
- Innovative stealth gameplay with disguise mechanics
- Engaging story and atmosphere
- Challenging and rewarding missions
- Memorable soundtrack by jesper kyd
- Nostalgic value for fans of the series
Cons
- Clunky and outdated controls
- Poor ai and inconsistent enemy behavior
- Lack of save checkpoints increases frustration
- Technical issues on modern systems
- Some missions are tedious or unbalanced
Motivations
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to choose how to approach missions, including stealth, disguise, or guns blazing, with multiple ways to complete objectives."
Hitman 2: Silent Assassin
"Players have freedom to choose approaches, weapons, disguises, and paths to complete missions, though often one main way is intended."
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Competence
Game with the same Competence vibe
4"The game features challenging puzzles and stealth mechanics requiring skill and problem solving, with AI that punishes mistakes."
Hello Neighbor 2 Alpha 1.5
"High skill and trial-and-error required to master stealth mechanics and mission puzzles; game punishes mistakes harshly."
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Competition
Game with the same Competition vibe
-4"Focus is on individual stealth and puzzle solving without competitive or ranked elements."
Hello Neighbor Alpha 3
"Focus is on individual stealth and puzzle solving without competitive or ranked elements."
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Continuation
Game with the same Continuation vibe
2"Players report replaying the game multiple times due to story and atmosphere, though some find missions tedious and frustrating."
AquaNox 2: Revelation
"Players report replaying missions multiple times due to difficulty and enjoyment, though some frustration with bugs and difficulty."
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Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player experience focused on individual objectives and stealth."
2Dark
"Entirely single-player experience focused on individual objectives and stealth."
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Creativity
Game with the same Creativity vibe
3"Players creatively use gadgets, multiple routes, and stealth tactics to solve missions in various ways."
Tom Clancy's Splinter Cell Chaos Theory®
"Players encouraged to experiment with disguises, weapons, and routes to solve mission puzzles creatively."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over others; interactions are single-player and self-contained."
Shogun Showdown
"No evidence of exerting control or superiority over others; interactions are single-player and non-confrontational socially."
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Escapism
Game with the same Escapism vibe
3"Players use the game as an unsettling but immersive escape from reality."
CLICKOLDING
"Players use the game as a challenging immersive experience to escape reality, though some frustration noted."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and nostalgia; no obligation or external pressure reported."
Project: Snowblind
"Players engage voluntarily out of interest and nostalgia; no obligation or external pressure reported."
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Experimenting
Game with the same Experimenting vibe
3"Game encourages trying different tactics, stealth or combat, and exploring multiple mission solutions."
Clandestine
"Game encourages exploration of different strategies and approaches to missions, though some missions have limited options."
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Exploration
Game with the same Exploration vibe
2"Multiple maps and missions offer some exploration, but limited by small number of maps and fixed environments."
SpyParty
"Large maps with multiple areas to explore, but some missions are more linear or repetitive."
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Expression
Game with the same Expression vibe
3"Disguise system allows player self-expression through character appearance."
Death to Spies: Moment of Truth
"Disguise system allows players to customize appearance to blend in, supporting self-expression in gameplay."
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Fantasy
Game with the same Fantasy vibe
2"Fictionalized action story with exaggerated elements, but grounded in a realistic setting."
El Matador
"Game features a fictional story about a cloned assassin with some exaggerated elements, but grounded in plausible settings."
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Fellowship
Game with the same Fellowship vibe
-5"No multiplayer or social community features; purely solo experience."
STAR WARS™ - The Force Unleashed™ Ultimate Sith Edition
"No multiplayer or social community features; purely solo experience."
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Growth
Game with the same Growth vibe
3"Players develop skills in stealth, planning, and execution; learning enemy patterns and strategies."
Hitman 2: Silent Assassin
"Players learn mission layouts, enemy patterns, and stealth tactics through repeated attempts and experimentation."
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Health
Game with the same Health vibe
-5"Sedentary gameplay with no physical activity or health-related mechanics."
Ale Abbey - Monastery Brewery Tycoon
"Sedentary gameplay with no physical activity or health-related mechanics."
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Idle
Game with the same Idle vibe
-3"Requires focused attention and planning; not a casual or background game."
Transport Fever 2
"Requires focused attention and planning; not a casual or background game."
-
Intimacy
Game with the same Intimacy vibe
-5"No social or emotional connections formed; isolated single-player gameplay."
Alien Shooter 2 Conscription
"No social or emotional connections formed; single-player stealth game."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management; player acts independently."
Haven Park
"No leadership or group management; player acts independently."
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Progression
Game with the same Progression vibe
2"Players accumulate money to buy weapons, cosmetics, and upgrades, though progression is limited and grindy."
Shark Simulator
"Players accumulate money to buy weapons and equipment between missions, but progression is limited within missions."
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Relaxation
Game with the same Relaxation vibe
-2"Game is challenging and can be frustrating, requiring patience and focus rather than relaxation."
You Have to Win the Game
"Game is challenging and sometimes frustrating, requiring patience and focus rather than relaxation."
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Sensation
Game with the same Sensation vibe
2"Atmospheric audio and visual effects create immersive sensory experience, though graphics are dated."
State of Decay
"Soundtrack and atmosphere provide immersive sensory experience, though graphics and effects are dated."
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Status
Game with the same Status vibe
-5"No social recognition or status systems; focus is on individual gameplay."
SteamWorld Build
"No social recognition or status systems; focus is on individual gameplay."
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Story
Game with the same Story vibe
3"Narrative and character interactions provide context and motivation for missions."
American Theft 80s: Prologue
"Narrative about Agent 47's origins and missions provides engaging context and motivation."
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Strategy
Game with the same Strategy vibe
4"Strong emphasis on tactical planning, stealth, and problem solving to approach missions effectively."
Sniper Elite
"Strong emphasis on planning, observation, and problem solving to complete missions stealthily."
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Thrill
Game with the same Thrill vibe
3"Tension from stealth mechanics and risk of detection creates suspense and excitement."
Styx: Shards of Darkness
"Tension from stealth mechanics and risk of failure creates suspense and excitement."
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Value
Game with the same Value vibe
3"Players find value in nostalgia, gameplay challenge, and historical significance, especially at discounted prices."
Far Cry®
"Players find value in nostalgic experience, story, and challenge, especially at discounted price."
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Violence
Game with the same Violence vibe
4"Core gameplay involves stealth assassinations, combat, and elimination of enemies."
Assassin’s Creed® Brotherhood
"Core gameplay involves assassinations, use of weapons, and combat, though stealth is encouraged."
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Survival
Game with the same Survival vibe
3"Players must avoid detection and failure, managing stealth and resources to survive missions."
Hitman 2: Silent Assassin
"Players must avoid detection and death, managing resources and stealth to survive missions."
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Expression. It leans lower than usual among comparable games on Status, Progression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Last update: 30/04/2026